Difference between revisions of "Deus Ex: Human Revolution - Director's Cut"
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{{Infobox game | {{Infobox game | ||
+ | |title = Deus Ex: Human Revolution -<br>Director's Cut | ||
|cover = Deus Ex Human Revolution - Director's Cut cover.jpg | |cover = Deus Ex Human Revolution - Director's Cut cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Eidos | + | {{Infobox game/row/developer|Eidos-Montréal|ref=<ref>The porter for the Windows version of HR:DC is unknown. Nixxes ported the original Human Revolution, but [https://twitter.com/jimofferman/status/481383617772265473 disclaims involvement with the Director's Cut].</ref>}} |
− | + | {{Infobox game/row/porter|Feral Interactive|OS X}} | |
− | {{Infobox game/row/ | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Square Enix}} | + | {{Infobox game/row/publisher|Square Enix|2013-2023}} |
+ | {{Infobox game/row/publisher|Eidos-Montréal|2023-present}} | ||
+ | {{Infobox game/row/publisher|Feral Interactive|OS X}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Crystal Engine}} | {{Infobox game/row/engine|Crystal Engine}} | ||
Line 12: | Line 14: | ||
{{Infobox game/row/date|Windows|October 22, 2013}} | {{Infobox game/row/date|Windows|October 22, 2013}} | ||
{{Infobox game/row/date|OS X|April 15, 2014}} | {{Infobox game/row/date|OS X|April 15, 2014}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|deus-ex-human-revolution---directors-cut|91}} | ||
+ | {{Infobox game/row/reception|IGDB|deus-ex-human-revolution-directors-cut|90}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Immersive sim, Shooter, Stealth}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes | Arctic, Asia, Cyberpunk, North America, Sci-fi}} | ||
+ | {{Infobox game/row/taxonomy/series | Deus Ex}} | ||
|steam appid = 238010 | |steam appid = 238010 | ||
− | |gogcom | + | |gogcom id = 1370227705 |
− | |wikipedia = Deus Ex: Human Revolution | + | |gogcom id side = |
+ | |official site= https://square-enix-games.com/en_US/games/deus-ex-human-revolution | ||
+ | |lutris = deus-ex-human-revolution-directors-cut | ||
+ | |strategywiki = Deus Ex: Human Revolution - Director's Cut | ||
+ | |mobygames = 62588 | ||
+ | |hltb = 14286 | ||
+ | |wikipedia = Deus Ex: Human Revolution#Director's Cut | ||
|winehq = 13150 | |winehq = 13150 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
{{ii}} Updated version of [[Deus Ex: Human Revolution]] with new content and additions. | {{ii}} Updated version of [[Deus Ex: Human Revolution]] with new content and additions. | ||
− | {{--}} Director's Cut has various performance and | + | {{--}} Director's Cut has various issues with performance and stability not present in the original release. |
+ | {{--}} The game's lighting for certain objects is broken compared to the original Wii U version. Read about the [[#Gold Filter Restoration|Gold Filter Restoration]] mod. | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{GOG.com links||deus_ex_human_revolution_directors_cut}} |
− | {{mm}} [ | + | {{mm}} [https://store.steampowered.com/manual/238010 Official manual] |
− | {{mm}} [ | + | {{mm}} [https://deusex.fandom.com/wiki/Deus_Ex_Wiki Deux Ex Wiki] |
+ | {{mm}} [https://steamcommunity.com/app/238010/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | Steam | | | Windows, OS X }} |
+ | {{Availability/row| developer | https://store.feralinteractive.com/en/mac-linux-games/deusexhrdc/ | Steam | | | OS X }} | ||
+ | {{Availability/row| Amazon | B00FZ20KNU | Steam | | | Windows, OS X }} | ||
+ | {{Availability/row| Gamesplanet | 1162-1 | Steam | | | Windows, OS X }} | ||
+ | {{Availability/row| GOG | deus_ex_human_revolution_directors_cut | DRM-free | | | Windows }} | ||
+ | {{Availability/row| GMG | deus-ex-human-revolution-directors-cut | Steam | | | Windows, OS X }} | ||
+ | {{Availability/row| Humble | deus-ex-human-revolution-directors-cut | Steam | | | Windows, OS X }} | ||
+ | {{Availability/row| Steam | 238010 | Steam | | | Windows, OS X }} | ||
+ | }} | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} The Director's Cut includes all [[Deus Ex: Human Revolution]] DLC but does not include the Augmented Edition's non-game extras (art book, motion comic, etc.) | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===[https://cookieplmonster.github.io/mods/dxhrdc/#dxhrdc-gfx Gold Filter Restoration]=== | ||
+ | {{Fixbox|description=Fixes lighting and/or restore original game's color grading types and bloom|ref=<ref>{{Refcheck|user=Blackbird|date=2020-04-26|comment=}}</ref>|fix= | ||
+ | # Read more about the topic [https://cookieplmonster.github.io/2020/04/26/dxhr-dc-gold-filter/ from the author]. | ||
+ | # Download [https://cookieplmonster.github.io/mods/dxhrdc/#dxhrdc-gfx Gold Filter Restoration] | ||
+ | # Extract the contents of the archive to <code>{{p|game}}</code>. | ||
+ | # Select the specific graphics options you want via {{Key|F11}} in-game or edit the values in {{file|DXHRDC-GFX.ini}}. | ||
+ | </pre> | ||
+ | {{ii}} Direct3D 11 only. | ||
+ | {{++}} In-game menu that allows to toggle and select customizations. | ||
+ | {{++}} Adds the three original variations of the gold filter. The player can pick one, or can manually switch between them.<ref>{{Refurl|url=https://cookieplmonster.github.io/2020/04/26/dxhr-dc-gold-filter/#color-filter|title=Restoring the gold filter in Deus Ex: Human Revolution - Director’s Cut (Color filter) - Silent’s Blog|date=2020-04-26|snippet=As you can see, the colors are quite different, which means those attributes are relevant for the final presentation. Sadly, I tried to look for any remains of those attributes in the Director’s Cut and currently did not manage to find anything. While it would be nice to see them working again, for my re-implementation I settled on picking one constant set of colors for the entire game – it doesn’t match the original Human Revolution 1:1, but it looks very close in the majority of scenarios as is.}}</ref> | ||
+ | {{++}} Fixes broken lighting, and adds a version from the original release.<ref>{{Refurl|url=https://cookieplmonster.github.io/2020/04/26/dxhr-dc-gold-filter/#lighting--improved-glitched-or-both|title=Restoring the gold filter in Deus Ex: Human Revolution - Director’s Cut (Lighting – improved, glitched, or both?) - Silent’s Blog|date=2020-04-26}}</ref> | ||
+ | {{++}} Adds the original bloom effect. | ||
}} | }} | ||
− | |||
==Game data== | ==Game data== | ||
+ | {{Image|Deus Ex Human Revolution Directors Cut General.png|In-game general settings.}} | ||
+ | |||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|hkcu}}\Software\Eidos\Deus Ex: HRDC\}} |
− | {{Game data/ | + | {{Game data/config|OS X|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|GOG.com|{{p|USERPROFILE\Documents}}\My Games\Deus Ex HRDC\}} |
+ | {{Game data/saves|OS X|}} | ||
+ | {{Game data/saves|Steam|{{p|steam}}/userdata/{{p|uid}}/238010/remote/}} | ||
}} | }} | ||
The file naming convention appears to be this: | The file naming convention appears to be this: | ||
Line 53: | Line 107: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = true |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = Approx. 100 MB available. | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Deus Ex Human Revolution Directors Cut External General Video.png|External general video settings.}} | |
− | + | {{Image|Deus Ex Human Revolution Directors Cut External Advanced Video.png|External advanced video settings.}} | |
− | + | {{Video | |
− | {{Video | + | |wsgf link = https://www.wsgf.org/dr/deus-ex-human-revolution/en |
− | |wsgf link = | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = gold | |multimonitor wsgf award = gold | ||
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = silver |
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= |
|multimonitor = true | |multimonitor = true | ||
− | |multimonitor notes = See the [ | + | |multimonitor notes = Multi-monitor resolutions may have an incorrect aspect ratio.<ref name="multi-monitor">[https://steamcommunity.com/app/238010/discussions/0/810938811078584336/ <nowiki>[BUG]</nowiki> Eyefinity Support Regression :: Deus Ex: Human Revolution - Director's Cut General Discussions]</ref> |
− | + | |ultrawidescreen = hackable | |
− | + | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/deus-ex-human-revolution/en WSGF entry]. | |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Most HUD elements (radar, health, etc.) will appear very small at this resolution. |
|fov = true | |fov = true | ||
− | |fov notes = Up to 100° | + | |fov notes = In Gameplay Options. Up to 100°, {{term|Hor+}}. See [[#Field of view (FOV)|Field of view (FOV)]] for higher values. |
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = Set in settings or toggle with {{key|Alt|Enter}}. |
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = Up to 16x |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = Edge AA, [[FXAA]] (Low, Medium, High), [[MLAA]]. For less jaggies, see [[#SSAA|SSAA]] or [[#SMAA|SMAA]]. |
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Optional Triple Buffering. |
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
− | | | + | |120 fps = limited |
− | | | + | |120 fps notes = No frame rate or refresh rate cap.<ref>{{Refurl|url=http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref> Laser rifle stops consuming ammo at framerate equal or higher than 100fps (tick length lower than 10ms). Uncapped frame rate can cause temporal inability to move after some pre-rendered cutscenes and loading screens. Hacking minigame and some animations (e.g. takedowns, first person conversations) are locked at lower framerate. Enable Vsync and set refresh rate on 60hz to fix |
+ | |hdr = false | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | File:Deus Ex Human Revolution Directors Cut General Video.png|In-game general video settings. | ||
+ | File:Deus Ex Human Revolution Directors Cut Advanced Video 1.png|In-game advanced video settings (1/2). | ||
+ | File:Deus Ex Human Revolution Directors Cut Advanced Video 2.png|In-game advanced video settings (2/2). | ||
+ | </gallery> | ||
− | == | + | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== |
− | {{Input settings | + | {{Fixbox|description=Increase FOV to 120°|ref=<ref name="PostFX">{{Refcheck|user=Aday|date=15 November 2017|comment=}}</ref>|fix= |
+ | {{ii }} This requires registry editing | ||
+ | # Open RegEdit | ||
+ | # Go to HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC | ||
+ | # Find g_fov | ||
+ | # Change value data to 71 00 00 00. | ||
+ | {{ii }} Changing in-menu display settings will revert this change. | ||
+ | {{ii }} This tweak can possibly fix distortion when using multi-monitors with the game. | ||
+ | }} | ||
+ | |||
+ | ===[[SSAA]]=== | ||
+ | {{Fixbox|description=Enable Supersampling Anti-Aliasing|fix= | ||
+ | {{ii }} This requires registry editing | ||
+ | # Open RegEdit | ||
+ | # Go to <code>HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC\Graphics</code> | ||
+ | # Increase values of <code>LockedWindowHeight</code>, <code>LockedWindowWidth</code> by about 30% of native monitor resolution depending on hardware. | ||
+ | # Set <code>LockWindowAspect</code>, <code>LockWindowResolution</code>, <code>LockWindowSize</code> values to "1" | ||
+ | {{ii }} Supersampling is very demanding! | ||
+ | {{ii }} This was tested only in windowed mode. Editing fullscreen values causes the first time setup to open on game launch which resets the settings. | ||
+ | {{ii }} Use [https://github.com/dtgDTGdtg/SRWE/releases/tag/SRWE_v236 SRWE] to hide window borders. | ||
+ | }} | ||
+ | |||
+ | ===[[SMAA]]=== | ||
+ | {{Fixbox|description=SMAA Anti-Aliasing with SweetFX|ref=<ref name="PostFX"/>|fix= | ||
+ | # Download [https://www.mediafire.com/file/57fmgdh7x96g201/Boulotaur2024.Injector_CeeJay.dk%27s.1.5.1.+ChromaticAberration.rar custom SweetFX] | ||
+ | # Extract archive contents to executable location | ||
+ | }} | ||
+ | |||
+ | ===HUD scaling for higher resolutions=== | ||
+ | {{--}} Using a 4k monitor or super resolution techniques like Nvidia DSR results in very small HUD elements. | ||
+ | {{Fixbox|description=Patch the game with hex edit|fix= | ||
+ | # Open <code>DXHRDC.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]. | ||
+ | # Replace the following bytes <code>81 FF 00 05 00 00 7C 05 BF 00 05 00 00 DB 44 24</code> with <code>81 FF 00 0F 00 00 7C 05 BF 00 0F 00 00 DB 44 24</code> (visual scaling) | ||
+ | # Replace the following bytes <code>81 FE 00 05 00 00 7D 08 8B CE 89 74 24 20 EB 09 B9 00 05 00 00 89 4C 24 20</code> with <code>81 FE 00 0F 00 00 7D 08 8B CE 89 74 24 20 EB 09 B9 00 0F 00 00 89 4C 24 20</code> (mouse coordinate scaling) | ||
+ | The game only scales the UI up to a width of 1280 = 0x500 = 00 05 00 00. These patches replace that limit with 3840 = 0xF00 = 00 0F 00 00 (the width of a 4K monitor). | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Deus Ex Human Revolution Directors Cut General Controls.png|In-game general control settings.}} | ||
+ | {{Image|Deus Ex Human Revolution Directors Cut Gamepad.png|In-game gamepad settings.}} | ||
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = false | |acceleration option = false | ||
− | |acceleration option notes = Although mouse acceleration is disabled, players could still experience some weird behaviors. See [[#Mouse | + | |acceleration option notes = Although mouse acceleration is disabled, players could still experience some weird behaviors. See [[#Mouse_lag.2Facceleration|Mouse lag/acceleration]]. |
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |controller sensitivity = true |
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = true | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = true | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = false | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = false | ||
+ | |steam input api notes = | ||
+ | |steam hook input = true | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = false | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = false | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = false | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | + | <gallery> | |
− | + | File:Deus Ex Human Revolution Directors Cut Remapping.png|In-game key map settings (1/3). | |
− | + | File:Deus Ex Human Revolution Directors Cut Remapping 2.png|In-game key map settings (2/3). | |
− | + | File:Deus Ex Human Revolution Directors Cut Remapping 3.png|In-game key map settings (3/3). | |
− | + | File:Deus Ex Human Revolution Directors Cut Gamepad Layout.png|The gamepad layout for the game. | |
− | + | </gallery> | |
− | |||
− | |||
− | |||
− | |||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|Deus Ex Human Revolution Directors Cut Audio.png|In-game audio settings.}} |
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, Dialog, Sound Effects. | |separate volume notes = Music, Dialog, Sound Effects. | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = 7. | + | |surround sound notes = Up to 7.1 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> |
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = |
− | |closed captions = | + | |closed captions = false |
− | |closed captions notes = | + | |closed captions notes = |
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = | + | |mute on focus lost notes = |
− | |eax support = | + | |eax support = |
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
− | {{--}} The Director's Cut does not include | + | {{--}} The Director's Cut does not include Polish or Russian support unlike the original [[Deus Ex: Human Revolution]] and its DLC (a [https://steamcommunity.com/sharedfiles/filedetails/?id=224628708 Polish localization mod] and [https://steamcommunity.com/sharedfiles/filedetails/?id=224635116 Russian localization mod] are available). |
{{L10n/switch | {{L10n/switch | ||
Line 160: | Line 307: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 169: | Line 315: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 178: | Line 323: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan | + | }} |
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation, [https://magyaritasok.hu/magyaritasok/deus-ex-human-revolution/3954 download]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 187: | Line 339: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan notes = | + | }} |
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = false | ||
+ | |audio = limited | ||
+ | |subtitles = false | ||
+ | |notes = Japanese audio ported from the PlayStation 3 version of the original game is available through [https://www.nexusmods.com/deusexhumanrevolution/mods/32 this mod]. Dialogues from '''The Missing Link''' and pre-rendered cutscenes will remain in English. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Translation taken from original version, [https://steamcommunity.com/sharedfiles/filedetails/?id=224628708 download]. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation, [https://tribogamer.com/traducoes/366_traducao-do-deus-ex-human-revolution-directors-cut-para-portugues-do-brasil.html download]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = true | ||
+ | |subtitles = hackable | ||
+ | |notes = Retail version, [https://steamcommunity.com/sharedfiles/filedetails/?id=224635116 download]. | ||
+ | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 196: | Line 379: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = unknown | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2016/08/deus-ex-human-revolution-directors-cut.html Helix Mod: Deus Ex Human Revolution Director's Cut (DX11)]. | ||
+ | |tridef 3d = unknown | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = unknown | ||
+ | |iz3d notes = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = true | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
==Issues unresolved== | ==Issues unresolved== | ||
− | === | + | ===Broken multi-monitor support=== |
− | {{--}} | + | {{--}} Multi-monitor resolutions worked correctly in the original version but have an incorrect aspect ratio in the Director's Cut.<ref name="multi-monitor"/> |
==Issues fixed== | ==Issues fixed== | ||
===Mouse lag/acceleration=== | ===Mouse lag/acceleration=== | ||
− | Some users report that the mouse feels laggy and looking around feels unnatural. Some have attributed this to an implementation of mouse acceleration, however Eidos developer Jimo | + | Some users report that the mouse feels laggy and looking around feels unnatural. Some have attributed this to an implementation of mouse acceleration, however Eidos developer Jimo has stated that there is no mouse smoothing (in the original version of the game).<ref>{{Refurl|url=http://forums.eu.square-enix.com/showpost.php?t=126918&page=3&p=1716141#post1716141|title=KEYBOARD & MOUSE & CONTROLLER -Key Mapping/Customise, Mouse Lag, Controls -All Issues - Page 3|date=May 2023}}</ref> |
− | {{ii}}The problem may simply be input lag which is usually related to V-Sync. Disabling V-Sync seems to fix input lag for most users. | + | {{ii}} The problem may simply be input lag which is usually related to V-Sync. Disabling V-Sync seems to fix input lag for most users. |
− | {{Fixbox| | + | {{Fixbox|description=Changing free look speed in registry|ref=<ref>{{Refurl|url=http://smoothmouse.net/forum/topic/143-deus-ex-human-revolution-mouse-acceleration-how-to-disable-it|title=smoothmouse.net|date=May 2023}}</ref>|fix= |
− | + | Other users, under the impression that the game implemented mouse smoothing, seem to have found a registry setting that modifies mouse behavior and have had some success with editing it to fix mouse lag. Edit this specific registry setting: | |
− | Other users, under the impression that the game implemented mouse smoothing, seem to have found a registry setting that modifies mouse behavior and have had some success with editing it to fix mouse lag. | ||
− | # | + | # Go to <code>{{p|hkcu}}\Software\Eidos\Deus Ex: HRDC</code> |
− | # Change the value of g_debugFreeLookSpeedScalingRatio_Pitch from 6e 00 00 00 to 00 00 00 00 | + | # Change the value of <code>g_debugFreeLookSpeedScalingRatio_Pitch</code> from <code>6e 00 00 00</code> to <code>00 00 00 00</code> |
− | # Change the value of g_debugFreeLookSpeedScalingRatio_Yaw from 86 00 00 00 to 00 00 00 00 | + | # Change the value of <code>g_debugFreeLookSpeedScalingRatio_Yaw</code> from <code>86 00 00 00</code> to <code>00 00 00 00</code> |
# Re-adjust your mouse speed in game, no acceleration | # Re-adjust your mouse speed in game, no acceleration | ||
+ | |||
+ | {{--}} This will also cause your game to crash when using a controller. | ||
}} | }} | ||
− | === | + | ===Poor performance and stuttering=== |
− | {{ | + | {{ii}} Some players have reported poor performance with the Director's Cut version. |
− | |||
− | |||
− | + | {{Fixbox|description=Change Vsync to Fast in Nvidia Control panel|fix= | |
− | + | # Go to Nvidia control-panel → Manage 3D-settings → Deus Ex HRDC → Set Vsync to Fast. | |
− | + | # Press Apply and exit the control panel. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | + | {{Fixbox|description=Change registry settings|ref=<ref>{{Refurl|url=https://forums.guru3d.com/showpost.php?p=4681008&postcount=1863|title=Guru3D.com Forums - View Single Post - Deus Ex: Human Revolution|date=May 2023}}</ref><ref>{{Refurl|url=https://web.archive.org/web/20150619091740/http://forums.eu.square-enix.com/showthread.php?t=126891&page=43&p=1801464|title=Square Enix Forums - STUTTERING & LAG / FRAME RATE Drop - Video & Audio - All Discussion - Page 43|date=May 2023}}</ref>|fix= | |
− | |||
− | |||
− | {{Fixbox| | ||
− | |||
− | |||
# Go to <code>{{p|hkcu}}\Software\Eidos\Deus Ex: HRDC</code> | # Go to <code>{{p|hkcu}}\Software\Eidos\Deus Ex: HRDC</code> | ||
# Open dword <code>AllowJobStealing</code> and set it to <code>0</code> | # Open dword <code>AllowJobStealing</code> and set it to <code>0</code> | ||
+ | # D3D11 Only: Open <code>D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS</code> and set it to <code>1</code>; else use [http://www.enbdev.com/download_patch_deusexhr.htm Boris Vorontsov's ENBSeries SPEED IMPLANT] if on D3D9. | ||
# Nvidia users only: go to <code>{{p|hkcu}}\Software\Eidos\Deus Ex: HRDC\Graphics</code> and change <code>AtiForceFetch4</code> to <code>0</code> | # Nvidia users only: go to <code>{{p|hkcu}}\Software\Eidos\Deus Ex: HRDC\Graphics</code> and change <code>AtiForceFetch4</code> to <code>0</code> | ||
}} | }} | ||
− | ===Crash on start (Windows 8 and | + | {{Fixbox|description=Force refresh-rate inside the GPUs control-panel|ref={{cn|date=November 2020}}|fix= |
+ | # Go to Nvidia control-panel → Manage 3D-settings → Deus Ex HRDC → Max framerate | ||
+ | # Input a value multiple of your monitor's refresh-rate e.g. 144 or 120 | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Disable Windows 10 throttling|ref={{cn|date=May 2021}}|fix= | ||
+ | # Open Windows 10 Group Policy Editor (search for gpedit.msc in the start menu) | ||
+ | # Navigate to Computer Configuration > Administrative Templates > System > Power Management > Power Throttling Settings | ||
+ | # Double click on 'turn off Power Throttling policy', and then click on the 'enabled' option. | ||
+ | }} | ||
+ | |||
+ | ===Crash on start (Windows 8 and later)=== | ||
{{ii}} Some players have reported that when starting the game, it crashes outright when the integrated Intel(R) HD Graphics adapter is enabled. | {{ii}} Some players have reported that when starting the game, it crashes outright when the integrated Intel(R) HD Graphics adapter is enabled. | ||
− | {{Fixbox| | + | |
− | + | {{Fixbox|description=Disable the integrated display adapter|ref={{cn|date=July 2016}}|fix= | |
# Right-click the Start corner (or press {{key|Win|X}}) and choose Device Manager. | # Right-click the Start corner (or press {{key|Win|X}}) and choose Device Manager. | ||
# Expand Display adapters. | # Expand Display adapters. | ||
# Right-click Intel(R) HD Graphics, choose Disable. Confirm when prompted. | # Right-click Intel(R) HD Graphics, choose Disable. Confirm when prompted. | ||
}} | }} | ||
+ | |||
+ | {{Fixbox|description=Add launch options to Steam|ref={{cn|date=August 2017}}|fix= | ||
+ | An alternative work-around for some users, without disabling their graphics card, is to add "-nosound" to the Steam Launch Options. Some additional testing is needed to verify if this works for the majority of users. | ||
+ | # Open Steam and right-click on the game, selecting Properties. | ||
+ | # Under the General tab, select the button for Set Launch Options... | ||
+ | # Add "-nosound" without quotes into the box, and hit OK. | ||
+ | Despite the wording of the setting being added, this does not disable sound for the game.}} | ||
+ | |||
+ | ===Weapon zoom and interacting with terminals is laggy=== | ||
+ | {{--}} Caused by long Windows uptime, most notably on Windows 8/10 due to the [[Wikipedia:Reboot#Windows deviations and labeling criticism|Fast Startup]] feature | ||
+ | {{Fixbox|description=Uptime Faker|ref=<ref>{{Refcheck|user=Blackbird|date=2021-04-09|comment=}}</ref>|fix= | ||
+ | # Download [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases Ultimate ASI Loader] (not x64 version) | ||
+ | # Copy {{file|dinput8.dll}} to {{code|{{P|game}}}} and rename it to {{file|winmm.dll}} | ||
+ | # Download [https://github.com/CookiePLMonster/UptimeFaker/releases/tag/v1.1 UptimeFaker32] | ||
+ | # Copy both files to {{code|{{P|game}}}} | ||
+ | # Rename {{file|UptimeFaker32.dll}} to {{file|UptimeFaker32.asi}} | ||
+ | # Open {{file|UptimeFaker.ini}} and change values as noted, then save the file | ||
+ | <pre> | ||
+ | AddUptimeDays=0 | ||
+ | ProcessTime=1 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===Crash/Freeze caused by the telemetry=== | ||
+ | {{dubious|reason= I am playing the steam version and it has never crashed until now by telemetry | ||
+ | }} | ||
+ | {{--}} The telemetry [https://www.gog.com/forum/deus_ex_human_revolution_directors_cut/crash_freeze_on_completion_of_first_takedown_or_successful_hack/page1 may crash/freeze the game]. | ||
+ | {{ii}} The Steam and GOG version are both affected by this issue. | ||
+ | |||
+ | {{Fixbox|description=Patch the game with [https://www.gog.com/forum/deus_ex_human_revolution_directors_cut/crash_freeze_on_completion_of_first_takedown_or_successful_hack/post21 DXHRDC-Patcher] |fix= | ||
+ | # Download [https://community.pcgamingwiki.com/files/file/2371-dxhrdc-app-patcher/ DXHRDC-Patcher] | ||
+ | # Open DXHRDC-Patcher to patch {{file|DXHRDC.exe}} from {{code|{{P|game}}}} | ||
+ | {{++}} Remove hardcoded information to prevent the program from connecting to the telemetry servers. | ||
+ | {{++}} Optional patch for [[#Crash on startup on systems with a large number of cores|crash on startup on systems with a large number of cores]]. | ||
+ | }} | ||
+ | {{Fixbox|description=Replace '''DFEngine.dll''' |fix= | ||
+ | {{--}} {{file|DFEngine.dll}} [https://github.com/gibbed/DXHRDC-ModHook#dfenginedll is the code responsible for in-game advertising, as seen on billboards and such.] | ||
+ | |||
+ | # Download [https://github.com/gibbed/DXHRDC-ModHook/releases DXHRDC-ModHook] | ||
+ | # Copy {{file|DFEngine.dll}} to {{code|{{P|game}}}} | ||
+ | |||
+ | Replacing this file will prevent the game from attempting to download real ads to the game, you don't need to have mods installed. | ||
+ | |||
+ | {{ii}} If your {{file|DXHRDC.exe}} is patched, DXHRDC-ModHook won't run as it will check the integrity of the main executable. Use [https://community.pcgamingwiki.com/files/file/2372-dxhrdc-modhook-no-check/ this version] instead. | ||
+ | }} | ||
+ | |||
+ | ===Crash on startup on systems with a large number of cores=== | ||
+ | {{--}} The game will crash on systems with large numbers of cores. | ||
+ | {{Fixbox|description=Patch the game with hex edit|fix= | ||
+ | # Open <code>DXHRDC.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]. | ||
+ | # Go to offset <code>0xD3165</code> and replace the following bytes <code>E8 46 F0 FF FF</code> with <code>90 90 90 90 90</code> | ||
+ | }} | ||
+ | ===Crash at the final boss=== | ||
+ | {{--}} The game will crash when the final boss fight begins if you defeat the crowd of enemies on the bridge before the long elevator (the one that asks for confirmation before doing down). | ||
+ | {{Fixbox|description=Go past the enemies without fighting them|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/238010/discussions/0/684839199509704051/#c392184522722024806|title=Deus Ex Human Revolution - Director's Cut General Discussions|date=May 2023}}</ref>|fix= | ||
+ | Use the invisibility augmentation to sneak by them, stun them with flash grenades, or simply maneuver around the enemies without killing or incapacitating them. | ||
+ | }} | ||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9.0c, 11 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = true | ||
+ | |opengl notes = OS X only. | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 3, 5 | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = FMOD | ||
+ | |audio notes = | ||
+ | |interface = Scaleform | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | }} | ||
+ | |||
+ | ===Access the external setup utility=== | ||
+ | {{Fixbox|description=Use the {{code|-setup}} [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/238010/discussions/0/558751813538897239/#c558751813629852679|title=Changing Graphics Settings :: Deus Ex: Human Revolution - Director's Cut General Discussions|date=2017-08-12}}</ref>}} | ||
==System requirements== | ==System requirements== | ||
Line 261: | Line 591: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = XP, Vista |
− | |minCPU = | + | |minCPU = 2.0 GHz Dual Core |
− | | | + | |minRAM = 2 GB |
− | |minHD = | + | |minHD = 17 GB |
− | |minGPU = | + | |minGPU = Nvidia GeForce 8000 series |
− | |minGPU2 = ATI Radeon HD 2000 series | + | |minGPU2 = ATI Radeon HD 2000 series |
+ | |minDX = 9.0c | ||
+ | |minaudio = DirectX 9.0c compatible | ||
+ | |||
+ | |recOS = 7, 8 | ||
+ | |recCPU = AMD Phenom II X4 | ||
+ | |recCPU2 = Intel Core 2 Quad | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = ATI Radeon HD 5850 | ||
+ | |recDX = 11 | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.8.5 | ||
+ | |minCPU = 2.0 GHz | ||
+ | |minRAM = 4 GB | ||
+ | |minHD = 25 GB | ||
+ | |minGPU = | ||
+ | |minVRAM = 512 MB | ||
− | |recOS = | + | |recOS = 10.9.2 |
− | |recCPU = | + | |recCPU = 2.4 GHz |
− | | | + | |recRAM = 8 GB |
− | |recGPU = | + | |recHD = |
+ | |recGPU = | ||
+ | |recVRAM = 1 GB | ||
+ | |notes = {{ii}} The following graphics cards are not supported on OS X: ATI Radeon X1xxx series, ATI Radeon HD2xxx series, Intel GMA series, Intel HD3000, Nvidia GeForce 7xxx series, Nvidia GeForce 8xxx series, Nvidia GeForce 9400 and Nvidia GeForce 3xx series. The following cards require you to have 8 GB of system RAM: Intel HD4000. | ||
}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Revision as of 00:29, 28 July 2023
Developers | |
---|---|
Eidos-Montréal[1] | |
macOS (OS X) | Feral Interactive |
Publishers | |
2013-2023 | Square Enix |
2023-present | Eidos-Montréal |
OS X | Feral Interactive |
Engines | |
Crystal Engine | |
Release dates | |
Windows | October 22, 2013 |
macOS (OS X) | April 15, 2014 |
Reception | |
Metacritic | 91 |
IGDB | 90 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Immersive sim, Shooter, Stealth |
Art styles | Realistic |
Themes | Arctic, Asia, Cyberpunk, North America, Sci-fi |
Series | Deus Ex |
Deus Ex | |
---|---|
Deus Ex | 2000 |
Deus Ex: Invisible War | 2003 |
Deus Ex: Human Revolution | 2011 |
Deus Ex: Human Revolution - Director's Cut | 2013 |
Deus Ex: The Fall | 2014 |
Deus Ex: Revision (unofficial mod) | 2015 |
Deus Ex: Mankind Divided | 2016 |
Deus Ex: Breach | 2017 |
Deus Ex: Mankind Divided - VR Experience | 2017 |
Deus Ex GO | 2017 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Updated version of Deus Ex: Human Revolution with new content and additions.
- Director's Cut has various issues with performance and stability not present in the original release.
- The game's lighting for certain objects is broken compared to the original Wii U version. Read about the Gold Filter Restoration mod.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Official manual
- Deux Ex Wiki
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Developer website | ||||
Amazon.com | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Version differences
- The Director's Cut includes all Deus Ex: Human Revolution DLC but does not include the Augmented Edition's non-game extras (art book, motion comic, etc.)
Essential improvements
Gold Filter Restoration
Fixes lighting and/or restore original game's color grading types and bloom[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/238010/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
GOG.com | %USERPROFILE%\Documents\My Games\Deus Ex HRDC\ |
macOS (OS X) | |
Steam | <Steam-folder>/userdata/<user-id>/238010/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/238010/pfx/[Note 1] |
The file naming convention appears to be this:
gameq
- Quicksave file (from pressing F5)gamea1
andgamea2
- Autosave files. Not sure yet if it alternates or if 2 is always the most recent.gamer#
(where # is 1 - 99) - Manual save files. A maximum number of 99 different save files are allowed at anytime.saveindex
- An index to all the save files. The save files will be useless if this file is missing/corrupted from the folder.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Approx. 100 MB available. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Multi-monitor resolutions may have an incorrect aspect ratio.[5] | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | Most HUD elements (radar, health, etc.) will appear very small at this resolution. | ||
Field of view (FOV) | In Gameplay Options. Up to 100°, Hor+. See Field of view (FOV) for higher values. | ||
Windowed | Set in settings or toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x | ||
Anti-aliasing (AA) | Edge AA, FXAA (Low, Medium, High), MLAA. For less jaggies, see SSAA or SMAA. | ||
Vertical sync (Vsync) | Optional Triple Buffering. | ||
60 FPS | |||
120+ FPS | No frame rate or refresh rate cap.[6] Laser rifle stops consuming ammo at framerate equal or higher than 100fps (tick length lower than 10ms). Uncapped frame rate can cause temporal inability to move after some pre-rendered cutscenes and loading screens. Hacking minigame and some animations (e.g. takedowns, first person conversations) are locked at lower framerate. Enable Vsync and set refresh rate on 60hz to fix | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Increase FOV to 120°[7] |
---|
|
SSAA
Enable Supersampling Anti-Aliasing |
---|
|
SMAA
SMAA Anti-Aliasing with SweetFX[7] |
---|
|
HUD scaling for higher resolutions
- Using a 4k monitor or super resolution techniques like Nvidia DSR results in very small HUD elements.
Patch the game with hex edit |
---|
The game only scales the UI up to a width of 1280 = 0x500 = 00 05 00 00. These patches replace that limit with 3840 = 0xF00 = 00 0F 00 00 (the width of a 4K monitor). |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Although mouse acceleration is disabled, players could still experience some weird behaviors. See Mouse lag/acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Dialog, Sound Effects. | |
Surround sound | Up to 7.1 output.[8] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- The Director's Cut does not include Polish or Russian support unlike the original Deus Ex: Human Revolution and its DLC (a Polish localization mod and Russian localization mod are available).
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Japanese | Japanese audio ported from the PlayStation 3 version of the original game is available through this mod. Dialogues from The Missing Link and pre-rendered cutscenes will remain in English. | |||
Polish | Translation taken from original version, download. | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Retail version, download. | |||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Deus Ex Human Revolution Director's Cut (DX11). |
Devices | |||
---|---|---|---|
Novint Falcon |
Issues unresolved
Broken multi-monitor support
- Multi-monitor resolutions worked correctly in the original version but have an incorrect aspect ratio in the Director's Cut.[5]
Issues fixed
Mouse lag/acceleration
Some users report that the mouse feels laggy and looking around feels unnatural. Some have attributed this to an implementation of mouse acceleration, however Eidos developer Jimo has stated that there is no mouse smoothing (in the original version of the game).[9]
- The problem may simply be input lag which is usually related to V-Sync. Disabling V-Sync seems to fix input lag for most users.
Changing free look speed in registry[10] |
---|
Other users, under the impression that the game implemented mouse smoothing, seem to have found a registry setting that modifies mouse behavior and have had some success with editing it to fix mouse lag. Edit this specific registry setting:
|
Poor performance and stuttering
- Some players have reported poor performance with the Director's Cut version.
Change Vsync to Fast in Nvidia Control panel |
---|
|
Change registry settings[11][12] |
---|
|
Force refresh-rate inside the GPUs control-panel[citation needed] |
---|
|
Disable Windows 10 throttling[citation needed] |
---|
|
Crash on start (Windows 8 and later)
- Some players have reported that when starting the game, it crashes outright when the integrated Intel(R) HD Graphics adapter is enabled.
Disable the integrated display adapter[citation needed] |
---|
|
Add launch options to Steam[citation needed] |
---|
An alternative work-around for some users, without disabling their graphics card, is to add "-nosound" to the Steam Launch Options. Some additional testing is needed to verify if this works for the majority of users.
Despite the wording of the setting being added, this does not disable sound for the game. |
Weapon zoom and interacting with terminals is laggy
- Caused by long Windows uptime, most notably on Windows 8/10 due to the Fast Startup feature
Uptime Faker[13] |
---|
AddUptimeDays=0 ProcessTime=1 |
Crash/Freeze caused by the telemetry
[dubious – discuss]
- The telemetry may crash/freeze the game.
- The Steam and GOG version are both affected by this issue.
Patch the game with DXHRDC-Patcher |
---|
|
Replace DFEngine.dll |
---|
Replacing this file will prevent the game from attempting to download real ads to the game, you don't need to have mods installed.
|
Crash on startup on systems with a large number of cores
- The game will crash on systems with large numbers of cores.
Patch the game with hex edit |
---|
|
Crash at the final boss
- The game will crash when the final boss fight begins if you defeat the crowd of enemies on the bridge before the long elevator (the one that asks for confirmation before doing down).
Go past the enemies without fighting them[14] |
---|
Use the invisibility augmentation to sneak by them, stun them with flash grenades, or simply maneuver around the enemies without killing or incapacitating them. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 11 | |
OpenGL | OS X only. | |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Interface | Scaleform |
Access the external setup utility
Use the -setup command line argument[15]
|
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | 7, 8 |
Processor (CPU) | 2.0 GHz Dual Core | AMD Phenom II X4 Intel Core 2 Quad |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 17 GB | |
Video card (GPU) | Nvidia GeForce 8000 series ATI Radeon HD 2000 series DirectX 9.0c compatible | ATI Radeon HD 5850 DirectX 11 compatible |
Sound (audio device) | DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8.5 | 10.9.2 |
Processor (CPU) | 2.0 GHz | 2.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | 512 MB of VRAM | 1 GB of VRAM |
- The following graphics cards are not supported on OS X: ATI Radeon X1xxx series, ATI Radeon HD2xxx series, Intel GMA series, Intel HD3000, Nvidia GeForce 7xxx series, Nvidia GeForce 8xxx series, Nvidia GeForce 9400 and Nvidia GeForce 3xx series. The following cards require you to have 8 GB of system RAM: Intel HD4000.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/238010/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (238010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ The porter for the Windows version of HR:DC is unknown. Nixxes ported the original Human Revolution, but disclaims involvement with the Director's Cut.
- ↑ Verified by User:Blackbird on 2020-04-26
- ↑ Restoring the gold filter in Deus Ex: Human Revolution - Director’s Cut (Color filter) - Silent’s Blog - last accessed on 2020-04-26
- "As you can see, the colors are quite different, which means those attributes are relevant for the final presentation. Sadly, I tried to look for any remains of those attributes in the Director’s Cut and currently did not manage to find anything. While it would be nice to see them working again, for my re-implementation I settled on picking one constant set of colors for the entire game – it doesn’t match the original Human Revolution 1:1, but it looks very close in the majority of scenarios as is."
- ↑ Restoring the gold filter in Deus Ex: Human Revolution - Director’s Cut (Lighting – improved, glitched, or both?) - Silent’s Blog - last accessed on 2020-04-26
- ↑ 5.0 5.1 [BUG] Eyefinity Support Regression :: Deus Ex: Human Revolution - Director's Cut General Discussions
- ↑ New 120Hz Games Report - last accessed on May 2023
- ↑ 7.0 7.1 Verified by User:Aday on 15 November 2017
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023
- ↑ KEYBOARD & MOUSE & CONTROLLER -Key Mapping/Customise, Mouse Lag, Controls -All Issues - Page 3 - last accessed on May 2023
- ↑ smoothmouse.net - last accessed on May 2023
- ↑ Guru3D.com Forums - View Single Post - Deus Ex: Human Revolution - last accessed on May 2023
- ↑ Square Enix Forums - STUTTERING & LAG / FRAME RATE Drop - Video & Audio - All Discussion - Page 43 - last accessed on May 2023
- ↑ Verified by User:Blackbird on 2021-04-09
- ↑ Deus Ex Human Revolution - Director's Cut General Discussions - last accessed on May 2023
- ↑ Changing Graphics Settings :: Deus Ex: Human Revolution - Director's Cut General Discussions - last accessed on 2017-08-12