Difference between revisions of "Sonic Lost World"
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==Essential improvements== | ==Essential improvements== | ||
===[https://gamebanana.com/mods/348806 Gamma Correction]=== | ===[https://gamebanana.com/mods/348806 Gamma Correction]=== | ||
− | {{++}} Restores the intended color correction from the original Wii U version, which is missing on PC | + | {{++}} Restores the intended color correction from the original Wii U version, which is missing on PC. |
− | {{ii}} Requires [ | + | {{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]]. |
===[https://gamebanana.com/mods/415978 Wii U Font]=== | ===[https://gamebanana.com/mods/415978 Wii U Font]=== | ||
{{++}} Restores the original font from the Wii U version. | {{++}} Restores the original font from the Wii U version. | ||
− | {{ii}} Requires [ | + | {{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]]. |
===Fix Depth of Field Ordering=== | ===Fix Depth of Field Ordering=== | ||
{{++}} Restores missing terrain caused by broken depth of field ordering, a problem introduced to the PC version.<ref>{{Refurl|url=https://twitter.com/Sajidur78/status/1398611772311932930|title=Sajid (@Sajidur78)|date=2022-12-15|snippet=Did you know? Sonic Lost World on PC has broken Depth of Field ordering. You can see it in the screenshots for how much of a difference it makes. Recently, I pushed a patch to the Hedge Mod Manager community codes that fixes this issue (see comparisons below).}}</ref> | {{++}} Restores missing terrain caused by broken depth of field ordering, a problem introduced to the PC version.<ref>{{Refurl|url=https://twitter.com/Sajidur78/status/1398611772311932930|title=Sajid (@Sajidur78)|date=2022-12-15|snippet=Did you know? Sonic Lost World on PC has broken Depth of Field ordering. You can see it in the screenshots for how much of a difference it makes. Recently, I pushed a patch to the Hedge Mod Manager community codes that fixes this issue (see comparisons below).}}</ref> | ||
− | {{Fixbox|description=Enable "Fix Depth Of Field Draw Order" code in [ | + | {{Fixbox|description=Enable "Fix Depth Of Field Draw Order" code in [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]].|fix= |
}} | }} | ||
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{{ii}} High frame rates may cause some physics to be more intense or make the game behave in unexpected ways. | {{ii}} High frame rates may cause some physics to be more intense or make the game behave in unexpected ways. | ||
* 120 FPS, for example, will cause the last part of Frozen Factory Zone 4 to become unplayable due to the friction of snow becoming too intense, making it impossible to gain enough speed before the ice slope to pass the huge gap before the end. | * 120 FPS, for example, will cause the last part of Frozen Factory Zone 4 to become unplayable due to the friction of snow becoming too intense, making it impossible to gain enough speed before the ice slope to pass the huge gap before the end. | ||
− | * However, 144 FPS is playable on that stage by seemingly making the ice physics too intense and by extension cancelling out the increased snow friction, but also makes it impossible to accelerate on ice by constantly stopping | + | * However, 144 FPS is playable on that stage by seemingly making the ice physics too intense and by extension cancelling out the increased snow friction, but also makes it impossible to accelerate on ice by constantly stopping Sonic's momentum once he hits a certain speed, requiring the player to let Sonic slide instead of actively doing it. |
}} | }} | ||
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====[https://community.pcgamingwiki.com/files/file/927-sonic-lost-world-minimal-hud/ Minimal HUD]==== | ====[https://community.pcgamingwiki.com/files/file/927-sonic-lost-world-minimal-hud/ Minimal HUD]==== | ||
{{ii}} Disables some "redundant" HUD elements, some of which are persistent. | {{ii}} Disables some "redundant" HUD elements, some of which are persistent. | ||
− | {{ii}} Requires a mod manager, such as [ | + | {{ii}} Requires a mod manager, such as [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]]. |
{{--}} The current version removes the item suitcase selection circle, but there are only five icons placed vertically. | {{--}} The current version removes the item suitcase selection circle, but there are only five icons placed vertically. | ||
Revision as of 04:42, 7 November 2023
Developers | |
---|---|
Sonic Team | |
Windows | Sega Europe[1] |
Publishers | |
Sega | |
Engines | |
Hedgehog Engine | |
Release dates | |
Windows | November 2, 2015 |
Reception | |
Metacritic | 57 |
OpenCritic | 60 |
IGDB | 58 |
Taxonomy | |
Monetization | One-time game purchase |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
Series | Sonic the Hedgehog |
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (Mobile Decompilation) | 2021 |
Sonic the Hedgehog 2 (Mobile Decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
Sonic Lost World is a third-person platform game in the Sonic the Hedgehog series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
NiGHTMARE Zone | Included with the base game installation. |
- Yoshi's Island Zone and The Legend of Zelda Zone are exclusive to the Wii U version, and not available for the PC version without unofficial ports.
Add PC port of Yoshi's Island Zone and The Legend of Zelda Zone
Download DLC Restoration mod |
---|
Essential improvements
Gamma Correction
- Restores the intended color correction from the original Wii U version, which is missing on PC.
- Requires Hedge Mod Manager.
Wii U Font
- Restores the original font from the Wii U version.
- Requires Hedge Mod Manager.
Fix Depth of Field Ordering
- Restores missing terrain caused by broken depth of field ordering, a problem introduced to the PC version.[2]
Enable "Fix Depth Of Field Draw Order" code in Hedge Mod Manager. |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\SEGA\SLW\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/329440/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\<user-id>.sdat[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/329440/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Anamorphic 16:9. Use this plugin with Flawless Widescreen. | ||
Multi-monitor | Anamorphic 16:9. Use this plugin with Flawless Widescreen. | ||
Ultra-widescreen | Anamorphic 16:9. Use this plugin with Flawless Widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | Use this plugin with Flawless Widescreen. | ||
Windowed | See Window styling for window styling options. | ||
Borderless fullscreen windowed | Game only supports borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Nvidia users can force SGSSAA in Nvidia Profile Inspector with the 0x084010C5 anti-aliasing compatibility flag. Causes minor shader aliasing, especially at 2x and 4x; 4x or 8x is recommended.[3] |
||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Frame rate is capped at 60 FPS. FMV cutscenes are pre-rendered at 30 FPS. | ||
120+ FPS | See High frame rate. If physics related issues are encountered, shift the max FPS parameter to higher or lower values. | ||
High dynamic range display (HDR) | Use dgVoodoo 2 and either Auto HDR on Windows 11 or Special K. |
High frame rate
Change frame rate throttle with a command line argument[4] |
---|
Notes
|
Window styling
Instructions |
---|
To set the window style options, find the bytes |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | Official Steam Controller bindings only. | |
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 | |
Subtitles | Can be disabled by pressing S during cutscenes. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Lacks the in-game option to choose different languages for audio and text present in original Wii U version.[5]
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish | Castilian. |
Issues fixed
Game crashing at random parts
Turn the Grass setting off |
---|
Change your display's refresh rate to 60 hz |
---|
Game crahses at startup
Make sure there are no more than 4 controllers connected at once |
---|
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Sonic Lost World. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Criware | |
Cutscenes | Criware |
Modifications
Minimal HUD
- Disables some "redundant" HUD elements, some of which are persistent.
- Requires a mod manager, such as Hedge Mod Manager.
- The current version removes the item suitcase selection circle, but there are only five icons placed vertically.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | 7 |
Processor (CPU) | Intel Pentium Dual-Core T4200 2.0 GHz | Intel Core i5 2.66 GHz AMD Phenom II X4 3.0 GHz |
System memory (RAM) | 2 GB (XP) 3 GB (Vista, 7) |
3 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 2900 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 460 ATI Radeon HD 5850 1 GB of VRAM |
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/329440/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (329440) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Fds29 on 2022-08-17
- Checked by looking at credits.
- ↑ Sajid (@Sajidur78) - last accessed on 2022-12-15
- "Did you know? Sonic Lost World on PC has broken Depth of Field ordering. You can see it in the screenshots for how much of a difference it makes. Recently, I pushed a patch to the Hedge Mod Manager community codes that fixes this issue (see comparisons below)."
- ↑ NVidia Anti-Aliasing Guide (updated) | Post #3226 | guru3D Forums
- ↑ Sonic Lost World Patch - Public test branch :: Sonic Lost World General Discussions - last accessed on May 2023
- ↑ Miiverse - Mairo's post | Nintendo