Re-Volt

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Re-Volt
Re-voltcoverart.jpg
Developers
Publishers
Release dates
Windows
July 31, 1999
 Re-Volt at Wikipedia

General information

More information Re-Volt Race community site
More information Re-Volt XTG (RVXTG) community site
More information Our Re-Volt Pub forum
More information RRR Racing Forum
More information GOG.com Community Discussions
More information GOG.com Support Page

Contents

[edit] Availability

Source(s) Store unlock Notes
Retail Retail Install the v1.2 Update.
GOG.com DRM-free Pre-patched with the v1.2 Update.

[edit] Essential improvements

[edit] v1.2 Update

The Re-Volt v1.2 Update fixes many issues and adds new features including proper widescreen support.

[edit] Mods and utilities

[edit] Phoenix R3

Phoenix R3is a program which allows the creation of full custom tracks. Its features provide the ability to make tracks of comparable quality to those in the original release, and gives the player more freedom than was offered in the original release.

[edit] WolfR4

WolfR4 is a custom launcher tool currently under active development, and similar in premise to Phoenix R3, but with expanded capabilities (however it should be noted it only supports patch 1207).[1]

[edit] Other popular mods

  • FutureCars is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles.

[edit] Vehicle dynamics

Go to Acclaim/ReVolt/cars and then enters any sub-folder with a car in it, they are able to edit the vehicle parameters in the 'Parameters.txt' file. This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle.

[edit] Game data

[edit] Configuration file and save game data location

  Location 
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Acclaim\Re-Volt\1.0\

[edit] Video settings

Video settings.
Render settings.
Graphics option Option WSGF Notes
Widescreen resolution Hackable WSGF WS Gold.png Install v1.2 Update; resolutions from 1280x768 - 2048x2048.
Multi-monitor Hackable Grading incomplete Install v1.2 Update; resolutions from 1280x768 - 2048x2048.
Field of view (FOV) Impossible
Windowed Hackable Install v1.2 Update and add -window to shortcut target.
Borderless fullscreen windowed Impossible
Anisotropic filtering (AF) Hackable Install v1.2 Update to add a setting (up to 16x).
Anti-aliasing (AA) Hackable Install v1.2 Update then force in the video card control panel.
Vertical sync (Vsync) Hackable Install v1.2 Update to add an on/off setting.
High frame rate Unknown

[edit] Input settings

Input settings.
Keyboard and mouse Native Notes
Remapping Native
Mouse input in menus Impossible
Controller
Controller support Native Vibration is supported.
Full controller support Native
Controller remapping Native Can't map POV hat.
Controller Y-axis inversion Native

[edit] Audio settings

Audio settings.
Audio options Native Notes
Separate volume controls Native Music and SFX.
Surround sound Unknown
Subtitles Not applicable Everything is text-based.
Closed captions Impossible
Mute on focus lost Native
EAX support Native A3D 1.0, DirectSound3D, EAX 2.0 [2]

[edit] Issues unresolved

The v1.2 Update has a number of unresolved issues.

[edit] Crashing and freezing

A number of situations will currently cause the game to crash, none of which have yet been resolved. Currently, these include:

  • Crashing during multiplayer
  • Rare freeze due to propagation of bad data over the internet
  • Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System
  • Rare instances of PC restarting after reaching a menu screen

[edit] Graphical Glitches

Graphical glitches are common in v1.2. A basic listing of unresolved issues is as follows:

  • Improper rendering of vertex colors (dev mode only)
  • Rare artifacts with cloud rendering
  • Lines and glitches with graphics card forced anti-aliasing turned on
  • Screen flickering when attempting to change display mode after using the Print Screen button
  • Visible artifacts in the rear-view camera (known as the blue triangle bug)
  • Visible texture seams in-between ploygons
  • Transparent areas displayed incorrectly in Print Screen shots
  • No objects in frontend after exiting a track with Objects Edit Mode
  • Objects clipped when viewed at a specific angle

[edit] Multiplayer

There are a number of issues with the game's multiplayer mode, including crashing and object inconsistencies, as well as bad syncing and bad starts, often preceded by a hang at the loading screen. Saving replays also often results in a bug. There is currently no known fix for any of these issues.

[edit] Other issues

  • Bomb fuse disappears after hitting a clone pickup
  • Unable to read certain game states if Caps Lock is on

[edit] System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME
Processor (CPU) 200 MHz Pentium Class
System memory (RAM) 32 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) 4 MB of VRAM

References

  1. http://revolt.wikia.com/wiki/WolfR4
  2. Patch 1.10 changelog
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