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The Solus Project

From PCGamingWiki, the wiki about fixing PC games
The Solus Project
The Solus Project cover
Developers
Grip Digital
Hourences
Teotl Studios
Publishers
Teotl Studios
Engines
Unreal Engine 4
Release dates
Windows June 7, 2016
The Solus Project at Wikipedia

General information

Offical Site
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows
Origin
Icon overlay.png
Windows

Essential improvements[edit]

Skip intro videos[edit]

Instructions[citation needed]
  1. Go to <path-to-game>\Solus\Config\
  2. Open DefaultGame.ini.
  3. Change SkipIntroSplashes=false to SkipIntroSplashes=true

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Solus\Saved\Config\WindowsNoEditor
Linux (Proton) <Steam-folder>/steamapps/compatdata/313630/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\TheSolusProject\SolusProfile\
Linux (Proton) <Steam-folder>/steamapps/compatdata/313630/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video settings[edit]

General Settings
General Settings
Graphics Settings
Graphics Settings
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Game is Vert- which causes the game to be unplayable on multi-monitor setups. See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
Field of view (FOV)
Can be set between 45-135 in-game.
Windowed
Borderless fullscreen windowed
Use Borderless Gaming.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Disable framerate smoothing to uncap framerate from 60.

Widescreen resolution[edit]

Instructions[1]
  1. Edit <path-to-game>\Engine\Config\BaseEngine.ini
  2. Change AspectRatioAxisConstraint=AspectRatio_MaintainXFOV to AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
  3. Set the FOV in-game to a lower value, e.g. 60 for the equivalent of 90.

Input settings[edit]

Input Settings
Input Settings

Audio settings[edit]

Audio Settings
Audio Settings
Audio options Native Notes
Separate volume controls
Surround sound
Up to 7.0 output.[2]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Czech
Danish
French
German
Italian
Polish
Russian
Spanish
Swedish

VR support[edit]

VR Options
VR Options
Headsets Native Notes
HTC Vive
Oculus Rift
OSVR
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer (compatibility list).
Devices Native Notes
Tracked motion controllers
See Input settings for details.
Traditional controller Full support See Input settings for details.
Keyboard/Mouse
TrackIR
Tobii Eye Tracking
Play area Native Notes
Seated
Standing
Room-scale

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 10, 11
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Dual-core 2 GHz Quad-core 2 GHz
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 11 GB 11 GB
Video card (GPU) Nvidia GeForce 460
DirectX 10 compatible
Nvidia GeForce 760
DirectX 11 compatible
64-bit required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/313630/ in addition to or instead of this directory. The app ID (313630) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References