Difference between revisions of "Sonic's Schoolhouse"
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{{Infobox game | {{Infobox game | ||
− | |cover = Sonic's Schoolhouse cover. | + | |cover = Sonic's Schoolhouse cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|BAP Interactive}} | {{Infobox game/row/developer|BAP Interactive}} | ||
{{Infobox game/row/developer|Orion Interactive}} | {{Infobox game/row/developer|Orion Interactive}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Sega}} | + | {{Infobox game/row/publisher|Sega Entertainment}} |
− | |engines = | + | {{Infobox game/row/publisher|Expert Software|Re-release}} |
+ | |engines = {{Infobox game/row/engine|I3D|build=2.1|ref=<ref>{{Refcheck|user=Mystyle48|date=2023-10-06|comment=Opening {{File|SONIC.EXE}} in ImHex and going to address 0x0002C480 reveals the following text: "I3D Tool Kit 2.1 (c)1993-94 Jim O'Keane"}}</ref>}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows | + | {{Infobox game/row/date|Windows|October 18, 1996|ref=<ref name="release">{{Refurl|url=https://web.archive.org/web/19970605161155/http://www.sega.com/segapc/news/releases/orion.html|title=SEGA ENTERTAINMENT, ORION INTERACTIVE BRING FUN AND GAMES TO PC LEARNING SOFTWARE (retrieved)|date=2023-05-18|snippet=The title will be available, for children ages five to nine, nationwide on October 18 for a suggested retail price of $34.99.}}</ref>}} |
− | {{Infobox game/row/ | + | |reception = |
+ | {{Infobox game/row/reception|IGDB|sonics-schoolhouse|}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control, Point and select }} | ||
+ | {{Infobox game/row/taxonomy/genres | Educational }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon, Pre-rendered graphics }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Sonic the Hedgehog }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
+ | |official site= https://web.archive.org/web/20070816193822/http://www.bapi.com/sonics.htm | ||
+ | |hltb = 57320 | ||
+ | |lutris = sonics-schoolhouse | ||
+ | |mobygames = 85479 | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Sonic's Schoolhouse |
− | |winehq = | + | |winehq = 15610 |
|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{Series|Sonic the Hedgehog}} | + | |
+ | {{Introduction | ||
+ | |introduction = '''''Sonic's Schoolhouse''''' is a {{Glossary:Singleplayer}} and {{Glossary:Multiplayer}} {{Glossary:First-person}} {{Glossary:Educational}} game in the ''[[Series:Sonic the Hedgehog|Sonic the Hedgehog]]'' series developed by [[Company:BAP Interactive|BAP Interactive]] and [[Company:Orion Interactive|Orion Interactive]] and published by [[Company:Sega Entertainment|Sega Entertainment]]. | ||
+ | |||
+ | |release history = The game was released for [[Windows]] on October 18, 1996.<ref name="release"/> | ||
+ | |||
+ | |current state = ''Sonic's Schoolhouse'' suffers from various compatibility issues on modern systems. Most issues can be resolved with [[Windows Compatibility Mode|compatibility settings]] and third-party programs. | ||
+ | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Retail | | Disc | See [[#Run without the CD|Run without the CD]]. | | Windows }} |
}} | }} | ||
− | |||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|windir}}\SONICSH.INI}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|windir}}\SONICSH.INI}} |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 47: | Line 71: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= 640x480 only. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 53: | Line 77: | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = false | |4k ultra hd = false | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
|windowed = false | |windowed = false | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = limited |
− | |borderless windowed notes = | + | |borderless windowed notes = Prone to multiple graphical issues, such as disappearing/black UI elements and [[#Game window does not scale to screen|incorrect window scaling]].<ref>{{Refcheck|user=Mystyle48|date=2023-11-11}}</ref> |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = | + | |60 fps notes = |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
Line 76: | Line 103: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = false |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 118: | Line 145: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = DirectInput controllers are supported. |
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 140: | Line 167: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = limited |
− | |separate volume notes = | + | |separate volume notes = On/off toggle for music only. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = | ||
+ | |red book cd audio notes = | ||
+ | |general midi audio = true | ||
+ | |general midi audio notes = | ||
}} | }} | ||
Line 161: | Line 194: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = true | ||
+ | |local play players = 2 | ||
+ | |local play modes = Co-op, Versus | ||
+ | |local play notes = | ||
+ | |lan play = false | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = false | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = false | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Unable to install on 64-bit systems=== | ||
+ | {{ii}} Both installers on the game CD are 16-bit. | ||
+ | {{Fixbox|description=Use winevdm|ref=<ref name="Mystyle">{{Refcheck|user=Mystyle48|date=2023-06-25}}</ref>|fix= | ||
+ | # Download and install the [https://github.com/otya128/winevdm/releases/latest latest release]. | ||
+ | # On the game CD, run {{File|AUTORUN.EXE}} or {{File|INSTALL95\SETUP32.EXE}} and install the game normally. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|collapsed=yes|description=Copy over required files from the CD|ref=<ref name="SonicRetro">{{Refurl|url=https://forums.sonicretro.org/index.php?posts/973063/|title=Let's Get Old Sega PC Games to Work Again - Sonic and Sega Retro Forums|date=2023-03-18}}</ref><ref name="speedrun">{{Refurl|url=https://www.speedrun.com/sonics_schoolhouse/guide/mft5z|title=Win10 x64 Instructions - Guides - Sonic's Schoolhouse - speedrun.com|date=2022-12-23}}</ref>|fix= | ||
+ | # Copy {{File|DRIVERS\WING\WING32.DLL}} to {{Folder|{{P|windir}}\SysWOW64}}. | ||
+ | # Copy {{File|SONIC\SONICSH.INI}} to {{Folder|{{P|windir}}}}. | ||
+ | |||
+ | '''Note''' | ||
+ | {{ii}} The {{Folder|SONIC}} folder contains all game contents, allowing the game to be run directly from the CD or copied to any other location. | ||
+ | }} | ||
+ | |||
+ | ===Game window does not scale to screen=== | ||
+ | {{Fixbox|description=Enable the <code>Run in 640x480 screen resolution</code> [[Windows Compatibility Mode|compatibility setting]] for {{File|{{P|Game}}\SONIC.EXE}}|ref=<ref name="Mystyle"/> | ||
+ | }} | ||
+ | |||
+ | ==="Unable to initialize sound system"=== | ||
+ | {{ii}} Results in missing in-game music/sounds. | ||
+ | {{Fixbox|description=Set the compatibility mode of {{File|{{P|Game}}\SONIC.EXE}} to <code>Windows 95</code> or <code>Windows 98 / Windows Me</code>|ref=<ref name="Mystyle"/>|fix= | ||
+ | {{ii}} These [[Windows Compatibility Mode|compatibility modes]] include the <code>CorrectSoundDeviceId</code> compatibility fix, which resolves the error. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|collapsed=yes|description=Apply the <code>CorrectSoundDeviceId</code> compatibility fix to {{File|{{P|Game}}\SONIC.EXE}} in Compatibility Administrator|ref=<ref name="Mystyle"/>|fix= | ||
+ | # Download the [https://learn.microsoft.com/en-us/windows-hardware/get-started/adk-install#other-adk-downloads Windows Assessment and Deployment Kit (ADK)]. | ||
+ | # Run the ADK setup. On the feature selection screen of the setup, toggle the '''Application Compatibility Tools''' option before beginning the installation. | ||
+ | # After the ADK is installed, download [https://community.pcgamingwiki.com/files/file/2607-sonics-schoolhouse-correctsounddeviceid-compatibility-fix/ this compatibility database] and open it in the 32-bit version of '''Compatibility Administrator'''. | ||
+ | # Right-click on the database and click '''Install''' on the drop-down menu. | ||
+ | }} | ||
+ | |||
+ | ==="ERROR: Specified System Has Not Been Initialized"=== | ||
+ | {{ii}} Often occurs after resolving [[#"Unable to initialize sound system"|"Unable to initialize sound system"]]. | ||
+ | {{Fixbox|description=Use CoolSoft MIDIMapper|ref=<ref name="speedrun"/><ref name="dxwnd">{{Refurl|url=https://sourceforge.net/p/dxwnd/discussion/general/thread/87b7516fa6/|title=DxWnd / Discussion / General Discussion: Sonic's Schoolhouse|date=2022-12-23}}</ref>|fix= | ||
+ | # Download and install [https://coolsoft.altervista.org/en/midimapper#download CoolSoft MIDIMapper]. | ||
+ | # Run the configuration program and select a default MIDI device. | ||
+ | }} | ||
+ | |||
+ | ==="Video not available, cannot find 'vids:IV32' decompressor"=== | ||
+ | {{ii}} Occurs upon entering the field trip school bus. | ||
+ | {{Fixbox|description=Enable the Indeo Video 3.2 codec for Windows|ref=<ref name="speedrun"/>|fix= | ||
+ | # Download the [https://community.pcgamingwiki.com/files/file/2493-indeo-codec-restoration-patch-for-windows-10/ Indeo codec restoration patch] for '''iv32'''. | ||
+ | # Run the {{File|.reg}} file. | ||
}} | }} | ||
Line 175: | Line 273: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |wing = | + | |wing = true |
|wing notes = | |wing notes = | ||
|opengl versions = | |opengl versions = | ||
Line 193: | Line 291: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows exe notes = | + | |windows arm app = unknown |
+ | |windows exe notes = <ref>{{Refcheck|user=Mystyle48|date=2023-11-25}}</ref> | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 209: | Line 310: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Human Machine Interface (HMI) audio drivers |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 219: | Line 320: | ||
|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
− | | | + | }} |
− | | | + | |
+ | ===Run without the CD=== | ||
+ | {{ii}} By default, the installer copies minimal game assets to the system. The rest are fetched from the CD using paths defined in the [[#Configuration file(s) location|configuration file]]. | ||
+ | {{Fixbox|description=Copy over assets from the CD|ref=<ref name="Mystyle"/>|fix= | ||
+ | # Open {{Folder|SONIC}} on the CD. | ||
+ | # Copy {{Folder|ART}}, {{Folder|AVI}}, {{Folder|MAP}}, {{Folder|MIDI}}, {{Folder|TEX}}, and {{Folder|WAV}} to {{Folder|{{P|game}}}}</code>. | ||
+ | # Copy {{File|SONICSH.INI}} to {{Folder|{{P|windir}}}}. | ||
}} | }} | ||
Line 228: | Line 335: | ||
|minOS = 3.1, 95 | |minOS = 3.1, 95 | ||
− | |minCPU = 66 MHz | + | |minCPU = Intel i486DX2 66 MHz |
|minRAM = 8 MB | |minRAM = 8 MB | ||
− | |minHD = | + | |minHD = 2 MB |
− | |minGPU = SVGA | + | |minGPU = SVGA |
+ | |minaudio = Sound Blaster 16 or compatible | ||
+ | |minother = 2x CD-ROM drive | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Pentium 60 MHz |
|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
− | | | + | |recother = 4x CD-ROM drive |
+ | |ref = <ref>{{Refurl|url=https://archive.org/details/sonicschoolhousemanual/page/n3/mode/2up|title=Sonic's Schoolhouse manual|date=2023-06-08}}</ref> | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 17:45, 24 February 2024
Developers | |
---|---|
BAP Interactive | |
Orion Interactive | |
Publishers | |
Sega Entertainment | |
Re-release | Expert Software |
Engines | |
I3D[Note 1] | |
Release dates | |
Windows | October 18, 1996[2] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control, Point and select |
Genres | Educational |
Art styles | Cartoon, Pre-rendered graphics |
Series | Sonic the Hedgehog |
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (Mobile Decompilation) | 2021 |
Sonic the Hedgehog 2 (Mobile Decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
Sonic's Schoolhouse is a singleplayer and multiplayer first-person educational game in the Sonic the Hedgehog series developed by BAP Interactive and Orion Interactive and published by Sega Entertainment.
The game was released for Windows on October 18, 1996.[2]
Sonic's Schoolhouse suffers from various compatibility issues on modern systems. Most issues can be resolved with compatibility settings and third-party programs.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | See Run without the CD. |
Game data
Configuration file(s) location
Save game data location
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | Prone to multiple graphical issues, such as disappearing/black UI elements and incorrect window scaling.[3] | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | DirectInput controllers are supported. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off toggle for music only. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
General MIDI audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op, Versus |
||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Issues fixed
Unable to install on 64-bit systems
- Both installers on the game CD are 16-bit.
Use winevdm[4] |
---|
|
Copy over required files from the CD[5][6] |
---|
Note
|
Game window does not scale to screen
Enable the Run in 640x480 screen resolution compatibility setting for <path-to-game>\SONIC.EXE [4]
|
---|
"Unable to initialize sound system"
- Results in missing in-game music/sounds.
Set the compatibility mode of <path-to-game>\SONIC.EXE to Windows 95 or Windows 98 / Windows Me [4]
|
---|
|
Apply the CorrectSoundDeviceId compatibility fix to <path-to-game>\SONIC.EXE in Compatibility Administrator[4]
|
---|
|
"ERROR: Specified System Has Not Been Initialized"
- Often occurs after resolving "Unable to initialize sound system".
Use CoolSoft MIDIMapper[6][7] |
---|
|
"Video not available, cannot find 'vids:IV32' decompressor"
- Occurs upon entering the field trip school bus.
Enable the Indeo Video 3.2 codec for Windows[6] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
WinG |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [8] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Human Machine Interface (HMI) audio drivers |
Run without the CD
- By default, the installer copies minimal game assets to the system. The rest are fetched from the CD using paths defined in the configuration file.
Copy over assets from the CD[4] |
---|
|
System requirements
Windows[9] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.1, 95 | |
Processor (CPU) | Intel i486DX2 66 MHz | Intel Pentium 60 MHz |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 2 MB | |
Video card (GPU) | SVGA | |
Sound (audio device) | Sound Blaster 16 or compatible | |
Other | 2x CD-ROM drive | 4x CD-ROM drive |
Notes
- ↑ I3D engine build: 2.1[1]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Mystyle48 on 2023-10-06
- Opening
SONIC.EXE
in ImHex and going to address 0x0002C480 reveals the following text: "I3D Tool Kit 2.1 (c)1993-94 Jim O'Keane"
- Opening
- ↑ 2.0 2.1 SEGA ENTERTAINMENT, ORION INTERACTIVE BRING FUN AND GAMES TO PC LEARNING SOFTWARE (retrieved) - last accessed on 2023-05-18
- "The title will be available, for children ages five to nine, nationwide on October 18 for a suggested retail price of $34.99."
- ↑ Verified by User:Mystyle48 on 2023-11-11
- ↑ 4.0 4.1 4.2 4.3 4.4 Verified by User:Mystyle48 on 2023-06-25
- ↑ Let's Get Old Sega PC Games to Work Again - Sonic and Sega Retro Forums - last accessed on 2023-03-18
- ↑ 6.0 6.1 6.2 Win10 x64 Instructions - Guides - Sonic's Schoolhouse - speedrun.com - last accessed on 2022-12-23
- ↑ DxWnd / Discussion / General Discussion: Sonic's Schoolhouse - last accessed on 2022-12-23
- ↑ Verified by User:Mystyle48 on 2023-11-25
- ↑ Sonic's Schoolhouse manual - last accessed on 2023-06-08