Difference between revisions of "Half-Life: Opposing Force"
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{{++}} As of July 2013, among many other fixes, the game was updated with SteamPipe integration, and regained it's original soundtrack for in-game use.<ref>{{Refurl|url=http://steamcommunity.com/games/50/announcements/detail/2146248974587154815|title=Opposing Force Hub (Steam) - Half-Life: Opposing Force update released|date=July 30, 2013}}</ref> | {{++}} As of July 2013, among many other fixes, the game was updated with SteamPipe integration, and regained it's original soundtrack for in-game use.<ref>{{Refurl|url=http://steamcommunity.com/games/50/announcements/detail/2146248974587154815|title=Opposing Force Hub (Steam) - Half-Life: Opposing Force update released|date=July 30, 2013}}</ref> | ||
Revision as of 12:07, 18 August 2017
Developers | |
---|---|
Gearbox Software | |
Valve Corporation | |
Publishers | |
Sierra Entertainment | |
Valve Corporation | |
Engines | |
GoldSrc | |
Release dates | |
Windows | November 10, 1999 |
macOS (OS X) | March 30, 2013 |
Linux | March 30, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
Key points
- As of July 2013, among many other fixes, the game was updated with SteamPipe integration, and regained it's original soundtrack for in-game use.[1]
General information
- Unofficial Half-Life Wiki
- GitHub Issue Tracker for Half-Life: Opposing Force and other GoldSrc-based games
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc only required to play CD music. | |||
Amazon.com | Only available as Half-Life: Anthology, Comes with Steam Key | |||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
-
*.cfg
store the configuration.
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
- When running at widescreen-resolutions adjusting the fov is probably necessary.
Instructions |
---|
Borderless fullscreen windowed
Instructions |
---|
High frame rate
- Game is capped at 72 FPS (without Vsync) by default.
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Korean |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | Versus |
||
Online play | 32 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console (~) and use connect followed by the IP and port. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 6003, 7002, 27010, 27015, 27025 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Lost with Linux update.[2] |
OpenGL | 2.1 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Multiplayer | World Opponent Network, Steamworks | WON for retail, Steamworks for Steam. |
Console commands
- Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
- The console is enabled by default in GoldSrc games, press ~ to open it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, NT |
Processor (CPU) | Intel Pentium 133 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 24 MB | 32 MB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | SVGA, high color (16-bit) 16 MB of VRAM | 32 MB of VRAM |
Sound (audio device) | Win-compatible soundcard |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Snow Leopard 10.6.3 | |
Processor (CPU) | 500 MHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8 ATI Radeon X1600 Intel HD 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Intel Dual Core 2.8 GHz AMD Dual Core 2.8 GHz |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8600/9600 GT ATI/AMD Radeon HD 2600/3600 OpenGL 2.1 compatible |
|
Sound (audio device) | OpenAL Compatible Sound Card | |
Other | (Graphic Drivers: Nvidia 310, AMD 12.11) |
References
- ↑ Opposing Force Hub (Steam) - Half-Life: Opposing Force update released - last accessed on July 30, 2013
- ↑ Steam HL1 5.1 sound - Steam discussions forums.