Command & Conquer: Red Alert 3

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Command & Conquer: Red Alert 3
Command & Conquer: Red Alert 3 cover
Developers
EA Los Angeles
Publishers
Electronic Arts
Engines
SAGE 2.0
Release dates
Windows October 28, 2008
macOS (OS X) March 24, 2009
Command & Conquer
Command & Conquer 1995
Command & Conquer: Red Alert 1996
Command & Conquer: Tiberian Sun 1999
Command & Conquer: Red Alert 2 2000
Command & Conquer: Renegade 2002
Command & Conquer: Generals 2003
Command & Conquer 3: Tiberium Wars 2007
Command & Conquer: Red Alert 3 2008
Command & Conquer: Red Alert 3 - Uprising 2009
Command & Conquer 4: Tiberian Twilight 2010

Key points

Small but dedicated community.
Frame rate is capped at 30 FPS.
GameSpy online server browser deactivated on June 30, 2014 due to GameSpy services being shut down.[1]

General information

C&C:Online - fan-hosted multiplayer server replacement
EA's Official Command & Conquer site
Official Forums for game series
Command & Conquer Wiki - A wiki for everything Command & Conquer-related
Steam Community Discussions
Steam Users' Forums for game series

Availability[edit]

Source DRM Notes Keys OS
Retail Can be redeemed on Origin through the client.
Origin
Origin Bundled with other games in the franchise up to Tiberian Twilight.
Steam

Essential improvements[edit]

Command & Conquer Ultimate Collection Fixed Launchers (Origin)[edit]

An unofficial patch that provides a slight enhancement to the default launchers provided with the Command & Conquer: The Ultimate Collection version (fixes registry entries and allows command line arguments to function properly).

It can be downloaded from the developer's site.

Mods[edit]

Red Alert 3 Paradox:

An expansion/overhaul mod, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, Order of the Talon and Electrical Protectorate.

The Red Alert:

The original Red Alert recreated in the SAGE 2.0 engine

Red Alert 3: Shock Therapy:

A partial mod conversion of Command & Conquer: Red Alert 3. This mod tries to fix, improve and add content which vanilla Red Alert 3 missed, forgot, or unable to do.

Which ranges from:

  • Missing features from older RA titles
  • Graphical improvements
  • Sound and particle effects
  • Balance changes
  • Addition of new/campaign only units.

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\Red Alert 3\Profiles\<user-id>\
macOS (OS X)

Save game data location[edit]

System Location
Windows %USERPROFILE%\Saved Games\Red Alert 3\
macOS (OS X)

Save game cloud syncing[edit]

System Native Notes
Origin
Only available through The Ultimate Collection version
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.
Graphics option Option WSGF Notes
Widescreen resolution
For unlisted resolutions see Widescreen resolution.
Multi-monitor
Position affects gameplay. Disable non-primary displays to fix black screen on startup.
Ultra-widescreen
4K Ultra HD
Not supported by engine.
Field of view (FOV)
Use Flawless Widescreen.
Windowed
Use -win parameter.
Borderless fullscreen windowed
Use Borderless Gaming.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
Frame rate is capped at 30 FPS.
120+ FPS

Widescreen resolution[edit]

Set resolution[citation needed]
  1. Go to %APPDATA%\Red Alert 3\Profiles\<user-id>\
  2. Open options.ini.
  3. Change Resolution 800 600 to your desired resolution.

Input settings[edit]

In-game key map settings.
In-game key map settings.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio options Native Notes
Separate volume controls
Surround sound
Only supports Stereo audio.
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio CC Notes
English
Czech
French
German
Hungarian
Italian
Polish
Russian
Spanish

Network[edit]

In-game network settings.
In-game network settings.

Multiplayer types

Type Native Players Notes
LAN play
6 Versus
Skirmish vs. AI only; campaign co-op requires online.
Online play
6 Versus, Co-op
Official servers have been shut down. Possible with CNC online.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP (outbound) 80, 3783, 4321, 6660-6669, 28900, 29900, 29901
UDP (outbound) 6515, 6500, 13139, 27900

Issues fixed[edit]

Game does not start (Origin, The Ultimate Collection)[edit]

Disable Origin In Game[citation needed]
  1. Select the My Games tab in Origin.
  2. Right-click Red Alert 3/Uprising and select "Game Properties".
  3. Check the "Disable Origin in Game for this game" option.
  4. Click OK and launch the game.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
OpenGL Unknown OS X only.
Shader Model support 3
64-bit executable

Middleware[edit]

Middleware Notes
Multiplayer GameSpy

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP Vista
Processor (CPU) AMD Athlon XP 2200+
Intel Pentium IV 2.2 GHz
AMD Athlon XP 2800+
Intel Pentium IV 2.6 GHz
System memory (RAM) 1 GB 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) ATI Radeon X1800
Nvidia GeForce 6800
DirectX 9.0c compatible

References

  1. EA Service Updates