Difference between revisions of "The Dark Mod"
(→Audio settings: Removed easily-outdatable statement.) |
(→System requirements: Moved soft shadows note to template note section.) |
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|recGPU = Nvidia Geforce GTX 6xx or AMD Radeon HD 7xxx | |recGPU = Nvidia Geforce GTX 6xx or AMD Radeon HD 7xxx | ||
|recDX = DX11 (OpenGL 4.3) | |recDX = DX11 (OpenGL 4.3) | ||
− | |notes = {{ii}} See the official [http://wiki.thedarkmod.com/index.php?title=Known_System_Configurations Known System Configurations page] for a list of compatible GPUs and CPUs. | + | |notes = {{ii}} See the official [http://wiki.thedarkmod.com/index.php?title=Known_System_Configurations Known System Configurations page] for a list of compatible GPUs and CPUs.<br> |
+ | {{ii}} Soft Shadows require a GPU which supports the OpenGL 4.3 <code>ARB_STENCIL_TEXTURE</code> extension. | ||
}} | }} | ||
− | |||
− | |||
− | |||
{{System requirements | {{System requirements | ||
|OSfamily = Linux | |OSfamily = Linux | ||
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|minHD = 4 GB | |minHD = 4 GB | ||
|minVRAM = 64 MB | |minVRAM = 64 MB | ||
− | |notes = {{ii}} See the official [http://wiki.thedarkmod.com/index.php?title=Known_System_Configurations Known System Configurations page] for a list of compatible GPUs and CPUs. | + | |notes = {{ii}} See the official [http://wiki.thedarkmod.com/index.php?title=Known_System_Configurations Known System Configurations page] for a list of compatible GPUs and CPUs.<br> |
+ | {{ii}} Soft Shadows require a GPU which supports the OpenGL 4.3 <code>ARB_STENCIL_TEXTURE</code> extension. | ||
}} | }} | ||
{{References}} | {{References}} | ||
[[Category:Mod]] | [[Category:Mod]] |
Revision as of 23:49, 14 September 2019
Developers | |
---|---|
Broken Glass Studios | |
Engines | |
id Tech 4 | |
Release dates | |
Windows | October 16, 2009 |
macOS (OS X) | June 19, 2011[1] |
Linux | October 8, 2013 |
Thief | |
---|---|
Thief: The Dark Project | 1998 |
Thief II: The Metal Age | 2000 |
Thief: Deadly Shadows | 2004 |
The Dark Mod (unofficial spin-off) | 2009 |
Thief | 2014 |
Key points
- Free.
- Originally a Doom 3 total conversion, now a standalone game.
- The Dark Mod is a toolset for use with 'Fan Missions' designed by the community.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Use tdm_update.exe to update the mod whenever a new version is available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Darkmod.cfg[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>\Darkmod.cfg |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\fms\[Note 1] |
macOS (OS X) | |
Linux |
- Saves are in a
savegames
folder inside each mission's folder.
Video settings
Multi-monitor
Edit config file[2] |
---|
Notes
|
Disable head bob
Disable head bob |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Romanian | ||||
Slovak | ||||
Czech | ||||
Portuguese | ||||
Hungarian | ||||
Turkish | ||||
Danish |
Issues fixed
- A comprehensive list of issues, and their fixes, is listed on the Dark Mod Wiki here.
Game refuses to run on 64-bit Ubuntu
If it complains about missing libcurl version 4, try installing libcurl3 package forcing i386 architecture by issuing the following command:
sudo apt-get install libcurl3:i386
Note: As of TDM 2.6, there is a 64-bit build but tdm_updater is still 32-bit.
No sound in Linux
Ubuntu Linux uses PulseAudio as default backend. To configure Dark Mod for PulseAudio, use the following command:
env PULSE_LATENCY_MSEC=60 ./thedarkmod.x86 +set s_driver best +set s_alsa_pcm default
This will re-route game's ALSA output to Pulse and increase its latency a little bit in order to prevent sound skipping.
If you insist on using ALSA however, follow the steps below:
- get the list of available sound devices using
aplay -L
(that's capital L) - start the game using pasuspender and the parameter
+set s_alsa_pcm DEVICE
where DEVICE is one of the entries from the list you obtained in the previous step, e.g.:
pasuspender ./thedarkmod.x86 +set s_alsa_pcm sysdefault:CARD=PCH +set NumberOfSpeakers 2
Issues unresolved
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
Performance tweaks
- Performance tweaks can be found at the Dark Mod Wiki and the Dark Mod FAQ.
- The game is built on the Doom 3 engine, so the TweakGuide should still be applicable.
- Do not tweak the
r_lightScale
variable as it's used to calculate player's visibility (light gem). It's actually possible to disable all lights in the game by assigning it a value of 0.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP, Vista, 7 |
Processor (CPU) | 1.5 GHz | 2.5 GHz CoreDuo or better |
System memory (RAM) | 3 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | 20 GB |
Video card (GPU) | Nvidia Geforce 6 6xxx or ATI Radeon 97xx (see note below) 64 MB of VRAM DirectX 9.0b (OpenGL 2.0) compatible | Nvidia Geforce GTX 6xx or AMD Radeon HD 7xxx 1024 MB of VRAM DirectX DX11 (OpenGL 4.3) compatible |
- See the official Known System Configurations page for a list of compatible GPUs and CPUs.
- Soft Shadows require a GPU which supports the OpenGL 4.3
ARB_STENCIL_TEXTURE
extension.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 64 MB of VRAM |
- See the official Known System Configurations page for a list of compatible GPUs and CPUs.
- Soft Shadows require a GPU which supports the OpenGL 4.3
ARB_STENCIL_TEXTURE
extension.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ What's new in TDM 1.06 - The DarkMod Wiki - last accessed on 2017-07-21
- ↑ Resolutions - The DarkMod Wiki