Need for Speed Rivals

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(Redirected from Need for Speed: Rivals)
Need for Speed Rivals
Need for Speed Rivals cover
Ghost Games
Electronic Arts
Frostbite 3
Release dates
Windows November 19, 2013
Need for Speed Rivals at Wikipedia
Need for Speed
The Need for Speed 1994
Need for Speed II 1997
Need for Speed III: Hot Pursuit 1998
Need for Speed: High Stakes 1999
Need for Speed: Porsche Unleashed 2000
Need for Speed: Hot Pursuit 2 2002
Need for Speed: Underground 2003
Need for Speed: Underground 2 2004
Need for Speed: Most Wanted 2005
Need for Speed: Carbon 2006
Need for Speed: ProStreet 2007
Need for Speed: Undercover 2008
Need for Speed: Shift 2009
Need for Speed: World 2010
Need for Speed: Hot Pursuit 2010
Shift 2 Unleashed 2011
Need for Speed: The Run 2011
Need for Speed: Most Wanted (2012) 2012
Need for Speed Rivals 2013
Need for Speed (2016) 2016
Need for Speed Payback 2017
Need for Speed: Edge TBA

Key points

Frame rate is capped at 30 FPS.[1] See High frame rate for a workaround.
Game can not be paused, even in singleplayer mode.

General information

PC Report


Source DRM Notes Keys OS
Icon overlay.png
Icon overlay.png
Also Complete Edition
Green Man Gaming
Icon overlay.png
Icon overlay.png
Also Complete Edition
All versions require Origin DRM.

Downloadable content (DLC) and expansions

Name Notes
Complete Edition Doesn't include the Timesaver Pack DLC
Complete Movie Pack
Concept Lamborghini Complete Pack
Concept Lamborghini Cops
Concept Lamborghini Racers
Ferrari Edizioni Speciali Complete Pack
Ferrari Edizioni Speciali Cops
Ferrari Edizioni Speciali Racers
Koenigsegg One:1 Free.
Loaded Garage Pack
Movie Pack - Cops
Movie Pack - Racers
Simply Jaguar Complete Pack
Simply Jaguar Cops
Simply Jaguar Racers
Timesaver Pack

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\Ghost Games\Need for Speed(TM) Rivals\settings\
Configuration files are encrypted.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\Ghost Games\Need for Speed(TM) Rivals\settings\<user-id>.sav

Save game cloud syncing[edit]

System Native Notes

Video settings[edit]

Video settings.
Video settings.
Graphics option Option WSGF Notes
Widescreen resolution
Use Flawless Widescreen to fix Vert- cameras.
Use Flawless Widescreen to fix Vert- cameras.
4K Ultra HD
Field of view (FOV)
Use NFS Rivals Cinematic Tools or Flawless Widescreen.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA-like solution always enabled.
Aliasing can be reduced by increasing the render resolution.
Vertical sync (Vsync)
Is enabled by default.
60 FPS
Frame rate is capped at 30 FPS.[1] See High frame rate.
120+ FPS
See High frame rate.

Borderless fullscreen windowed[edit]

Add launch option[citation needed]
  1. Add -noborder command line argument.
  2. Launch the game and go to PC Settings.
  3. Under PC Settings, set Full Screen to Off. You can also use combination of keys: Alt+ Enter.


This may cause the game to cover only a fraction of the screen the next time it is launched. Simply toggle the Full Screen setting to On and then Off to restore borderless fullscreen windowed mode.

High frame rate[edit]

Add launch option[2]

Add the -GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60.0 command line argument.


Change both 60 values for a different frame rate (use the same number for both).
If the frame rate drops below the specified threshold the game will slow down. High rate can cause impossibility to complete some of events. In this case set both 60 values to 50 or lower (this issue was found on SLI machines).

Increase render resolution[edit]

Add launch option[3]

Add the -Render.ResolutionScale 1.5 command line argument.


This doubles the render resolution without affecting the display resolution. Can be further tweaked up to 2.0

Input settings[edit]

Haptic feedback[edit]

Disable controller vibration[5]
  1. Install Special K by following the Special K Unofficial Guide.
  2. Start the game and press Ctrl+ Shift+← Backspace to toggle Special K's Control Panel.
  3. Expand Input Management and Gamepad.
  4. Enable Disable ALL Rumble and close the Control Panel.

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Music, sfx, dynamics.
Surround sound
Closed captions
Mute on focus lost


Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play

Issues fixed[edit]

Disappearing DLC cars[edit]

On rare occasions, the DLC cars may not appear in the menu. There is no known permanent fix for that issue, only a workaround exists.

Workaround[citation needed]

Try one of the following methods:

  • Pick any car, earn some points (even the smallest amount will do) and return to the hideout.
  • Set AllDrive to Public and then switch it back to your previous setting.
  • Quit NFS Rivals, switch Origin to offline mode and relaunch the game.

Ingame objects stuck[edit]

Occasionally during game, all objects may stuck. Timer is still working, wheels are spinning, but game stops for a few seconds.


Make sure you are not using Reloaded binary with SweetFX, or your hardware has at least 4GB of RAM. x64 binary may be more stable than x86.

FPS drops on average machines with high details[edit]

Game slows down, works in slow motion, or stutters, drops FPS heavily in some moments.

Notes [7]

Original, recent version of binaries from Origin performs much slower than other ones with latest patch v1.3 (v1.4.0.0). It points to a problems with Origin DRM's implementation.

FPS drops on low-end machines[edit]

Especially on dual core processors, game is unplayable in some extend due to substantial performance problems.

Add launch option[8]

Add the -GameTime.MaxSimFps 18 -GameTime.ForceSimRate 18+ command line argument.


In cooperation with low-end machines also helps Ragno1997 low specsIt is set of configs for various games.
Disable V-Sync[9]

Use D3DOverrider software to force game to disable V-Sync. It is also recommended to turn on triple buffering in Graphic Card Control Panel. After complying to these steps, it is pointed on FPS boost, and change in the graphic output.

Other information[edit]


Technical specs Supported Notes
Direct3D 11
64-bit executable
32-bit executable also available.

System requirements[edit]

Minimum Recommended
Operating system (OS) Vista SP2, 7, 8, 8.1
Processor (CPU) AMD Athlon X2 2.8 GHz
Intel Core 2 Duo 2.4 GHz
AMD Six-Core CPU
Intel Quad-Core CPU
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 10 GB 10 GB
Video card (GPU) AMD Radeon 3870
Nvidia GeForce 8800 GT
Intel HD 4000
512 MB of VRAM
DirectX 11 compatible
AMD Radeon HD 7870
Nvidia GeForce GTX 660
3 GB of VRAM
DirectX 11 compatible