Doom 3

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Doom 3
Doom 3 cover
id Software
Splash Damage
Resurrection of Evil Nerve Software
OS X Aspyr Media
Japan CyberFront
OS X Aspyr Media
id Tech 4
Release dates
Windows August 3, 2004
Linux October 5, 2004
OS X March 14, 2005
Doom 1993
Doom II: Hell on Earth 1994
Final Doom 1996
Doom 3 2004
Doom 64 EX 2011
Doom 3: BFG Edition 2012
Doom (2016) 2016

This page is for the original Doom 3. For the BFG Edition, see Doom 3: BFG Edition.

Key points

Runs well on low end hardware.

General information

Doom Wiki
Steam Community Discussions
Steam Community Discussions for expansion pack
Steam Users' Forums for game series


Source DRM Notes Keys OS
Retail Disc check (removed in Patch 1.2).[1]
Green Man Gaming
Humble Store
Mac App Store Updated for Intel Mac compatibility

Downloadable content (DLC) and expansions

Name Notes
Doom 3: Resurrection of Evil

Essential improvements[edit]


Patch 1.3.1 updates retail versions to the latest version. Digital distribution versions are already patched.

Co-op mod[edit]

The OpenCoop Mod allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN. It also adds in challenge maps, and 42 custom maps.

Patch 1.3.1 Is required for this mod.

Issues fixed[edit]

Textures are low res, even on Ultra quality[edit]

Low res textures on Ultra quality mode
  1. Create a new file called Autoexec.cfg, place it in your Doom 3/base/ folder.
  2. Add the following lines to the new Autoexec.cfg file
  3. seta image_downSize "0"
    seta image_downSizeBump "0"
    seta image_downSizeSpecular "0"
    seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
    seta image_ignoreHighQuality "0"
    seta image_roundDown "0"
    seta image_useCompression "0"
    seta image_useNormalCompression "0"
    seta r_renderer "best"
    com_allowConsole 1
    com_purgeAll 1
    com_machineSpec 3
    g_projectileLights 1
    g_doubleVision 1
    g_muzzleFlash 1
    g_showBrass 1
    g_showPlayerShadow 1
    g_bloodEffects 1
    image_anisotropy 16
    seta image_roundDown 0
    seta image_lodbias -2
    seta image_downSizeBump 0
    set image_cacheMegs "1024"
    set image_cacheMinK "50240"
  4. Save the file and start the game. The textures should be fixed.

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\base

Save game data location[edit]

System Location
Windows <path-to-game>\base\savegames

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Syncs save games.

Video settings[edit]

In-game general video/audio settings.
In-game general video/audio settings.
In-game advanced video settings.
In-game advanced video settings.
Graphics option Option WSGF Notes
Widescreen resolution
See Widescreen resolution.
See the WSGF entry.
See Widescreen resolution.
4K Ultra HD
Enable nvidia DSR in the Nvidia Control Panel. Under the Manage 3D settings section.
Field of view (FOV)
g_fov X in console. (Default 90)
Borderless fullscreen windowed
Anisotropic filtering (AF)
See Anisotropic filtering (AF).
Anti-aliasing (AA)
Up to 16x.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 60 FPS.[2]

Widescreen resolution[edit]

Widescreen resolutions[3]
This method assumes you have the latest patch. It involves setting a game var that did not exist in the earliest retail versions.
  1. Go to \base, and edit DoomConfig.cfg.
  2. Find these lines:seta r_customHeight "xxx" seta r_customWidth "xxxx". Change the x's to set your resolution.
  3. Now find this line: seta r_mode "x". Change the "x" to "-1".
  4. Find this line: seta r_aspectRatio "x". If your screen aspect ratio is 16:9, change the "x" to "1". If your screen aspect ratio is 16:10 or 15:9, change the "x" to "2".


If you cannot find any of these lines in your DoomConfig.cfg file, just add them in manually.

Anisotropic filtering (AF)[edit]

Changing Anisotropic filtering

In Doom 3, anisotropic filtering is bound with "Video Quality" option. Therefore:

  • Low Quality - Disabled Anisotropic Filtering
  • Medium Quality - Anisotropic Filtering x1 (?)
  • High Quality - Anisotropic Filtering x8
  • Ultra Quality - Anisotropic Filtering x8

It's possible to set up custom amount of anistropic filtering.

  1. In order to do it, open a console, by pressing Ctrl+Alt+~.
  2. Type in image_anisotropy X, where X is a value between 1-8.
  3. To apply new settings, type in vid_restart, to restart the renderer.

Tweaking video settings[edit]

TweakGuides has created a comprehensive guide for tweaking the game. It can be found here.

It is possible to easily change many things in the game simply by modifying text files located in doom 3/base/pak000.pk4 (.pk4 files can be opened with WinRAR or similar programs). For example, to turn on plasma gun projectile shadows, go to "materials" folder, open "" (use WordPad or other text editor), search for "plasmaglow" and delete the "noshadows" line under it, then save the changes. Particularly the "def" folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values.

Input settings[edit]

In-game key map settings.
In-game key map settings.
Keyboard and mouse Native Notes
Mouse acceleration
Mouse Smoothness in menu, no other acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
5.1 (software). 7.1 (EAX hardware accelerated) [4]
Closed captions
Mute on focus lost
EAX support
EAX 4 (Patch 1.3 required)[4]


Language UI Audio CC Notes
Only available in Polish retail release.
Only available in Russian retail release.


Multiplayer types

Type Native Players Notes
Local play
Use Doom 3 Splitscreen Edition mod.
LAN play
16 Co-op, Versus
Use the OpenCoop mod (alpha) for 4-player co-op.
Online play
16 Co-op, Versus
Use the OpenCoop mod (alpha) for 4-player co-op.

Connection types


Protocol Port(s) and/or port range(s)
TCP (outbound) 27650, 27666
UDP (outbound) 27650, 27666

VR support[edit]

3D modes Native Notes
Native 3D
Nvidia 3D Vision
TriDef 3D
Devices Native Notes
3RD Space Gaming Vest
Novint Falcon
The official game-specific 3D Touch Add On (Base game) (Resurrection of Evil expansion) is required.
Razer Hydra

Other information[edit]


Visit GameFAQs for list of cheats.


Technical specs Supported Notes
OpenGL 2.0
64-bit executable
OS X and Linux only.[citation needed]


Middleware Notes
Multiplayer PunkBuster

Linux Installation[edit]

To install Doom 3 on Linux create a doom3 folder and then copy the following retail pk4 files to your doom3/base folder:


If installing the expansion pack you must also copy the following retail pk4 to your doom3/d3xp folder:


After copying all pk4 files to your hard drive run the Linux patch and direct it to your doom3 folder. You can start the game with the command: doom3. To launch the expansion use: doom3 +set fs_game d3xp

For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that builds from source and one that provides a binary (if keeping to the Arch Way, you should prefer to build from source).

Do note that OSS has been disabled in later Ubuntu distros, and it is not likely that sound will work correctly (if at all). Pulse Audio OSS wrapper (padsp) or Alsa OSS (aoss) need to be installed in this case.

Mod Support[edit]

Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.

Tools and Information[edit]

  • Doom 3 World - An unofficial id tech community
  • Modwiki - An unofficial id tech informational wiki created by members of Doom 3 World
  • iddevnet - Official, but limited, Doom 3/Quake 4 informational site

Doom 3 Mod Lists[edit]

  • Moddb - Best for still active mods
  • Planetdoom - Some Doom 3 news and archives of non-active Doom 3 mods
  • D3files - Mostly for archives of non-active Doom 3 mods

Total Conversions[edit]

The Dark Mod is a total conversion for Doom 3, turning it into a dark and moody stealth game inspired by the Thief series.

Open Source Engine[edit]

The source code to the engine was released under the GPL license in November 2011. There have since been several modifications. You can view the different branches and changes, as well as download them, from the github repository, if you are willing to compile the code yourself. The same group that worked on ioquake3 has said they will add features to the code and release compiled binaries under the title iodoom3. You will have to obtain the art assets separately.

Another available source port is dhewm3, which adds 64-bit support, EFX on all platforms, and other features.

System requirements[edit]

Minimum Recommended
Operating system (OS) 2000 XP
Processor (CPU) Intel Pentium IV 1.5 GHz
AMD Athlon XP 1500+
System memory (RAM) 512 MB 1 GB
Hard disk drive (HDD) 2.6 GB
Video card (GPU) 64 MB of VRAM
DirectX 9.0b compatible
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo 1.8 GHz
System memory (RAM) 1 GB 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon x1600
NVidia Geforce 7300
128 MB of VRAM
Minimum Recommended
Operating system (OS) 2.4 kernel 2.6 kernel
Processor (CPU) 1 GHz or higher
System memory (RAM) 256 MB
Hard disk drive (HDD) 2.2 GB
Video card (GPU) OpenGL hardware acceleration
64 MB of VRAM
Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970
Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M
The game supports Intel HD Graphics 3000 and greater
The game does not support the GMA 950 and GMA X3100 integrated video chipsets


  1. - Doom 3 Tweak Guide
  2. Doom 3 Engine Games and why i got banned from 3drealms...... - Forums
  3. Doom 3 | Widescreen Gaming Forum
  4. 4.0 4.1 Doom 3 EAX Patch -