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Difference between revisions of "List of unofficial ports"

From PCGamingWiki, the wiki about fixing PC games
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=== Nintendo Entertainment System/Famicom ===
 
=== Nintendo Entertainment System/Famicom ===
 
{| class="wikitable sortable" style="width: 100%;" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| Super Mario Bros. || [https://github.com/MitchellSternke/SuperMarioBros-C SuperMarioBros-C] || Decompilation || Playable || || Uses an emulation layer
 
| Super Mario Bros. || [https://github.com/MitchellSternke/SuperMarioBros-C SuperMarioBros-C] || Decompilation || Playable || || Uses an emulation layer
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=== Super Nintendo Entertainment System/Super Famicom ===
 
=== Super Nintendo Entertainment System/Super Famicom ===
 
{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| [[The Legend of Zelda: A Link to the Past]] || [https://github.com/snesrev/zelda3 zelda3] || Decompilation || Complete || ||
 
| [[The Legend of Zelda: A Link to the Past]] || [https://github.com/snesrev/zelda3 zelda3] || Decompilation || Complete || ||
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=== Nintendo 64 ===
 
=== Nintendo 64 ===
 
{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| [[Perfect Dark (2000)]] || [https://github.com/fgsfdsfgs/perfect_dark perfect_dark] || Decompilation || Playable || C ||
 
| [[Perfect Dark (2000)]] || [https://github.com/fgsfdsfgs/perfect_dark perfect_dark] || Decompilation || Playable || C ||
Line 36: Line 36:
 
| [[Super Mario 64]] || [https://github.com/sm64-port/sm64-port sm64-port]/[[Super Mario 64#sm64ex|sm64ex]] || Decompilation || Complete || C ||
 
| [[Super Mario 64]] || [https://github.com/sm64-port/sm64-port sm64-port]/[[Super Mario 64#sm64ex|sm64ex]] || Decompilation || Complete || C ||
 
|-
 
|-
| [[The Legend of Zelda: Ocarina of Time]] || [[The Legend of Zelda: Ocarina of Time (Ship of Harkinian)|Ship of Harkinian]] || Decompilation || Complete || C ||
+
| [[The Legend of Zelda: Ocarina of Time (Ship of Harkinian)]] || [[The Legend of Zelda: Ocarina of Time (Ship of Harkinian)|Ship of Harkinian]] || Decompilation || Complete || C ||
 
|-
 
|-
| [[The Legend of Zelda: Majora's Mask]] || [[2 Ship 2 Harkinian]] || Decompilation || Planned || C ||
+
| [[The Legend of Zelda: Ocarina of Time (Zelda 64: Recompiled)]] || [https://github.com/Mr-Wiseguy/Zelda64Recomp Zelda64Recomp] || Recompilation || Planned || C++/C ||
 +
|-
 +
| [[The Legend of Zelda: Majora's Mask (2 Ship 2 Harkinian)]] || [[2 Ship 2 Harkinian]] || Decompilation || Planned || C ||
 +
|-
 +
| [[The Legend of Zelda: Majora's Mask (Zelda 64: Recompiled)]] || [https://github.com/Mr-Wiseguy/Zelda64Recomp Zelda64Recomp] || Recompilation || Playable || C++/C || [https://www.youtube.com/watch?v=GIp7C2ro2T8 Trailer]
 
|-
 
|-
 
| [[Doom 64]] || [[Doom 64 EX]] || Decompilation || Complete || ||
 
| [[Doom 64]] || [[Doom 64 EX]] || Decompilation || Complete || ||
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=== Game Boy ===
 
=== Game Boy ===
 
{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| Metroid II: Return of Samus || [[Another Metroid 2 Remake: Return of Samus]] || Remake with new assets || Complete || ||
 
| Metroid II: Return of Samus || [[Another Metroid 2 Remake: Return of Samus]] || Remake with new assets || Complete || ||
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{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| [[Metroid Prime]] || Metaforce || Decompilation || Alpha || C++ ||
 
| [[Metroid Prime]] || Metaforce || Decompilation || Alpha || C++ ||
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=== Genesis ===
 
=== Genesis ===
 
{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| [[Sonic 3 & Knuckles]] || [[Sonic 3 & Knuckles#Sonic_3:_Angel_Island_Revisited|Sonic 3: Angel Island Revisited]] || Decompilation || Complete || ||
 
| [[Sonic 3 & Knuckles]] || [[Sonic 3 & Knuckles#Sonic_3:_Angel_Island_Revisited|Sonic 3: Angel Island Revisited]] || Decompilation || Complete || ||
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=== PlayStation ===
 
=== PlayStation ===
 
{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| [[Crash Bandicoot]] || || Decompilation  || Playable  || C ||
 
| [[Crash Bandicoot]] || || Decompilation  || Playable  || C ||
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|-
 
|-
 
| [[Rayman Redemption|Rayman]] || Redemption || || || ||
 
| [[Rayman Redemption|Rayman]] || Redemption || || || ||
 +
|-
 +
| [[Crash Team Racing]] || || Decompilation || 70% || || [https://www.youtube.com/watch?v=hCwSkmAp7f8 Video]
 
|}
 
|}
  
 
=== PlayStation 2 ===
 
=== PlayStation 2 ===
 
{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| [[Jak and Daxter: The Precursor Legacy]] || [[OpenGOAL]] || Decompilation || Complete || ||
 
| [[Jak and Daxter: The Precursor Legacy]] || [[OpenGOAL]] || Decompilation || Complete || ||
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=== Xbox 360 ===
 
=== Xbox 360 ===
 
{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| [[Marble Blast Ultra]] || [https://github.com/MBU-Team/OpenMBU OpenMBU] || Decompilation || Playable || ||
 
| [[Marble Blast Ultra]] || [https://github.com/MBU-Team/OpenMBU OpenMBU] || Decompilation || Playable || ||
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=== CD-I ===
 
=== CD-I ===
 
{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| Link: The Faces of Evil || [https://www.youtube.com/watch?v=uzEHIPmrulA The Faces of Evil Remastered] || Remake || Complete || ||
 
| Link: The Faces of Evil || [https://www.youtube.com/watch?v=uzEHIPmrulA The Faces of Evil Remastered] || Remake || Complete || ||
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= DOS =
 
= DOS =
 
{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| [[The Elder Scrolls II: Daggerfall]] || [[The_Elder_Scrolls_II:_Daggerfall#Daggerfall_Unity|Daggerfall Unity]] || Remake || Complete || C# ||
 
| [[The Elder Scrolls II: Daggerfall]] || [[The_Elder_Scrolls_II:_Daggerfall#Daggerfall_Unity|Daggerfall Unity]] || Remake || Complete || C# ||
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|-
 
|-
 
| [[Cannon Fodder]] || [http://openfodder.com/ OpenFodder] || || || ||
 
| [[Cannon Fodder]] || [http://openfodder.com/ OpenFodder] || || || ||
 +
|-
 +
| [[SimCity_(1989)|SimCity (1989)]] || [https://github.com/SimHacker/micropolis micropolis] || Based on official source release of SimCity || || ||
 +
|}
 +
 +
= PC-98 =
 +
{| class="wikitable sortable" style="width: 100%;"
 +
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 +
|-
 +
| Touhou 1 - [[The Highly Responsive to Prayers]] || [https://github.com/nmlgc/ReC98 ReC98] || Decompilation || Complete || Assembly/C++ || Includes optional QoL changes
 
|}
 
|}
  
 
= Windows =
 
= Windows =
 
{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| [[3D Pinball for Windows - Space Cadet]] || [[3D Pinball for Windows - Space Cadet#Essential_improvements|SpaceCadetPinball]] || Decompilation || Complete ||  C++ ||
 
| [[3D Pinball for Windows - Space Cadet]] || [[3D Pinball for Windows - Space Cadet#Essential_improvements|SpaceCadetPinball]] || Decompilation || Complete ||  C++ ||
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|-
 
|-
 
| Touhou 6 - [[The Embodiment of Scarlet Devil]] || [https://github.com/happyhavoc/th06 th06] || Decompilation || 12.46%<ref>{{Refurl|url=|title=|date=2024-05-06}}</ref> || C++ ||
 
| Touhou 6 - [[The Embodiment of Scarlet Devil]] || [https://github.com/happyhavoc/th06 th06] || Decompilation || 12.46%<ref>{{Refurl|url=|title=|date=2024-05-06}}</ref> || C++ ||
 +
|-
 +
| [[Duck Game]] || [https://github.com/TheFlyingFoool/DuckGameRebuilt Duck Game Rebuilt] || Decompilation || Complete || C#/C/C++ ||
 +
|-
 +
| [[Re-Volt]] || [[Re-Volt#RVGL|RVGL]] || || Complete || ||
 
|}
 
|}
  
 
= Mac =
 
= Mac =
 
{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| Pangea Software games || https://jorio.itch.io/ || Decompilation || Complete (made under permission, include?) || ||
 
| Pangea Software games || https://jorio.itch.io/ || Decompilation || Complete (made under permission, include?) || ||
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= Phone =
 
= Phone =
 
{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
! style="width: 200px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
+
! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes
 
|-
 
|-
 
| [[Doom RPG]] || [https://github.com/Erick194/DoomRPG-RE DoomRPG-RE] [https://www.doomworld.com/forum/topic/129997-doom-rpg-port-reverse-engineering-update-version-02-source-code-release/ Forum post] || Decompilation || Complete || C/C++ ||
 
| [[Doom RPG]] || [https://github.com/Erick194/DoomRPG-RE DoomRPG-RE] [https://www.doomworld.com/forum/topic/129997-doom-rpg-port-reverse-engineering-update-version-02-source-code-release/ Forum post] || Decompilation || Complete || C/C++ ||
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[[Grand Theft Auto: San Andreas]]
 
[[Grand Theft Auto: San Andreas]]
 
Touhou 1 - [[The Highly Responsive to Prayers]] [https://github.com/nmlgc/ReC98 ReC98]  Decompilation  Complete  Includes optional QoL changes
 
 
[[SimCity_(1989)|SimCity (1989)]] [https://github.com/SimHacker/micropolis micropolis]  Based on official source release of SimCity 
 
  
 
[[Category:Lists]]
 
[[Category:Lists]]

Latest revision as of 09:25, 19 May 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

List of PC game ports using either reverse engineering (decompilation) or remaking an existing game from the ground up to play a game unintended for PC or to provide a superior experience over an official port.

Off-site resources to find decompilation projects

Decompiled Retail Console Games page on retroreversing.com
Decompilation topic on Github
decomp.me - Collaborative reverse-engineering platform

Multiplatform

Nintendo

Nintendo Entertainment System/Famicom

Game Port name Type of port Status Code Language Notes
Super Mario Bros. SuperMarioBros-C Decompilation Playable Uses an emulation layer
Super Mario Bros. Mari0 Remake Complete Vanilla mod available Super Mario Bros. +

Super Nintendo Entertainment System/Super Famicom

Game Port name Type of port Status Code Language Notes
The Legend of Zelda: A Link to the Past zelda3 Decompilation Complete
Super Mario World smw Decompilation Playable

Nintendo 64

Game Port name Type of port Status Code Language Notes
Perfect Dark (2000) perfect_dark Decompilation Playable C
Super Mario 64 sm64-port/sm64ex Decompilation Complete C
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) Ship of Harkinian Decompilation Complete C
The Legend of Zelda: Ocarina of Time (Zelda 64: Recompiled) Zelda64Recomp Recompilation Planned C++/C
The Legend of Zelda: Majora's Mask (2 Ship 2 Harkinian) 2 Ship 2 Harkinian Decompilation Planned C
The Legend of Zelda: Majora's Mask (Zelda 64: Recompiled) Zelda64Recomp Recompilation Playable C++/C Trailer
Doom 64 Doom 64 EX Decompilation Complete

Game Boy

Game Port name Type of port Status Code Language Notes
Metroid II: Return of Samus Another Metroid 2 Remake: Return of Samus Remake with new assets Complete
The Legend of Zelda: Link's Awakening Link's Awakening DX HD Remake Complete

Game Boy Advance

GameCube

Game Port name Type of port Status Code Language Notes
Metroid Prime Metaforce Decompilation Alpha C++

SEGA

Genesis

Game Port name Type of port Status Code Language Notes
Sonic 3 & Knuckles Sonic 3: Angel Island Revisited Decompilation Complete

Sony

PlayStation

Game Port name Type of port Status Code Language Notes
Crash Bandicoot Decompilation Playable C
Doom (1993) PsyDoom Decompilation
Driver 2
The Legend of Dragoon Severed Chains Decompilation Playable
Wipeout wipEout Rewrite Decompilation Playable C
Wipeout WipeOut Phantom Edition Complete Source code unavailable
Rayman Redemption
Crash Team Racing Decompilation 70% Video

PlayStation 2

Game Port name Type of port Status Code Language Notes
Jak and Daxter: The Precursor Legacy OpenGOAL Decompilation Complete
Jak II OpenGOAL Decompilation Playable
Jak 3 OpenGOAL Decompilation Planned

Xbox

Xbox 360

Game Port name Type of port Status Code Language Notes
Marble Blast Ultra OpenMBU Decompilation Playable


Phillips

CD-I

Game Port name Type of port Status Code Language Notes
Link: The Faces of Evil The Faces of Evil Remastered Remake Complete
Zelda: The Wand of Gamelon Wand of Gamelon Remastered Remake Complete

DOS

Game Port name Type of port Status Code Language Notes
The Elder Scrolls II: Daggerfall Daggerfall Unity Remake Complete C#
Lemmings NeoLemmix Contains all console levels in one package on PC
Cannon Fodder OpenFodder
SimCity (1989) micropolis Based on official source release of SimCity

PC-98

Game Port name Type of port Status Code Language Notes
Touhou 1 - The Highly Responsive to Prayers ReC98 Decompilation Complete Assembly/C++ Includes optional QoL changes

Windows

Game Port name Type of port Status Code Language Notes
3D Pinball for Windows - Space Cadet SpaceCadetPinball Decompilation Complete C++
RollerCoaster Tycoon 2 OpenRCT2
Yoda Stories WebFun Decompilation TypeScript
Yoda Stories goda-stories Decompilation GoLang
Marble Blast Gold OpenMBG Decompilation Complete C++/C
Sonic Mania RSDKv5-Decompilation Decompilation Complete C++
The Elder Scrolls III: Morrowind openmw Decompilation C++
Touhou 6 - The Embodiment of Scarlet Devil th06 Decompilation 12.46%[1] C++
Duck Game Duck Game Rebuilt Decompilation Complete C#/C/C++
Re-Volt RVGL Complete

Mac

Game Port name Type of port Status Code Language Notes
Pangea Software games https://jorio.itch.io/ Decompilation Complete (made under permission, include?)
Glider PRO Aerofoil Based on the official[citation needed] source code release

Phone

Game Port name Type of port Status Code Language Notes
Doom RPG DoomRPG-RE Forum post Decompilation Complete C/C++
Doom II RPG DoomIIRPG-RE Forum post Decompilation C++
Sonic the Hedgehog (2013 remaster) Sonic-1-2-2013-Decompilation Decompilation C++
Sonic CD (2012 remaster) Sonic-CD-2011-Decompilation Decompilation C++
Sonic the Hedgehog 2 (2013 remaster) Sonic-1-2-2013-Decompilation Decompilation C++
Harry Potter: Hogwarts Mystery OpenMystery Decompilation

Engines

OpenRA Re-imagining

OpenGOAL

id Tech 1 source ports

Unsorted

Red Alert

Duke Nukem 3D

Blood

Shadow Warrior

Rise of the Triad: Dark War

Grand Theft Auto III

Grand Theft Auto: Vice City

Grand Theft Auto: San Andreas

  1. [ ] - last accessed on 2024-05-06