Goat Simulator

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Goat Simulator
Goat Simulator cover
Developers
Coffee Stain Studios
macOS (OS X) Ryan C. Gordon
Linux Ryan C. Gordon
Publishers
Coffee Stain Studios
Engines
Unreal Engine 3
Release dates
Windows April 1, 2014
macOS (OS X) June 27, 2014
Linux June 27, 2014
Goat Simulator guide at StrategyWiki
Goat Simulator at Wikipedia

Key points

Game will be purposefully buggy for the sake of humor; bugs causing the game to crash are not intentional, and fixes for them should be included here.

General information

Official game site
Official wiki
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
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Windows
macOS (OS X)
Linux
Official website
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Windows
macOS (OS X)
Linux
Amazon.com
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Windows
macOS (OS X)
Linux
GamersGate
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Windows
macOS (OS X)
Linux
Green Man Gaming
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Windows
macOS (OS X)
Linux
Humble Store
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Windows
macOS (OS X)
Linux
Steam
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GOATY Edition also available.
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

Downloadable content (DLC) and expansions

Name Notes
Goat MMO Simulator Available for free
Windows
macOS (OS X)
Linux
GoatZ Part of the GOATY Edition
Windows
macOS (OS X)
Linux
Original Soundtrack Part of the GOATY Edition
Windows
macOS (OS X)
Linux
PAYDAY Part of the GOATY Edition
Windows
macOS (OS X)
Linux
Waste of Space Part of the GOATY Edition
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\GoatSim\GoatGame\Config\*\
<path-to-game>\Engine\Config\*\
macOS (OS X) ~/Library/Application Support/Steam/steamapps/common/GoatSimulator/GoatSimulator.app/Contents/Resources/GoatGame/Config/*/
Linux $HOME/.steam/steam/steamapps/common/GoatSimulator/GoatGame/Config/*/
* represents a DLC folder name, which may include Zombie, Space, Heist, MMO, Vanilla, and Common. The folder name for configuration files depends on which DLC are owned.
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Steam <Steam-folder>/userdata/<user-id>/265930/remote/goatprogression

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Approx. 600 MB available.

Video settings[edit]

In-game options menu.
In-game options menu.
In-game advanced video settings.
In-game advanced video settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
Game has a built-in FOV slider.
Windowed
Windowed is default, can be changed to fullscreen.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
16x by default. Accessible through goatsystemsettings.ini
Anti-aliasing (AA)
Up to 8x MSAA. Anti-aliasing not available on Linux.
Vertical sync (Vsync)
60 FPS
120+ FPS
62 FPS default cap; see High frame rate.

High frame rate[edit]

Change FPS cap[1]
  1. Go to the configuration files location.
  2. Open BaseEngine.ini.
  3. Change MaxSmoothedFrameRate= to the frame rate cap you want.
  4. Save your changes.

Input settings[edit]

In-game key map settings.
In-game key map settings.
Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only.
Full controller support
The start screen prompt must be answered with controller input in order to navigate the menus with a gamepad.
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Music, sound and voice.
Surround sound
5.1
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
There are some translation errors
Russian
Spanish
Turkish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
4 Split-screen.
LAN play
Online play

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
OpenGL 2.0 OS X and Linux only.
Shader Model support 3
64-bit executable
Some mods require 64-bit executable, which can be manually copied from Development Kit.[2]

Middleware[edit]

Middleware Notes
Physics PhysX
Interface Scaleform

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista 7, 8
Processor (CPU) Dual Core 2.0 GHz Quad Core 2.0 GHz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 9.0c compatible
Shader model 3.0 support
512 MB of VRAM
Sound (audio device) DirectX 9.0c compatible, 16-bit
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7 10.8
Processor (CPU) Intel Core i5 1.3 GHz Intel Core i5 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Intel HD Graphics 4000
Dual Core 2.0 GHz
256 MB of VRAM
Shader model 3.0 support
Intel HD Graphics 5000
512 MB of VRAM
Other 2013 models or better
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04 LTS
Processor (CPU) Dual Core 2.0 GHz Quad Core 2.0 GHz
System memory (RAM) 4 GB 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM
Shader model 3.0 support
512 MB of VRAM
Other Nvidia/AMD drivers are recommended

References