Sonic Heroes
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| Developers
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| Publishers
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| Engines
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| Release dates
Windows
November 17, 2004 |
| |
| Sonic CD | 1996 |
| Sonic 3D Blast | 1997 |
| Sonic & Knuckles Collection | 1997 |
| Sonic R | 1998 |
| Sonic Adventure DX | 2003 |
| Sonic Heroes | 2004 |
| Sonic Riders | 2006 |
| Sonic Mega Collection Plus | 2007 |
| Sonic & Sega All-Stars Racing | 2010 |
| Sonic 3D Blast (2010) | 2010 |
| Sonic the Hedgehog | 2010 |
| Dr. Robotnik's Mean Bean Machine | 2010 |
| Sonic Spinball | 2010 |
| Sonic the Hedgehog 2 | 2011 |
| Sonic 3 & Knuckles | 2011 |
| Sonic Adventure DX (2011) | 2011 |
| Sonic Generations | 2011 |
| Casino Nights | |
| Sonic CD (2012) | 2012 |
| Sonic the Hedgehog 4: Episode I | 2012 |
| Sonic the Hedgehog 4: Episode II | 2012 |
| Sonic Adventure 2 | 2012 |
| Sonic Adventure 2: Battle | |
| Sonic & All-Stars Racing Transformed | 2013 |
| Metal Sonic & Outrun | |
| Yogscast | |
| Ryo Hazuki | |
| Sonic Adventure DX (Steam) | 2014 |
| Sonic Dash | 2014 |
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| Retail | |
Game data[edit]
Configuration file(s) location[edit]
| Location | |
|---|---|
| Windows |
Save game data location[edit]
| Location | |
|---|---|
| Windows |
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| GameSave Manager | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |
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Follow WSGF instructions, use Jackfuste's fixed exes or use ThirteenAG's fix |
| Multi-monitor | |
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| Ultra-widescreen | |
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| 4K Ultra HD | |
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| Field of view (FOV) | |
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| Windowed | |
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| Borderless fullscreen windowed | |
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| Anisotropic filtering (AF) | |
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| Anti-aliasing (AA) | |
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| Vertical sync (Vsync) | |
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| 60 FPS | |
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| 120+ FPS | |
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Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
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| Mouse acceleration | |
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| Mouse input in menus | |
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| Mouse Y-axis inversion | |
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| Controller | ||
| Controller support | |
Default mappings may be incorrect for some controllers. |
| Full controller support | |
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| Controller remapping | |
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| Controller Y-axis inversion | |
Note: The default gamepad control bindings may be awkward and inaccurate to the console version for some controllers. These are the correct bindings in the launcher:
Xbox 360 controller:
Start/Pause: Button 8 Jump: Button 1 Action/Cancel: Button 2 Formation Change Right: Button 4 Formation Change Left: Button 3 Team Blast: Button 6
Native DualShock 4:
Start/Pause: Button 10 Jump: Button 2 Action/Cancel: Button 3 Formation Change Right: Button 4 Formation Change Left: Button 1 Team Blast: Button 6
Audio settings[edit]
| Audio options | Native | Notes |
|---|---|---|
| Separate volume controls | |
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| Surround sound | |
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| Subtitles | |
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| Closed captions | |
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| Mute on focus lost | |
Network[edit]
Multiplayer types
| Type | Native | Notes | |
|---|---|---|---|
| LAN play | |
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| Online play | |
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Issues fixed[edit]
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System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 98SE, Me, 2000, XP
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| Processor (CPU) | Pentium III 866 MHz | Intel Pentium IV 1.4 GHz |
| System memory (RAM) | 128 MB | 256 MB |
| Hard disk drive (HDD) | 0.8 GB | 1.5 GB |
| Video card (GPU) | Direct 3D compatible 16 MB of VRAM DirectX 9.0b compatible |
64 MB of VRAM |
