OpenRA

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Although this game has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
OpenRA
OpenRA cover
Developers
OpenRA developers
Release dates
Windows 2010
macOS (OS X) 2010
Linux 2010
OpenRA guide at StrategyWiki
OpenRA at Wikipedia

Key points

Open Source re-imagination of Command & Conquer, Red Alert and Dune 2000.
Not a direct clone. Took inspiration from later titles such as Red Alert 2 and Generals
Cross platform multiplayer on Windows, OS X and Linux
Actively maintained by the community and designed with modding in mind.
Doesn't run on legacy hardware[1]

General information

Official Website
GitHub repository

Availability[edit]

Source DRM Notes Keys OS
Developer website
DRM-free
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
The game relies on the graphical assets of the original games and will prompt you at first start on entering the original discs or download a minimal asset pack from community maintained mirrors.[2]

Game data[edit]

Configuration file, custom map and game asset location[edit]

System Location
Windows %USERPROFILE%\Documents\OpenRA\
macOS (OS X) ~/Library/Application Support/OpenRA/
Linux ~/.openra/
This game does not follow the XDG Base Directory Specification on Linux. [3]

Video settings[edit]

Display settings
Display settings
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Called Fullscreen, Fullscreen (legacy) is Exclusive fullscreen
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
Frame limiter enabled by default.
120+ FPS
Can be set in-game or in settings.yaml.

Input settings[edit]

Input settings
Input settings
Keyboard and mouse Native Notes
Remapping
Can be changed in-game or in settings.yaml[4]
Mouse acceleration
Mouse sensitivity
Check Use Hardware Cursors in-game for enhanced mouse responsiveness
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Community supplied profiles for the Steam controller exist.[5]

Audio settings[edit]

Audio settings
Audio settings
Audio options Native Notes
Separate volume controls
Can be changed in-game or in settings.yaml.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Localized discs require manual installation;[2] UI translation support still incomplete[6]

Network[edit]

Advanced settings
Advanced settings
Network settings
Network settings

Multiplayer types

Type Native Notes
LAN play
since version 20171014[7]
Online play
Allows public games via the OpenRA master server

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP (outbound) 1234
This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Ports used internally and externally is configurable in-game when hosting a game and in settings.yaml.

Issues fixed[edit]

For the list of common issues visit the FAQ section of the wiki

Other information[edit]

API[edit]

Technical specs Supported Notes
OpenGL 2.1
Shader Model support 2.0
64-bit executable
TBD[9][10]

Middleware[edit]

Middleware Notes
Audio OpenAL

System requirements[edit]

Windows
Minimum
Operating system (OS) Vista, 7, 8
Processor (CPU)
System memory (RAM) 512 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce FX 5200
ATI Radeon 9500
Intel GMA X3100
Shader model 2.0 support
Other NET Framework 4.5[11]
The Intel drivers that are bundled with Windows ("Vendor: Microsoft Corporation") do not include any OpenGL support and therefore won't work.
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU)
System memory (RAM) 1 GB
Hard disk drive (HDD) 50 MB
Video card (GPU) Nvidia GeForce FX 5200
ATI Radeon 9500
Intel GMA X3100
Shader model 2.0 support
Other Mono 3.2[11]
Linux
Minimum
Operating system (OS) Ubuntu 14.04, openSUSE 13.1
Processor (CPU)
System memory (RAM) 1 GB
Hard disk drive (HDD) 50 MB
Video card (GPU) Nvidia GeForce FX 5200
ATI Radeon 9500
Intel GMA X3100
Shader model 2.0 support
Other Mono 3.2
The Open Source Intel Mesa drivers offer more OpenGL features than their Windows counterparts which is why older graphics card will work.

References

  1. FAQ · OpenRA/OpenRA Wiki - last accessed on 2016-5-10
  2. 2.0 2.1 Game Content · OpenRA/OpenRA Wiki - last accessed on 2016-5-10
  3. Split mod vs user content directories · Issue #10374 · OpenRA/OpenRA - last accessed on 2016-10-19
  4. Hotkeys · OpenRA/OpenRA Wiki - last accessed on 2016-5-10
  5. OpenRA Steam controller mapping
  6. GitHub: Translation support
  7. Release 20171014
  8. https://github.com/OpenRA/OpenRA/issues/2265
  9. Switch to 64-bit executables?
  10. Move macOS builds to 64 bit.
  11. 11.0 11.1 https://github.com/OpenRA/OpenRA/wiki/Requirements