Still Life

From PCGamingWiki, the wiki about fixing PC games
Still Life
Still Life cover
Developers
Microïds
Publishers
Anuman Interactive
Steam Meridian4
Engines
Virtools
Release dates
Windows April 15, 2005
macOS (OS X) November 15, 2013[1]
Still Life at Wikipedia
Still Life
Post Mortem 2002
Still Life 2005
Still Life 2 2009

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
StarForce 3.4.65.11 DRM[Note 1] (Russian version is DRM-free).
Windows
GOG.com
DRM-free
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/46480/pfx/[Note 2]

Save game data location[edit]

System Location
Windows <path-to-game>\Save
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/46480/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

In-game general settings.
In-game general settings.
Graphics option Option Notes
Widescreen resolution
800x600 only.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Can run with DXWnd. May not work with newer versions of the program.[4]
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
Can be forced through the video driver.
60 FPS and 120+ FPS
No frame rate or refresh rate cap.
Color blind mode

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Music, dialog and FX.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 8
64-bit executable

Middleware[edit]

Middleware Notes
Cutscenes Bink

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 800 MHz Intel Pentium III 1 GHz
System memory (RAM) 128 MB 256 MB
Hard disk drive (HDD) 600 MB 1.2 GB
Video card (GPU) 32 MB of VRAM
DirectX 8.1 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) 2 GHz Intel Core 2 Duo
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.6 GB
Video card (GPU) 256 MB of VRAM

Notes

  1. This version of StarForce DRM does not work on Windows 8.1 or Windows 10.[2][3] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/46480/ in addition to or instead of this directory. The app ID (46480) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Mac Game Update: 34 New Additions ● GOG.com
  2. Windows 8.1 support - StarForce Support
  3. Windows 10 support - StarForce Support
  4. Verified by User:Suicide machine on August 13, 2016
    works fine with Dxwnd v2_02_60_build, crashes with v2_02_90_build, v2_03_13_build and crashes after an error with v2_03_14_build