Difference between revisions of "Deus Ex: Revision"
From PCGamingWiki, the wiki about fixing PC games
(→Video settings: FOV - After some more email exchange with the producers, I can now happily play DX Revision (and probably also DX Nihilum which had the same problem for me).) |
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− | |fov notes = 80, 82, 84, 86, 88, 90, 92; Setting it differently via console is possible. If neither works, enter "preferences" in the console and set autofov to false in the "Rendering", "Direct3D 10 Support" section. | + | |fov notes = 80, 82, 84, 86, 88, 90, 92; Setting it differently via console is possible. If neither works, enter "preferences" in the console and set autofov to false in the "Rendering", "Direct3D 10 Support" section. Same fix works in DX Nihilum. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = |
Revision as of 04:29, 19 October 2015
Developers | |
---|---|
Caustic Creative | |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | October 13, 2015 |
Deus Ex | |
---|---|
Deus Ex | 2000 |
Deus Ex: Invisible War | 2003 |
Deus Ex: Human Revolution | 2011 |
Deus Ex: Human Revolution - Director's Cut | 2013 |
Deus Ex: The Fall | 2014 |
Deus Ex: Revision (unofficial mod) | 2015 |
Deus Ex: Mankind Divided | 2016 |
Deus Ex: Breach | 2017 |
Deus Ex: Mankind Divided - VR Experience | 2017 |
Deus Ex GO | 2017 |
This page is for the fan-made remake of the Deus Ex. For the original, see Deus Ex.
Key points
- Requires the base game Deus Ex
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Standalone installer | |||
Steam |
- All versions require Steam (see Run without Steam).
Essential improvements
Run without Steam
- These steps also work for using the mod with non-Steam versions of Deus Ex.
- This method requires the Visual C++ 2015 runtimes installed.
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/397550/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/397550/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
- The game defaults to 16x anisotropic filtering. This value can be modified.
Instructions |
---|
Anti-aliasing (AA)
- The game uses MSAA multisample anti-aliasing (MSAA) and defaults to a value of 8x. This value can be modified.
Instructions |
---|
Frame rate (FPS)
- The game defaults to an uncapped FPS. If needed, a FPS cap can be applied.
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista 64-bit | 7 64-bit |
Processor (CPU) | 2.0 GHz Dual-core | 3.0 GHz Quad-core |
System memory (RAM) | 3 GB | 5 GB |
Hard disk drive (HDD) | 6 GB | 10 GB |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible | 1 GB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/397550/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (397550) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.