Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Adaca

From PCGamingWiki, the wiki about fixing PC games
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Adaca
Adaca cover
Developers
Siris Pendrake
Engines
Unreal Engine 4[Note 1]
Release dates
Windows July 26, 2022
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Open world
Art styles Stylized
Themes Sci-fi
Adaca on HowLongToBeat
Adaca on IGDB
Adaca on MobyGames

ADACA is a singleplayer sci-fi FPS developed by Siris Pendrake with two independent campaigns that take inspiration from the Half-Life and S.T.A.L.K.E.R. series.

The game's development started in early Spring of 2020. Builds of the game were made available for free on Itch.io until September 16 2021, when the game entered a paid early access period. On July 26, 2022, ADACA left early access and launched on Steam. On February 27, 2024, the third and final episode of one of the campaigns was released.

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\ADACA\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1765780/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\ADACA\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1765780/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Music and sound effects
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
While there is a 32-bit executable in the game files as of March 13, 2023, it will just display an error message before exiting.

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 8.1
Processor (CPU) 2.3 GHz quad-core
System memory (RAM) 4 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) 2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.27[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Williamjcm on 2023-03-13