Difference between revisions of "Deus Ex: Revision"
From PCGamingWiki, the wiki about fixing PC games
m (→[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]: misc. fixes) |
|||
Line 81: | Line 81: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = 80, 82, 84, 86, 88, 90, 92; setting is NOT saved |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = |
Revision as of 04:20, 18 October 2015
Developers | |
---|---|
Caustic Creative | |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | October 13, 2015 |
Deus Ex | |
---|---|
Deus Ex | 2000 |
Deus Ex: Invisible War | 2003 |
Deus Ex: Human Revolution | 2011 |
Deus Ex: Human Revolution - Director's Cut | 2013 |
Deus Ex: The Fall | 2014 |
Deus Ex: Revision (unofficial mod) | 2015 |
Deus Ex: Mankind Divided | 2016 |
Deus Ex: Breach | 2017 |
Deus Ex: Mankind Divided - VR Experience | 2017 |
Deus Ex GO | 2017 |
This page is for the fan-made remake of the Deus Ex. For the original, see Deus Ex.
Key points
- Requires the base game Deus Ex
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Standalone installer | |||
Steam |
- All versions require Steam (see Run without Steam).
Essential improvements
Run without Steam
- These steps also work for using the mod with non-Steam versions of Deus Ex.
- This method requires the Visual C++ 2015 runtimes installed.
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/397550/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/397550/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
- The game defaults to 16x anisotropic filtering. This value can be modified.
Instructions |
---|
Anti-aliasing (AA)
- The game uses MSAA multisample anti-aliasing (MSAA) and defaults to a value of 8x. This value can be modified.
Instructions |
---|
Frame rate (FPS)
- The game defaults to an uncapped FPS. If needed, a FPS cap can be applied.
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista 64-bit | 7 64-bit |
Processor (CPU) | 2.0 GHz Dual-core | 3.0 GHz Quad-core |
System memory (RAM) | 3 GB | 5 GB |
Hard disk drive (HDD) | 6 GB | 10 GB |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible | 1 GB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/397550/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (397550) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.