TrackMania United Forever

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TrackMania United Forever
TrackMania United Forever cover
Developers
Nadeo
Publishers
Focus Home Interactive
Ubisoft
Release dates
Windows April 15, 2008[1]
TrackMania United Forever at Wikipedia
TrackMania
TrackMania 2004
TrackMania Sunrise 2005
TrackMania Nations 2006
TrackMania United 2007
TrackMania Nations Forever 2008
TrackMania United Forever 2008
TrackMania 2: Canyon 2011
TrackMania 2: Stadium 2013
TrackMania 2: Valley 2013
Trackmania Turbo 2016
Trackmania 2: Lagoon 2017

This page is for the updated version. For the original release, see TrackMania United.

Key points

Free upgrade for owners of TrackMania United.[1]
Contains new features such as all seven environments from previous games and an all-new mediatracker.

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Includes an optional CD-key for Online play.
Windows
Steam
Icon overlay.png
Trackmania United Forever Star Edition
Windows

Essential improvements[edit]

Patches[edit]

Update 2010-03-16 updates the game to the latest version.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\TrackMania\Config\
Linux (Proton) <Steam-folder>/steamapps/compatdata/7200/pfx/[Note 1]
Graphics settings are stored in the GfxDevicePerfs.txt file.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\TrackMania\Profiles\
%USERPROFILE%\Documents\TrackMania\Scores\
%USERPROFILE%\Documents\TrackMania\Tracks\
Linux (Proton) <Steam-folder>/steamapps/compatdata/7200/pfx/[Note 1]
The profiles folder stores all configuration information and preferences.
The tracks folder stores all tracks along with any custom tracks.
The scores folder stores all medal information and race data.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Advanced video settings
Advanced video settings
Display compatibility settings
Display compatibility settings
Graphics option Option WSGF Notes
Widescreen resolution
Listed as > 4:3 (large). Text and other display objects will stretch.
Multi-monitor
GUI elements are severely stretched.
Ultra-widescreen
HUD stretches significantly.
4K Ultra HD
Field of view (FOV)
Windowed
Only supports resolutions up to 1280x960. Can be toggled with Alt+ Enter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Bilinear,Trilinear, 2x, 4x, 8x, 16x
Anti-aliasing (AA)
2, 4, 6, 8, 16 samples
Vertical sync (Vsync)
Listed as Display VSync.
60 FPS and 120+ FPS
No FPS or refresh rate limit.

Input settings[edit]

Profile input bindings
Profile input bindings
Input settings
Input settings
Keyboard and mouse Native Notes
Remapping
Every input is remappable in the profile settings.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse not used in gameplay.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Only available in-game through player's profile.
Controller sensitivity
Accessible in-game only.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Tracked motion controllers
Generic/other controllers
Any DirectInput or XInput device is supported.
Button prompts
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

In-game Audio Sliders
In-game Audio Sliders
Audio Settings
Audio Settings
Audio options Native Notes
Separate volume controls
Music, sound effects.
Surround sound
System default used
Subtitles
The game does not have voice acting.
Closed captions
Mute on focus lost
EAX support

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Czech
Dutch
French
German
Hungarian
Italian
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Slovak
Spanish
Turkish

Network[edit]

Network settings
Network settings

Multiplayer types

Type Native Players Notes
Local play
8 Hot seat
No split-screen.
LAN play
Online play

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Peer-to-peer is used to download other players' skins and horns.
Dedicated
Self-hosting
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP 2350, 3450
UDP 2350, 3450
Universal Plug and Play (UPnP) support status is unknown.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
64-bit executable

Middleware[edit]

Middleware Notes
Audio OpenAL
Cutscenes Bink Video

Issues fixed[edit]

Low-res textures with 2 GB+ VRAM GPUs[edit]

Instructions[2]
  1. Go to <path-to-game>
  2. Open Nadeo.ini
  3. Change Distro=TOHOR to Distro=MILIN
  4. Download this update and point the installer to <path-to-game>
  5. Launch the game

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 4 1.6 GHz
AMD Athlon XP 1600+
System memory (RAM) 256 MB (512 MB with Vista)
Hard disk drive (HDD) 1.5 GB
Video card (GPU) 3D accelerated
16 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/7200/ in addition to or instead of this directory. The app ID (7200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References