BlackSite: Area 51

From PCGamingWiki, the wiki about fixing PC games
BlackSite: Area 51
BlackSite: Area 51 cover
Developers
Midway Studios Austin
Publishers
Midway Games
Engines
Unreal Engine 3
Release dates
Windows November 12, 2007
BlackSite: Area 51 at Wikipedia
Area 51
Area 51 (2005) 2005
BlackSite: Area 51 2007

Key points

Game was released as BlackSite outside the U.S.

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM DRM
Windows
This game is not available digitally.

Essential improvements[edit]

Patches[edit]

Install the latest patch (v1.2).

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Midway\Blacksite\Config\
Screen.ini only contains screen resolution and option to start in window or fullscreen mode. Other settings are encrypted inside other files.

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Midway\Blacksite\

Video settings[edit]

Video settings.
Video settings.
Post-processing enabled(up) and disabled(down).
Post-processing enabled(up) and disabled(down).
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
See the WSGF entry.
Windowed
Borderless fullscreen windowed
Run in windowed mode and use Borderless Gaming.
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
Available in the options menu, but doesn't do anything. Force in the graphics card control panel.
Vertical sync (Vsync)
Game can be played in windowed mode which enables double buffering in modern Windows and prevents screen tearing, but the framerate won't be capped.[1]
60 FPS
120+ FPS
No frame rate or refresh rate cap.

Post-processing effects[edit]

Motion blur, light bloom and color correction can be disabled by deleting or renaming an external file.
Disabling post-processing[1]
  1. Go to <path-to-game>\A52Game\CookedPC
  2. Delete or rename the file a52postfx.xxx

Input settings[edit]

Input settings and key mappings.
Input settings and key mappings.

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Music, sound effects and dialogue
Surround sound
5.1
Subtitles
Closed captions
Mute on focus lost

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
64-bit executable

Middleware[edit]

Middleware Notes
Physics Havok
Audio FMOD
Cutscenes Bink Video

Issues unresolved[edit]

Dynamic shadow rendering bug.
Dynamic shadow rendering bug.
Dynamic shadows enabled(up) and disabled(down).
Dynamic shadows enabled(up) and disabled(down).

Dynamic shadow rendering bug[edit]

Dynamic shadows of certain characters and objects are rendered incorrectly.
Turning off dynamic shadows in video settings isn't an improvement, because it also turns off light in outdoor areas.

Game freezes when changing video settings[edit]

It can sometimes happen that the game freezes when changing dynamic light, anti-aliasing or filtering mode in the video settings menu.
Delete the settings file[1]
  1. Go to %LOCALAPPDATA%\Midway\Blacksite
  2. Delete the file settings.dat
  3. Next time the game is launched it will create a new file with default settings. Change the settings in the options menu.

System requirements[edit]

Windows
Minimum
Operating system (OS) XP, Vista
Processor (CPU) Intel Pentium IV 3.0 GHz
AMD Athlon 64 4000+
System memory (RAM) 1 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) 256 MB of VRAM
DirectX 9 compatible
Shader model 3.0 support

References

  1. 1.0 1.1 1.2 Verified by User:Antrad on November 28, 2017