Black Mesa: Source
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Revision as of 17:04, 5 May 2015 by RaTcHeT302 (talk | contribs)
Cover image missing, please upload it | |
Developers | |
---|---|
Crowbar Collective | |
Engines | |
Source | |
Release dates | |
Windows | September 14, 2012 |
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
This page is for the unofficial Source engine mod. For the original, see Half-Life. For the Source remake, see Half-Life: Source.
Key points
- Runs on low end hardware.
General information
- Official website
- Black Mesa Forum
- Black Mesa In-Game Issues Forum
- Black Mesa Wiki
- Unofficial Half-Life Wiki
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Free download. |
- All versions require Steam and the Source SDK Base 2007.
Essential improvements
Maps left out of the game
Several maps weren't ported to Black Mesa, but the following user mods add them to the game:
- Hazard Course tutorial featuring character Gina Cross
- Surface Tension C2A5G map
- On A Rail
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/362890/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/362890/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Spanish | ||||
Norwegian | ||||
German | ||||
Finnish | ||||
Turkish |
Turkish
- A Turkish fan patch is available here.
Issues fixed
Lagspikes and performance issues
- Major lagspikes and stuttering with 100% usage of core 1, and less on the remaining cores.
- Unable to select anything in options menu regarding Multi-core rendering (no options to select).
Instructions |
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Instructions |
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Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Issues unresolved
'Could not load library client'
- A large thread has been created to attempt to fix this issue. No conclusive fix has been found yet.
- Some users report this fix works.
- This error occurs at launch.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6, 7, 8, 8.1, 9 | |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video |
Source SDK Base 2007
Instructions |
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Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Instructions |
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- You can also have the console open by default on launch by following this guide:
Instructions |
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Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Pentium 4 3.0 GHz, or AMD processor | Intel Core 2 Duo 2.4 GHz or AMD equivalent. |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI 9600 NVidia 6600 Shader model 2.0 support |
ATI X1600 NVidia 7600 Shader model 3.0 support |
- Hard drive space required does not include the Source SDK 2007.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (362890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Pages needing cover images
- Windows
- Missing section (References)
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Localizations)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Mod