Doom 3

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Doom 3
Doom 3 cover.png
Resurrection of Evil
Release dates
August 3, 2004
October 5, 2004
March 14, 2005
Doom 3 at Steam Charts
Doom 3 at SteamDB
 Doom 3 at Wikipedia
Doom 1993
Doom II: Hell on Earth 1994
Master Levels for Doom II
Final Doom 1996
Doom 3 2004
Doom 3: Resurrection of Evil
Doom 64 EX (unofficial port/mod) 2011
Doom 3: BFG Edition 2012
DOOM 4 2015

This page is for the original Doom 3. For the BFG Edition, see Doom 3: BFG Edition.

Key points

Advantage Runs well on low end hardware.

General information

More information Doom Wiki
More information Steam Community Discussions
More information Steam Community Discussions for expansion pack
More information Steam Users' Forums for game series


Source DRM Notes Keys
Retail Disc check Disc check (removed in Patch 1.2).[1]
GamersGate Availability Table Icons - Steam.svg Windows only.
GamersGate DRM details are not known OS X only.
Green Man Gaming Availability Table Icons - Steam.svg
Humble Store Availability Table Icons - Steam.svg
Mac App Store Availability Table Icons - Mac App Store.svg Updated for Intel Mac compatibility.
Steam Availability Table Icons - Steam.svg Windows only.

Downloadable content (DLC) and expansions

Name Notes
Doom 3: Resurrection of Evil WindowsLinux

Essential improvements[edit]


Patch 1.3.1 updates retail versions to the latest version. Digital distribution versions are already patched.

Game data[edit]

In-game general settings.

Configuration file(s) location[edit]

Windows <path-to-game>\base

Save game data location[edit]

Windows <path-to-game>\base\savegames

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Native Syncs save games.
GameSave Manager Native

Video settings[edit]

In-game general video/audio settings.
In-game advanced video settings.
Graphics option Option WSGF Notes
Widescreen resolution Hackable WSGF WS Silver.svg See Widescreen resolution.
Multi-monitor Hackable WSGF MM Bronze.svg See the WSGF entry.
Ultra-widescreen Hackable WSGF Incomplete.svg See Widescreen resolution.
4K Ultra HD Hackable WSGF Incomplete.svg See Widescreen resolution.
Field of view (FOV) Hackable g_fov X in console. (Default 90)
Windowed Native
Borderless fullscreen windowed Impossible
Anisotropic filtering (AF) Hackable See Anisotropic filtering (AF).
Anti-aliasing (AA) Native Up to 16x.
Vertical sync (Vsync) Native
High frame rate Impossible Frame rate is capped at 60 FPS.[2]

Widescreen resolution[edit]

Fix Widescreen resolutions[3]

Information This method assumes you have the latest patch. It involves setting a game var that did not exist in the earliest retail versions.
  1. Go to \base, and edit DoomConfig.cfg.
  2. Find these lines:seta r_customHeight "xxx" seta r_customWidth "xxxx"
  3. Change the x's to set your resolution. Now find this line: seta r_mode "x"
  4. Change the "x" to "-1".
  5. Find this line: seta r_aspectRatio "x"
  6. If your screen aspect ratio is 16:9, change the "x" to "1". If your screen aspect ratio is 16:10 or 15:9, change the "x" to "2".


Information If you cannot find any of these lines in your DoomConfig.cfg file, just add them in manually.

Anisotropic filtering (AF)[edit]

Fix Changing Anisotropic filtering

In Doom 3, anisotropic filtering is bound with "Video Quality" option. Therefore:

  • Low Quality - Disabled Anisotropic Filtering
  • Medium Quality - Anisotropic Filtering x1 (?)
  • High Quality - Anisotropic Filtering x8
  • Ultra Quality - Anisotropic Filtering x8

It's possible to set up custom amount of anistropic filtering.

  1. In order to do it, open a console, by pressing Ctrl+Alt+~.
  2. Type in image_anisotropy X, where X is a value between 1-8.
  3. To apply new settings, type in vid_restart, to restart the renderer.

Input settings[edit]

In-game key map settings.
Keyboard and mouse Native Notes
Remapping Native
Mouse acceleration Native Mouse Smoothness in menu, no other acceleration.
Mouse input in menus Native
Mouse Y-axis inversion Native
Controller support Impossible

Audio settings[edit]

Audio options Native Notes
Separate volume controls Impossible
Surround sound Native 5.1 (software). 7.1 (EAX hardware accelerated) [4]
Subtitles Impossible
Closed captions Impossible
Mute on focus lost Native
EAX support Native EAX 4 (Patch 1.3 required)[4]


Language UI Audio CC Notes
English Native Native Impossible
French Native Unknown Impossible
German Native Unknown Impossible
Italian Native Unknown Impossible
Polish Native Native Impossible Only available in Polish retail release.
Russian Native Native Impossible Only available in Russian retail release.
Spanish Native Unknown Impossible


Multiplayer types

Type Native Players Notes
Local play Hackable Co-op
Use Doom 3 Splitscreen Edition mod.
LAN play Native 16 Co-op, Versus
Use the OpenCoop mod (alpha) for 4-player co-op.
Online play Native 16 Co-op, Versus
Use the OpenCoop mod (alpha) for 4-player co-op.

Connection types

Type Native Notes
Matchmaking Impossible
Peer-to-peer Native
Dedicated Native
Self-hosting Native
Direct IP Native


Protocol Port(s) and/or port range(s)
TCP (outbound) 27650, 27666
UDP (outbound) 27650, 27666

VR support[edit]

3D modes Native Notes
Native 3D Impossible
Nvidia 3D Vision Impossible
TriDef 3D Impossible
iZ3D Impossible
Devices Native Notes
3RD Space Gaming Vest Native
Novint Falcon Hackable The official game-specific 3D Touch Add On (Base game) (Resurrection of Evil expansion) is required.
Razer Hydra Native

Issues, fixes and tweaks[edit]

Information TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.

It is possible to easily change many things in the game simply by modifying text files located in doom 3/base/pak000.pk4 (.pk4 files can be opened with WinRAR or similar programs). For example, to turn on plasma gun projectile shadows, go to "materials" folder, open "" (use WordPad or other text editor), search for "plasmaglow" and delete the "noshadows" line under it, then save the changes. Particularly the "def" folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values.

Other information[edit]


Technical specs Supported Notes
OpenGL 2.0
64-bit executable Native OS X and Linux only.[citation needed]


Middleware Notes
Multiplayer PunkBuster

Linux Installation[edit]

To install Doom 3 on Linux create a doom3 folder and then copy the following retail pk4 files to your doom3/base folder:


If installing the expansion pack you must also copy the following retail pk4 to your doom3/d3xp folder:


After copying all pk4 files to your hard drive run the Linux patch and direct it to your doom3 folder. You can start the game with the command: doom3. To launch the expansion use: doom3 +set fs_game d3xp

For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that builds from source and one that provides a binary (if keeping to the Arch Way, you should prefer to build from source).

Do note that OSS has been disabled in later Ubuntu distros, and it is not likely that sound will work correctly (if at all). Pulse Audio OSS wrapper (padsp) or Alsa OSS (aoss) need to be installed in this case.

Mod Support[edit]

Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.

Tools and Information[edit]

  • Doom 3 World - An unofficial id tech community
  • Modwiki - An unofficial id tech informational wiki created by members of Doom 3 World
  • iddevnet - Official, but limited, Doom 3/Quake 4 informational site

Doom 3 Mod Lists[edit]

  • Moddb - Best for still active mods
  • Planetdoom - Some Doom 3 news and archives of non-active Doom 3 mods
  • D3files - Mostly for archives of non-active Doom 3 mods

Total Conversions[edit]

The Dark Mod is a total conversion for Doom 3, turning it into a dark and moody stealth game inspired by the Thief series.

Open Source Engine[edit]

The source code to the engine was released under the GPL license in November 2011. There have since been several modifications. You can view the different branches and changes, as well as download them, from the github repository, if you are willing to compile the code yourself. The same group that worked on ioquake3 has said they will add features to the code and release compiled binaries under the title iodoom3. You will have to obtain the art assets separately.

Another available source port is dhewm3, which adds 64-bit support, EFX on all platforms, and other features.

System requirements[edit]

Minimum Recommended
Operating system (OS) 2000 XP
Processor (CPU)
Intel Pentium IV 1.5 GHz
AMD Athlon XP 1500+
System memory (RAM) 512 MB 1 GB
Hard disk drive (HDD)
2.6 GB
Video card (GPU)
64 MB of VRAM
DirectX 9.0b compatible
Minimum Recommended
Operating system (OS)
Processor (CPU)
Intel Core 2 Duo 1.8 GHz
System memory (RAM) 1 GB 2 GB
Hard disk drive (HDD)
2 GB
Video card (GPU)
ATI Radeon x1600
NVidia Geforce 7300
128 MB of VRAM
Minimum Recommended
Operating system (OS) 2.4 kernel 2.6 kernel
Processor (CPU)
1 GHz or higher
System memory (RAM)
256 MB
Hard disk drive (HDD)
2.2 GB
Video card (GPU)
OpenGL hardware acceleration
64 MB of VRAM
Information Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970
Information Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M
Information The game supports Intel HD Graphics 3000 and greater
Disadvantage The game does not support the GMA 950 and GMA X3100 integrated video chipsets


  1. - Doom 3 Tweak Guide
  2. Doom 3 Engine Games and why i got banned from 3drealms...... - Forums
  3. Doom 3 | Widescreen Gaming Forum
  4. 4.0 4.1 Doom 3 EAX Patch -