Difference between revisions of "Grand Theft Auto IV"
Zolika1351 (talk | contribs) m (→ZolikaPatch: elaborate on ZPatch's features) |
(→All civilian cars are taxis (taxi bug): new mentions about Simple Traffic Loader and added IV Tweaker, as well as changing FusionFix's solution to RIL.Budgeted with a note that FFix includes the mod) |
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{{Image|Grand Theft Auto 4 Taxi Bug Example.png|Example of a game affected by the "taxi bug".}} | {{Image|Grand Theft Auto 4 Taxi Bug Example.png|Example of a game affected by the "taxi bug".}} | ||
During gameplay with mods, civilian cars can be entirely replaced with taxis.<ref>{{Refurl|url=https://www.reddit.com/r/GTAIV/comments/nnyahm/is_the_taxi_bug_permanent/|title=r/GTAIV - Is the Taxi Bug Permanent?|date=2023-07-05}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/12210/discussions/0/3123786356702994941/|title=Steam Community Discussion - ♥♥♥♥♥♥ TAXI BUG|date=2023-07-05}}</ref><ref>{{Refurl|url=https://gtaforums.com/topic/766576-cant-stop-the-traffic-taxi-bug/|title=GTAForums - Can't Stop The Traffic (Taxi) Bug|date=2023-07-05}}</ref> | During gameplay with mods, civilian cars can be entirely replaced with taxis.<ref>{{Refurl|url=https://www.reddit.com/r/GTAIV/comments/nnyahm/is_the_taxi_bug_permanent/|title=r/GTAIV - Is the Taxi Bug Permanent?|date=2023-07-05}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/12210/discussions/0/3123786356702994941/|title=Steam Community Discussion - ♥♥♥♥♥♥ TAXI BUG|date=2023-07-05}}</ref><ref>{{Refurl|url=https://gtaforums.com/topic/766576-cant-stop-the-traffic-taxi-bug/|title=GTAForums - Can't Stop The Traffic (Taxi) Bug|date=2023-07-05}}</ref> | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Use [https://gtaforums.com/topic/744584-reliv-rilbudgeted-population-budget-adjustertaxi-bug-fix/ RIL.Budgeted]|ref={{cn|date=2023-07-08|reason=(User:Sandemc): Would like anyone else to self-ref this.}}|fix= |
− | # Open {{File| | + | # Download the mod. |
− | # Find the following line in the opened file: <code>VehicleBudget= | + | # Extract to {{Folder|{{p|game}}\GTAIV}}. |
− | # Change <code> | + | # Open {{File|RIL.Budgeted.ini}} with a text editor. |
+ | # Find the following line in the opened file: <code>VehicleBudget=40000000</code> | ||
+ | # Change <code>40000000</code> to <code>120000000</code> | ||
# Save and close the file. | # Save and close the file. | ||
'''Note:''' | '''Note:''' | ||
− | {{ii}} Requires [[#FusionFix|FusionFix]] | + | {{ii}} Requires [[#Ultimate_ASI_Loader|Ultimate ASI Loader]]. |
− | {{ii}} The value given for <code>VehicleBudget</code> should be the size of {{File|vehicles.img}} in bytes (i.e. the 120,000,000 bytes shown in the above instructions is 114.44 MB) plus the combined size in bytes of all vehicle model and texture mods in use. Increase this value if the bug re-occurs. | + | {{ii}} [[#FusionFix|FusionFix]] on Complete Edition already includes this mod, edit the value in {{File|GTAIV.EFLC.FusionFix.ini}} instead.<ref>{{Refurl|url=https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/issues/85#issuecomment-1622277436|title=GTAIV.EFLC.FusionFix - Issue #85, reply 1|date=2023-07-05}}</ref> |
+ | {{ii}} The value given for <code>VehicleBudget</code> should be the size of {{File|vehicles.img}} in bytes (i.e. the 120,000,000 bytes shown in the above instructions is 114.44 MB) plus the combined size in bytes of all vehicle model and texture mods in use. Increase this value if the bug re-occurs. Decrease it if cars stop having engine sounds. | ||
}} | }} | ||
+ | |||
+ | {{Fixbox|description=Use [https://zolika1351.pages.dev/mods/ivtweaker IV Tweaker]|ref={{cn|date=2023-07-05|reason=(User: Sandemc)This should work, but I'd like someone else to check the mod - or Zolika himself to self-ref}}|fix= | ||
+ | # Download the mod. | ||
+ | # Extract to {{Folder|{{p|game}}\GTAIV}}. | ||
+ | # Open {{File|IVTweaker.ini}} with a text editor. | ||
+ | # Modify the '''VehicleBudget''' value to the approximate size of '''vehicles.img''' (in bytes) with the size of all modifications made to it included. | ||
+ | # Save and close the file. | ||
+ | '''Note:''' | ||
+ | {{ii}} Requires [[#Ultimate_ASI_Loader|Ultimate ASI Loader]] and any retail version. | ||
+ | }} | ||
+ | |||
{{Fixbox|description=Use [https://www.gtainside.com/gta4/mods/157022-simple-traffic-loader/ Simple Traffic Loader]|ref={{cn|date=2023-07-05|reason=This obviously works, but still needs some kind of reference, especially due to the continued popularity of GTA 4. While this fix persisted during the article's pre-lock period, that fact, unfortunately, does not count as a citation.}}|fix= | {{Fixbox|description=Use [https://www.gtainside.com/gta4/mods/157022-simple-traffic-loader/ Simple Traffic Loader]|ref={{cn|date=2023-07-05|reason=This obviously works, but still needs some kind of reference, especially due to the continued popularity of GTA 4. While this fix persisted during the article's pre-lock period, that fact, unfortunately, does not count as a citation.}}|fix= | ||
'''Note:''' | '''Note:''' | ||
{{ii}} Requires [[#Ultimate_ASI_Loader|Ultimate ASI Loader]] and any retail version. | {{ii}} Requires [[#Ultimate_ASI_Loader|Ultimate ASI Loader]] and any retail version. | ||
+ | {{ii}} Rather than being a direct solution, it's a workaround that completely changes how traffic is handled. | ||
+ | {{++}} Allows to limit selected cars to specific in-game regions. | ||
{{--}} Attempting to limit modded cars to specific in-game regions can result in the game world failing to render.<ref>{{Refurl|url=https://www.gtainside.com/gta4/mods/157022-simple-traffic-loader/|title=GTAinside.com - Simple Traffic Loader|date=2023-07-05|snippet=Custom cars are also supported!<br> | {{--}} Attempting to limit modded cars to specific in-game regions can result in the game world failing to render.<ref>{{Refurl|url=https://www.gtainside.com/gta4/mods/157022-simple-traffic-loader/|title=GTAinside.com - Simple Traffic Loader|date=2023-07-05|snippet=Custom cars are also supported!<br> | ||
'''Warning: Custom cars might make the world to disappear.'''<br> | '''Warning: Custom cars might make the world to disappear.'''<br> |
Revision as of 11:09, 8 July 2023
Edits without adequate references will be summarily reverted.[1]
Developers | |
---|---|
Rockstar North | |
Windows | Rockstar Toronto |
Publishers | |
Rockstar Games | |
Japan | Capcom |
Russia | 1C-SoftClub |
Engines | |
RAGE | |
Release dates | |
Windows | December 2, 2008 |
Reception | |
Metacritic | 90 |
IGDB | 88 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Open world, Action |
Vehicles | Automobile, Bus, Helicopter, Motorcycle, Naval/watercraft |
Art styles | Realistic |
Themes | Contemporary |
Series | Grand Theft Auto |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Grand Theft Auto IV is a singleplayer third-person open world and action game in the Grand Theft Auto series.
The PC version allows importing music files for playback in a custom radio station. Rockstar Games has removed some music tracks from the game due to expired licenses as it has done with Grand Theft Auto: Episodes from Liberty City. See Restore removed music
Visual effect shaders are known to be broken in the PC release when compared to both the Playstation 3 and the Xbox 360 releases.[2] See FusionFix and Shader Fixes for partial fixes. The game has an extensive modding community, with mod compatibility split between the Complete Edition and older, retail versions. It is also notorious for poor performance (especially on maxed out settings) and frame-pacing issues, even on high-end systems[3]. Lowering settings and/or DXVK are strongly advised.
General information
- GTAForums - Grand Theft Auto IV Discussion
- GTA Modding - A wiki hosting mod-information for the Grand Theft Auto series.
- GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series.
- Rockstar Support
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Games for Windows - LIVE and SecuROM PA DRM.[Note 1] Additionally uses SecuROM 7 DRM for disc checking. Released on 2 DVDs. Custom DRM code may sabotage the game in several ways. |
|||
Official website | Complete Edition. | |||
Steam | Complete Edition. | |||
Amazon.com (unavailable) | The Complete Edition is also available. | |||
GamersGate (unavailable) | The Complete Edition is also available. | |||
Games for Windows Marketplace (unavailable) | [4] | |||
(unavailable) | The Complete Edition is also available. | |||
Green Man Gaming (unavailable) | The Complete Edition is also available. | |||
Humble Store (unavailable) | The Complete Edition is also available. |
- Rockstar Social Club is not needed to run the game using retail patches 1.0.6.0, 1.0.7.0, or 1.0.8.0.[5]
- The Complete Edition includes Grand Theft Auto: Episodes from Liberty City.
- The March 2020 update to the Steam version upgraded the game to the Complete Edition, adding achievements, introducing Rockstar Games Launcher DRM and removing multiplayer[6], SecuROM PA DRM and Games for Windows - LIVE DRM entirely (see Network for solutions).
- CD keys can be redeemed on the Rockstar Games Launcher to activate the Complete Edition.[7]
DLC and expansion packs
- The Complete Edition includes the DLCs now. All previously bought copies on Steam were freely upgraded to that version, and original retail versions can be freely upgraded to the Complete Edition by registering a Games for Windows - LIVE key on Rockstar Games Launcher.
Name | Notes | |
---|---|---|
The Ballad of Gay Tony | ||
The Lost and Damned |
Essential improvements
Patches
- The latest Steam/Rockstar Games Launcher version may be incompatible with some modifications, so downgrading to 1.0.8.0 or earlier may be required (check desired mods' requirements).
- Patch 1.0.7.0 and 1.0.8.0 restores multiplayer, which is still officially available to play.
- Patches after 1.0.8.0 were released only for the game's digital versions. Although the first numbered upgrade was referred as "1.20", subsequent versions of the game adopted a "1.2.x.x" model.
DXVK
- Can vastly improve the game's performance.
Install DXVK[8] |
---|
Notes:
|
Ultimate ASI Loader
Ultimate ASI Loader is the primary tool used by the game's modding community to allow players to load mods into the game.
- Needed by ZolikaPatch and included with FusionFix.
Installation[11] |
---|
|
FusionFix
- Fixes various gameplay and visual issues, includes an accurate, adjustable frame rate limiter, and restores and improves broken shaders which were lost or broken as a result of porting from consoles to PC[12]
- Includes Ultimate ASI Loader.
- Only the latest version includes most of the changes, and said version is only compatible with Complete Edition. If running an older patch, the only compatible version is 1.10
Installation |
---|
|
ZolikaPatch
- Fixes various gameplay and visual issues, addresses several problems when running at high framerates, vastly improves loading times and removes certain limitations to make modding easier[13][14]
- Only compatible with older versions 1.0.4.0, 1.0.7.0, or 1.0.8.0.
- Requires Ultimate ASI Loader.
Installation |
---|
|
Shader Fixes
- Restores console visual effects and addresses various visual effects issues introduced in the PC port and updates after 1.0.5.0.[15] The goal is to restore and fix everything from here
- Compatible with older patches.
- Already included with FusionFix for Complete Edition, but can be updated with newer files from this patch.
Installation |
---|
Note:
|
Downgrade Tool
ItsClonkAndre's downgrade tool is a simple-to-use tool to downgrade a digital copy of the game to a retail patch version, such as 1.0.8.0.
- Useful for situations where a majority of desired mods and fixes will not work with the Complete Edition.
- Also comes with a radio downgrader and additional mods with multiple options.
Skip intro videos
Install FusionFix if using Complete Edition or ZolikaPatch if using older patches[16] |
---|
Edit loadingscreens_pc.dat[17][18] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Rockstar Games\GTA IV\Settings\SETTINGS.CFG |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12210/pfx/[Note 2] |
- Configuration files are encrypted. See Command line parameters for an alternative.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Rockstar Games\GTA IV\Profiles\<user-id>\ (Complete Edition) %LOCALAPPDATA%\Rockstar Games\GTA IV\savegames\<user-id>\ (Retail patches) |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12210/pfx/[Note 2] |
- If a Complete Edition save is not detected, Rockstar Games Launcher offers to search for retail (Games For Windows - LIVE) saves and import them.
- On retail patches,
%LOCALAPPDATA%\Microsoft\XLive
must also be backed up; the save data is bound to the Games for Windows - LIVE profile. - See GTASnP to convert Complete Edition saves to retail-compatible saves.
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
- Uses Rockstar Games Launcher cloud saves for the Complete Edition.
- Rockstar Games' cloud saves can be disabled while playing the game in Online Mode using the overlay's menu.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes and loading screens are Vert-.[19] | ||
4K Ultra HD | |||
Field of view (FOV) | Modifiable using a trainer. ZMenuIV additionally allows an FOV multiplier. FusionFix allows modifying cutscene FOV. | ||
Windowed | Run the game with -windowed parameter. |
||
Borderless fullscreen windowed | Install FusionFix or ZolikaPatch. | ||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | FXAA with FusionFix or Shader Fixes. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rates above 60 cause some bugs, like buggy vehicle physics, motorcycles getting extremely slippery. Unofficial fixes and patches, such as FusionFix and ZolikaPatch, do not completely fix these issues. | ||
High dynamic range display (HDR) | [20] |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Always on by default. Can be removed with FusionFix or ZolikaPatch. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Can only switch between preset layouts. | |
Controller sensitivity | Called Aim Sensitivity. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See DirectInput controller support. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
DirectInput controller support
Run the game with -usedirectinput parameter[21]
|
---|
Enable support in in-game options[22] |
---|
|
Right trigger does not work when using Steam Input
Bind Soft Pull Action to Right Trigger[23] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SFX. | |
Surround sound | Up to 5.0 output.[24] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
- Command line arguments responsible for the in-game audio:
-fullspecaudio
: forces higher quality audio (default).-minspecaudio
: forces lower quality audio, good for lower-end CPUs (removes some extra audio details, not reducing audio quality; reduces CPU load).
- DSOAL for using as alternative DirectSound wrapper (with or without HRTF) works on the Rockstar Games Launcher version and on Windows 10 builds prior to 1809.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation, download. | |||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Japanese | Only the main game is translated, user must change game language to access DLC content.[25] See this to enforce different language without having to change Rockstar Games Launcher or Steam language. | |||
Polish | Fan translation, download. Download this for the Complete Edition. | |||
Brazilian Portuguese | Fan translation, download. Download this for the Complete Edition. | |||
Russian | Official localization by «1C-Softclub» included in the Complete Edition. Download this for other versions. | |||
Spanish | ||||
Turkish | Fan translation, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Use Nucleus-Coop Unofficial mod - Guide. |
||
LAN play | 32 | Co-op, Versus Use vanilla Games for Windows - LIVE's LAN feature, or use IV:MP. Downgrade first if running the Complete Edition. |
||
Online play | 32 | Co-op, Versus Use vanilla Games for Windows - LIVE's LIVE play feature, or use IV:MP or Grand Theft Auto Connected. Downgrade first if running the Complete Edition. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Only on Games for Windows - LIVE[citation needed] | |
Peer-to-peer | Games For Windows - LIVE is P2P, Grand Theft Auto Connected has an optional toggle for P2P. | |
Dedicated | Requires a third-party multiplayer client, such as IV:MP or Grand Theft Auto Connected. | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s)[26] |
---|---|
TCP | GFWL: 3074 |
UDP | GFWL: 3074, 88; IV:MP: 8888 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
- UPnP is used on the Games for Windows - LIVE version.
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Grand Theft Auto IV for better support. | ||
vorpX | G3D Officially supported game, see official vorpX game list. |
Issues unresolved
- A framerate higher than 60 FPS can result in timing issues, including, but not limited to:
- Mouse movement becomes slower while using a browser computer.
- In the mission "Out of Commission", while trying to climb onto the helicopter, no matter how often the jump key is pressed, the player character will not be able to get onto the helicopter. Fixed with patch 1.0.8.0.[27]
- Brucie's garage door in the mission "Easy as Can Be" closes, prematurely leaving Niko trapped.[28]
- The use of the virtual keyboard of the police car computer becomes impossible to control with the keyboard due to the sensitivity being increased too much.
- While playing pool, the balls physics break, balls don't go as far and as fast as they do.
- Handbrake camera and regular camera movement become excessively-slow, and cutscenes are zoomed-in to the point where the subjects are cut off.[29]
- The entire game runs faster than normal when above 250FPS.[30]
Cap frame rate to 60 FPS or 30 FPS for activities[31] |
---|
Note: |
Use FusionFix[32][33] |
---|
Note:
|
Install Out of Commission Helicopter Bug Fix[citation needed] |
---|
Notes:
|
Issues fixed
Game language does not follow the Rockstar Games Launcher/Steam settings
Apply Language Loader[34] |
---|
|
No bullet spread/recoil
- Not recommended to use in multiplayer[35]
Use FusionFix[36] |
---|
Note:
|
Apply Bullet Spread/Recoil Fix script[37] |
---|
Notes:
|
Unable to play in offline mode with the game's Steam version
- This solution will enable offline mode with local game saves.
Run the game from the Rockstar Games Launcher[38] |
---|
|
VRAM amount is wrongly detected
- The game can wrongly detect the amount of VRAM available, showing only 512 MB instead.
- Claimed to be fixed on 1.0.8.0,[39] but may still happen on certain system configurations[40] such as laptops with dual GPU configurations[41], when using wrappers like DXVK or when downgrading to a pre-1.0.8.0 game version.
Use -availablevidmem XXXX.0 command line argument and replace XXXX by the wanted amount of VRAM in MB[42]
|
---|
Notes |
Use ExtendVidMem[44] |
---|
Notes
|
- Absent from the Complete Edition, where GFWL and SecuROM were removed from the game.
- Install the latest Games for Windows - LIVE in case of old versions on Windows 8 or later.
Fatal error: WTV270
See In-game interface does not open |
---|
SecuLauncher: failed to start application. [2000] error
Install Visual C++ Redistributable 2005 SP1 and .NET 3.5[45] |
---|
Remove any administrator compatibility fix from <path-to-game>\GTAIV\GTAIV.exe
|
---|
All civilian cars are taxis (taxi bug)
During gameplay with mods, civilian cars can be entirely replaced with taxis.[46][47][48]
Use RIL.Budgeted[citation needed] |
---|
Note:
|
Use IV Tweaker[citation needed] |
---|
Note:
|
Use Simple Traffic Loader[citation needed] |
---|
Note:
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Bullet, Euphoria | |
Audio | DirectSound | |
Interface | Adobe Flash | |
Cutscenes | Bink Video | 1.9r Used for in-game television. |
Launch options
- Some commands work only on a game using version 1.0.3.0.[citation needed]
- It is possible to alter the way the game runs by creating a file called
commandline.txt
and saving it to<path-to-game>
, or by using parameters as command line arguments.
Parameter | Description |
---|---|
-help | Lists the available commands. |
-adapter | Uses the specified screen adapter. |
-autoconfig | Automatically adjusts the graphics settings depending on computer specifications. |
-availablevidmem | Sets the amount of available physical video memory. |
-benchmark | Launches the game in Benchmark mode and then quits it. |
-detailquality | Sets the game's detail distance (0-99). |
-disableimposters | Turns off imposter rendering for vehicles. |
-forcehighqualitymirrors | Enables 64-bit mirrors.[dubious – discuss] |
-forcer2vb | Forces rendering to Vertex Buffer. |
-frameLimit | Limits the FPS to the refresh rate of the monitor being used. |
-framelockinwindow | Forces framelock to work even in a window. |
-fullscreen | Forces fullscreen mode. |
-fullspecaudio | Forces high-end CPU audio footprint. |
-gpucount | Allows to manually set the GPU count if query fails. |
-height | Sets the vertical resolution. |
-managed | Uses D3D runtime managed resources. |
-memrestrict | Restricts the amount of available memory the game can use. |
-minspecaudio | Forces low-end CPU audio footprint. |
-no_3GB | Disables 3GB memory support on 32-bit OSes which have been set to allow games and applications to use that much memory. |
-noBlockOnLostFocus | Prevents the game from blocking window updates during focus loss. |
-noprecache | Disables precaching of resources. |
-nomemrestrict | Disables memory restrictions. |
-nominimize | Disables the ability to restore the game from minimize and altering resolutions (reduces system memory footprint). |
-norestrictions | Disables restrictions on graphics settings. |
-noswapdelay | Disables sleep delay before Present (disables the hard present stalls fix). |
-notimefix | Disables Time Fix. |
-novblank | Disables vertical blanking for V-Sync. |
-percentvidmem | Percentage of video memory to be made available for the game. |
-refreshrate | Sets the refresh rate (values set must be supported by the monitor used). |
-reserve | Sets the amount of memory to be used by other programs. |
-reservedApp | Sets the amount of memory to be left available within application space. |
-renderquality | Adjusts anisotropic filtering (0-4). |
-safemode | Sets the game's graphics to the lowest setting possible. |
-shadowdensity | Adjusts night shadows (0-16). |
-shadowquality | Sets the shadow quality (0-4). |
-stereo | Enables stereo audio support. |
-texturequality | Sets the game's texture quality (0-2). |
-unmanaged | Uses application managed resources. |
-usedirectinput | Allows DirectInput support alongside XInput support. |
-viewdistance | Sets the game's view distance (0-99). |
-windowed | Forces windowed mode. |
-width | Sets the horizontal resolution. |
Custom music
The game allows users to play their own music on a custom radio station: Independence FM.[51]
Instructions[51] |
---|
Notes:
|
Restore removed music
- Over 50 radio station tracks were removed from the game in April 2018 due to expired licenses.[53]
Install music 'downgrader'[54] |
---|
|
XLiveLessAddon
- Disables Games for Windows - LIVE on retail versions (Complete Edition does not use Games for Windows - LIVE).
- Includes Ultimate ASI Loader.
- Alters the location of the savegames to
%USERPROFILE%\Documents\Rockstar Games\GTA IV\savegames\
. - Adds borderless windowed mode.
- Allows running the game directly from
GTAIV.exe
. - Gives an option to skip intro videos and the main menu.
Installation[55] |
---|
Note:
|
GTASnP
- Gives an incomplete checklist of objectives to reach 100% based on your save.
- Can be used to convert Complete Edition saves to retail saves.
Converting Complete Edition saves to retail saves[56] |
---|
|
OpenIV
- Used to install mods that are packaged in .oiv format.
- Required for mods which expect the user to package their contents into a format usable by the game.
Trainers
- While trainers are usually used for fun and extra features, ZMenuIV is highly recommended for multiplayer play as it permits the creation of custom game modes similar to what can be done in GTA:Online.
ZMenuIV
- Multiplayer-focused - highly recommended for multiplayer.
- Includes a variety of useful and fun options, such as noclip or Chaos mod for streamers.
- Requires ASI Loader or XLiveLessAddon.
- Not compatible with Complete Edition.
Liberty's Legacy Trainer
- Compatible with Complete Edition, 1.0.7.0 and 1.0.8.0
- aru's Script Hook (additionally, Compatibility Patch for CE if you're using Complete Edition) and ASI Loader are required.
Modifications
- It is strongly recommended to backup any files these mods may replace.
- Should not be used in multiplayer.
- aru's Script Hook (additionally, Compatibility Patch for CE if you're using Complete Edition) is a prerequisite for some mods
- OpenIV might be required for some mods - those mods do not depend on some version unless stated otherwise.
- Installing mods that replace files on Complete Edition can follow a different procedure that doesn't require replacing files if you have Ultimate ASI Loader -
<path-to-game>\GTAIV\update
can include all non-img files in their respective folder structure, while all the .img files can be separately batched into one (or three if they affect EFLC too) .img file with OpenIV in a separate folder.
Run EFLC as DLCs
- For older patches - 1.0.6.0 to 1.0.8.0. Unneeded on the Complete Edition.
- Unneeded after using Downgrade tool
- Merges the radio stations and songs from EFLC into the base game.
- Removes RamJam FM, Self-Actualization FM and Vice City FM radio stations.
Improved Animations Pack
- Requires OpenIV.
- Fixes many issues with gun animations, like the firing delay on the assault rifles.
- Ammo depletes much faster on weapons, such as Micro SMG.
TBoGT Vehicle Fix
Mirror Fix
- Fixes broken mirrors in the game.
- A similar fix is already a part of Shader Fixes.
Console Visuals
- Restores additional console-only visual effects and content.
- FusionFix is required for Complete Edition; for retail patches, OpenIV and Shader Fixes are required instead.
ColAccel
- Drastically decreases loading times[57]
- Requires Ultimate ASI Loader.
- Compatible with Complete Edition and retail patches (the releases are different - 1.5 is for CE and 1.4 is for retail).
- Produces memory issues and increased load times on some PC's instead.
- May cause bugs and/or other inconsistencies, mostly related to scripted models or objects that alter their appearance via story progression.[58]
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7 SP1 |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz AMD Athlon X2 64 2.4 GHz | |
System memory (RAM) | 1.5 GB | |
Hard disk drive (HDD) | 22 GB | |
Video card (GPU) | ATI Radeon X1900 Nvidia GeForce 7900 256 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ Games for Windows - LIVE DRM features: Legacy activation, supports local profiles.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2023-07-08
- ↑ YouTube video comparison (2:06) - last accessed on 2023-01-16
- ↑ https://www.youtube.com/watch?v=HZ48QRa4U0U&t=156s
- ↑ GTA IV PC - Games For Windows - last accessed on 2022-09-09
- ↑ Grand Theft Auto IV Patch Changelog - last accessed on 2022-09-20
- "Separate RGSC application no longer required to launch game."
- ↑ Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support - last accessed on 2022-09-20
- "As a result of this update the following services will no longer be available in Grand Theft Auto IV: Complete Edition – Games for Windows Live, Multiplayer mode, Leaderboards."
- ↑ Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support - last accessed on 2022-09-20
- "Players with existing CD keys will be able to redeem them via the Rockstar Games Launcher."
- ↑ DXVK works magic on GTA IV - Reddit - last accessed on 2022-10-29
- ↑ How to fix choppiness and stutters in GTA IV - last accessed on 2022-10-29
- ↑ Verified by User:SargeCassidy on 2023-07-07
- After adding DXVK to my install, the game wouldn't allow to set any resolutions and refresh rates higher than 1280x960 100hz. Forcing 1920x1080 144hz using the
width
,height
andrefreshrate
commands fixed that issue.
- After adding DXVK to my install, the game wouldn't allow to set any resolutions and refresh rates higher than 1280x960 100hz. Forcing 1920x1080 144hz using the
- ↑ Ultimate-ASI-Loader/readme.md at master · ThirteenAG/Ultimate-ASI-Loader · GitHub - last accessed on 9 June 2023
- ↑ 12.0 12.1 FusionFix's changelogs - last accessed on July 2023
- ↑ ZolikaPatch's feature list - last accessed on 2023-07-08
- ↑ Load time comparison between ZolikaPatch (FastLoading), ColAccel and vanilla - last accessed on 2023-07-08
- ↑ Shader Fixes' changelogs - last accessed on July 2023
- ↑ Verified by User:Tomasak on 2022-11-29
- Both have option to skip intro
- ↑ Remove/Skip annoying intro sequence! - /r/GTA - last accessed on May 2023
- ↑ Verified by User:Bowi on 2022-08-19
- ↑ GTA IV (2016 Patch) | 21:9 Review - YouTube
- ↑ Verified by User:Blackbird on 2021-04-17
- ↑ Currently Supported Controllers for GTA IV PC - Rockstar Support - last accessed on May 2023
- ↑ Verified by User:Sandemc on 2023-07-07
- ↑ gtaforums.com - last accessed on May 2023
- ↑ PC Gaming Surround Sound Round-up
- ↑ Japanese support - last accessed on 2022-12-01
- ↑ IV:MP T4 Manual - IV-MP Community Forum - last accessed on May 2023
- ↑ 27.0 27.1 Grand Theft Auto IV Patch 8 Title Update Notes (PC Only) - Rockstar Games Customer Support - last accessed on 3 July 2023
- ↑ Verified by User:Sandemc on 2023-07-07
- ↑ GitHub - GTAIV-Issues-List - Issue #1 - last accessed on 2023-07-03
- ↑ Speedup at absurd FPS (300+) - last accessed on 2023-07-08
- ↑ GTA IV: Bugs and Glitches compilation
- ↑ Handbrake camera is too slow · Issue #10 · GTAmodding/GTAIV-Issues-List - last accessed on 9 June 2023
- ↑ Zoomed in cutscenes · Issue #1 · GTAmodding/GTAIV-Issues-List - last accessed on 9 June 2023
- ↑ Verified by User:Tomasak on 2022-12-01
- Checked if mod works on latest CE version
- ↑ Verified by User:Sandemc on 2023-07-07
- The reason for this is because this is not the default behaviour; by adding recoil to yourself you're putting yourself at disadvantage on gamemodes, such as Deathmatch.
- ↑ GitHub - GTAIV.EFLC.FusionFix - last accessed on 2023-07-04
- "Fixed recoil behavior that was different when playing with keyboard/mouse and gamepad"
- ↑ Archived Requests, need ideas? - GTAForums - last accessed on May 2023
- ↑ Verified by User:Bowi on 2023-01-21
- Tested myself with both Steam's and Rockstar Launcher's clouds disabled.
- ↑ Grand Theft Auto IV Patch 8 Title Update Notes (PC only) - last accessed on 2022-08-23
- ↑ GTA IV – How to fix Resource Usage (VRAM) stuck on 512 MB - last accessed on 9 June 2023
- ↑ Verified by User:Tomasak on 2022-11-29
- Checked on laptop with GTX 1060 and Intel HD 630 GPU combination
- ↑ Verified by User:Tomasak on 2022-11-29
- Tested on both platforms
- ↑ Verified by User:ZT111 on 2023-03-27
- ↑ Newest patch - VRAM 512MB limit !! - last accessed on May 2023
- ↑ SecuROM™ Support Website - Grand Theft Auto IV
- ↑ r/GTAIV - Is the Taxi Bug Permanent? - last accessed on 2023-07-05
- ↑ Steam Community Discussion - ♥♥♥♥♥♥ TAXI BUG - last accessed on 2023-07-05
- ↑ GTAForums - Can't Stop The Traffic (Taxi) Bug - last accessed on 2023-07-05
- ↑ GTAIV.EFLC.FusionFix - Issue #85, reply 1 - last accessed on 2023-07-05
- ↑ GTAinside.com - Simple Traffic Loader - last accessed on 2023-07-05
- "Custom cars are also supported!
Warning: Custom cars might make the world to disappear.
Open the "SimpleTrafficLoader.ini" in the main directory of GTA IV and just insert the name of your vehicle in any of the sections! (Without extension)"
- "Custom cars are also supported!
- ↑ 51.0 51.1 Your Own Music - GTA 4 / Grand Theft Auto IV on Gta.cz - last accessed on May 2023
- ↑ Verified by User:Sandemc on 2023-07-07
- The online sources say 5, but from personal observations the number is 3; placing 1 or 2 tracks doesn't work.
- ↑ Grand Theft Auto IV music cut patch - Rock Paper Shotgun - last accessed on May 2023
- ↑ IV/EFLC Radio "downgrader" - GTA Forums - last accessed on May 2023
- ↑ [REL|GTAIV] XLiveLess - Page 32 - GTAForums - last accessed on 2022-12-09
- ↑ Verified by User:Sandemc on 2023-07-07
- ↑ ColAccel - reduce loading time by 50%* - Scripts & Plugins - GTAForums
- ↑ Post by Marsi4eg - last accessed on May 2023
- Windows
- One-time game purchase
- Expansion pack
- No microtransactions
- Singleplayer
- Real-time
- Third-person
- Direct control
- Open world
- Action
- Automobile
- Bus
- Helicopter
- Motorcycle
- Naval/watercraft
- Realistic
- Contemporary
- Games
- Local multiplayer games
- Pages needing references
- Self-hosting
- Pages with disputed statements
- Custom music