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Difference between revisions of "Half-Life: Blue Shift"

From PCGamingWiki, the wiki about fixing PC games
(Added in the API and Middleware tables, along with a new fix. Also did some cleanup.)
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|oculus rift                = unknown
 
|oculus rift                = unknown
 
|oculus rift notes          =  
 
|oculus rift notes          =  
|high frame rate            = unknown
+
|high frame rate            = hackable
|high frame rate notes      =  
+
|high frame rate notes      = See [[#High frame rate|High frame rate]].
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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# Press <code>OK</code>
 
# Press <code>OK</code>
 
# Launch the game
 
# Launch the game
 +
}}
 +
 +
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Set FPS limit}}
 +
{{ii}} Game is capped at 72 FPS (without Vsync) by default
 +
# Go to the [[#Configuration file(s) location|Configuration file(s) location]].
 +
# Create a new file called <code>userconfig.cfg</code>
 +
# Add in the following lines:
 +
<pre>
 +
fps_max "<desired FPS value>"
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fps_override 1
 +
</pre>
 +
* The <code>fps_override 1</code> command disables GoldSrc's arbitrary 100 FPS limit.
 +
4. Save the file and launch the game.
 +
5. Disable Vsync in-game.
 
}}
 
}}
  
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==Other information==
 
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 7
 +
|direct3d notes        = Lost with Linux update.<ref>[http://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref>
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        = 2.1
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          = true
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      = true
 +
|64-bit executable notes= OS X and Linux only.{{cn}}
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = Miles Sound System
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
}}
 +
 
===Console commands===
 
===Console commands===
 
{{ii}} Games running on the GoldSrc engine can utilize [https://developer.valvesoftware.com/wiki/Command_Line_Options#Goldsource_Games GoldSrc Engine Console Commands] for various tasks.
 
{{ii}} Games running on the GoldSrc engine can utilize [https://developer.valvesoftware.com/wiki/Command_Line_Options#Goldsource_Games GoldSrc Engine Console Commands] for various tasks.
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|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 4 GB
 
|minHD    = 4 GB
|minGPU  = NVIDIA GeForce 8
+
|minGPU  = Nvidia GeForce 8xxx series
|minGPU2  = ATI X1600  
+
|minGPU2  = ATI Radeon X1600  
 
|minGPU3  = Intel HD 3000
 
|minGPU3  = Intel HD 3000
 
}}
 
}}
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|minOS    = Ubuntu 12.04
 
|minOS    = Ubuntu 12.04
|minCPU  = Dual-core from Intel or AMD at 2.8 GHz
+
|minCPU  = Intel Dual Core 2.8 GHz
 +
|minCPU2  = AMD Dual Core 2.8 GHz
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 4 GB
 
|minHD    = 4 GB
|minGPU  = NVIDIA GeForce 8600/9600GT
+
|minGPU  = Nvidia GeForce 8600/9600 GT
|minGPU2  = ATI/AMD Radeaon HD2600/3600
+
|minGPU2  = ATI/AMD Radeon HD 2600/3600
 
|minGPU3  = (Graphic Drivers: nVidia 310, AMD 12.11)
 
|minGPU3  = (Graphic Drivers: nVidia 310, AMD 12.11)
 
|minOGL  = 2.1
 
|minOGL  = 2.1
 
}}
 
}}
 +
 +
{{References}}

Revision as of 06:36, 4 December 2014

Half-Life: Blue Shift
Cover image missing, please upload it
Developers
Valve Corporation
Gearbox Software
Engines
GoldSrc
Release dates
Windows June 12, 2001
macOS (OS X) March 30, 2013
Linux March 30, 2013
Half-Life: Blue Shift on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

Key points

Runs extremely well on low end hardware.

General information

Unofficial Half-Life Wiki
GitHub Issue Tracker for Half-Life: Blue Shift and other GoldSrc-based games
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Amazon.com
DRM details are not known
Only available as Half-Life: Anthology, Comes with Steam Key
Icon overlay.png
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/130/pfx/[Note 1]
*.cfg store the configuration.
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/130/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video settings.

Template:Video settings

Borderless fullscreen windowed

Instructions

High frame rate

Instructions

Input settings

In-game key map settings.
In-game mouse/joystick settings.

Template:Input settings

Audio settings

In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German

Issues fixed

Game crashes before entering main menu (Windows)

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 7 Lost with Linux update.[1]
OpenGL 2.1
Software renderer
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio Miles Sound System

Console commands

Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
The console is enabled by default in GoldSrc games, press ~ to open it.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 500 MHz
System memory (RAM) 96 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) 16 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) 10.6.3
Processor (CPU) 500 MHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8xxx series
ATI Radeon X1600
Intel HD 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Dual Core 2.8 GHz
AMD Dual Core 2.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8600/9600 GT
ATI/AMD Radeon HD 2600/3600
(Graphic Drivers: nVidia 310, AMD 12.11)
OpenGL 2.1 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References