Difference between revisions of "Black Mesa: Source"
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{{Availability Table| | {{Availability Table| | ||
{{Availability Table/row| [http://blackmesasource.com/pages/download_manager.html Developer Website] | {{ID|DRM-free}} | Free download.}} | {{Availability Table/row| [http://blackmesasource.com/pages/download_manager.html Developer Website] | {{ID|DRM-free}} | Free download.}} | ||
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− | + | {{ii}} All versions require [[Steam]] and the [[#Source SDK Base 2007|Source SDK Base 2007]]. | |
− | {{ii}} [[Steam]] | ||
==Essential improvements== | ==Essential improvements== |
Revision as of 01:34, 30 July 2014
Developers | |
---|---|
Crowbar Collective | |
Engines | |
Source | |
Release dates | |
Windows | September 14, 2012 |
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
This page is for the unofficial Source engine mod. For the original, see Half-Life. For the Source remake, see Half-Life: Source.
Key points
- Completely standalone mod which does not require any of the Half-Life games.
General information
- Official website
- Black Mesa Forum
- Black Mesa In-Game Issues Forum
- Black Mesa Wiki
- Unofficial Half-Life Wiki
Availability
- All versions require Steam and the Source SDK Base 2007.
Essential improvements
Play on OS X and Linux
Install the Windows version using PlayOn. Instructions for OS X. A native Linux version is to be released at a later date.
Maps left out of the game
Several maps weren't ported to Black Mesa, but the following user mods add them to the game:
- Hazard Course tutorial featuring character Gina Cross
- Surface Tension C2A5G map
- On A Rail
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/221140/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/221140/pfx/[Note 1] |
Video settings
Borderless fullscreen windowed
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Spanish | ||||
Norwegian | ||||
German | ||||
Finnish | ||||
Turkish |
Turkish
- A Turkish fan patch is available here.
Issues fixed
Lagspikes and performance issues
- Major lagspikes and stuttering with 100% usage of core 1, and less on the remaining cores.
- Unable to select anything in options menu regarding Multi-core rendering (no options to select).
Instructions |
---|
Instructions |
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Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Issues unresolved
'Could not load library client'
- A large thread has been created to attempt to fix this issue. No conclusive fix has been found yet.
- Some users report this fix works.
- This error occurs at launch.
Other information
Source SDK Base 2007
Instructions |
---|
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Instructions |
---|
- You can also have the console open by default on launch by following this guide:
Instructions |
---|
Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Pentium 4 3.0 GHz, or AMD processor | Intel Core 2 Duo 2.4 GHz or AMD equivalent. |
System memory (RAM) | ||
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI 9600 NVidia 6600 Shader model 2.0 support |
ATI X1600 NVidia 7600 Shader model 3.0 support |
- Hard drive space required does not include the Source SDK 2007.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (221140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Windows
- Missing section (References)
- Games
- Invalid template usage (Series)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Localizations)
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)
- Mod