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Difference between revisions of "World War II Combat: Road to Berlin"

From PCGamingWiki, the wiki about fixing PC games
m
 
(7 intermediate revisions by one other user not shown)
Line 25: Line 25:
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 +
|official site= https://web.archive.org/web/20060717125659/http://www.groovegames.com/Games/WWIIcombat/index.php
 +
|hltb        = 22005
 +
|igdb        = world-war-ii-combat-road-to-berlin
 
|mobygames    = world-war-ii-combat-road-to-berlin
 
|mobygames    = world-war-ii-combat-road-to-berlin
 
|wikipedia    = World_War_II_Combat:_Road_to_Berlin
 
|wikipedia    = World_War_II_Combat:_Road_to_Berlin
Line 30: Line 33:
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
 
'''Key points'''
 
{{ii}} Retrofitted by City Interactive as '''Battlestrike: Secret Weapons''' (in Europe) and '''Rajd na Berlin: Tajna Broń III Rzeszy''' (in Poland).
 
  
 
{{Introduction
 
{{Introduction
 
|introduction      =  
 
|introduction      =  
  
|release history  =  
+
|release history  = It was retrofitted by City Interactive as '''Battlestrike: Secret Weapons''' (in Europe) and '''Rajd na Berlin: Tajna Broń III Rzeszy''' (in Poland).
  
 
|current state    =  
 
|current state    =  
 
}}
 
}}
 +
 +
'''General information'''
 +
{{mm}} [https://web.archive.org/web/20060717125659/http://www.groovegames.com/Games/WWIIcombat/index.php Official site] - retrieved with Wayback machine from July 17, 2006.
  
 
==Availability==
 
==Availability==
Line 46: Line 49:
 
{{Availability/row| Retail |  | Disc | Simple disc check. |  | Windows }}
 
{{Availability/row| Retail |  | Disc | Simple disc check. |  | Windows }}
 
}}
 
}}
{{ii}} This game is not available digitally.
 
  
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-09}}</ref>|fix=
 
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-09}}</ref>|fix=
# Go to <code>{{p|game}}/Movies</code>.
+
# Go to {{folder|{{p|game}}/Movies/}}.
 
# Delete or rename {{file|attract.wmv}}, {{file|direct_action_games.wmv}}, {{file|ESRB_online.wmv}}, {{file|groove.wmv}} and {{file|Title.wmv}}.
 
# Delete or rename {{file|attract.wmv}}, {{file|direct_action_games.wmv}}, {{file|ESRB_online.wmv}}, {{file|groove.wmv}} and {{file|Title.wmv}}.
 
}}
 
}}
Line 66: Line 68:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}
+
{{Game data/saves|Windows|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}
 
}}
 
}}
  
Line 95: Line 97:
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =
 
|antialiasing notes        =
|upscaling                  =  
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
Line 119: Line 121:
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Berlin.ini]]}}.
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.
 
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution.
 
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution.
Line 144: Line 146:
 
{{Fixbox|description=Edit ini files|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini files|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|User.ini]]}} and {{file|{{P|uid}}.ini}} (Username is inside {{folder|Profiles}} folder).
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.
# Define FoV in following lines:
+
# Change the following lines to the desired values:
 
<pre>
 
<pre>
 
DesiredFOV=85.000000
 
DesiredFOV=85.000000
Line 158: Line 160:
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Berlin.ini]]}}.
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.
 
# Find the section <code>[WinDrv.WindowsClient]</code>.  
 
# Find the section <code>[WinDrv.WindowsClient]</code>.  
 
# In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width.
 
# In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width.
Line 177: Line 179:
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Berlin.ini]]}}.
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.
 
# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16).
 
# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16).
 
}}
 
}}
Line 184: Line 186:
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Berlin.ini]]}}.
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.
 
# Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>.
 
# Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>.
 +
 +
'''Notes'''
 +
{{ii}} Vsync is broken on Windows versions above 7. See [[#Game's Vsync doesn't work on Windows 8/8.1/10/11|Game's Vsync doesn't work on Windows 8/8.1/10/11]] for a fix.
 
}}
 
}}
  
Line 205: Line 210:
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = hackable
 
|controller support        = hackable
|controller support notes  = Set <code>UseJoystick=True</code> in {{file|[[#Game data|Berlin.ini]]}} under <code>[WinDrv.WindowsClient]</code>.
+
|controller support notes  = Set <code>UseJoystick=True</code> in {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}} under <code>[WinDrv.WindowsClient]</code>.
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = hackable
 
|controller remap          = hackable
|controller remap notes    = Edit in {{file|[[#Game data|User.ini]]}}.
+
|controller remap notes    = Edit in {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.
 
|controller sensitivity    = hackable
 
|controller sensitivity    = hackable
|controller sensitivity notes= Edit in {{file|[[#Game data|User.ini]]}}.
+
|controller sensitivity notes= Edit in {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.
 
|invert controller y-axis  = hackable
 
|invert controller y-axis  = hackable
|invert controller y-axis notes= Edit in {{file|[[#Game data|User.ini]]}}.
+
|invert controller y-axis notes= Edit in {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
Line 257: Line 262:
 
{{Fixbox|description=Edit ini files<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini files<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|User.ini]]}} and {{file|{{P|uid}}.ini}} (Username is inside {{folder|Profiles}} folder).
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.
 
# Change the line <code>MouseAccelThreshold=</code> to <code>0</code>.
 
# Change the line <code>MouseAccelThreshold=</code> to <code>0</code>.
  
 
'''Notes'''
 
'''Notes'''
{{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.
+
{{ii}} '''[Engine.PlayerInput]''' entries are created upon inverting mouse y-axis or adjusting sensitivity.
 
}}
 
}}
  
 
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
 
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
{{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.
+
{{ii}} '''[Engine.PlayerInput]''' entries are created upon inverting mouse y-axis or adjusting sensitivity.
 
{{Fixbox|description=Set custom sensitivity in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-23}}</ref>|fix=
 
{{Fixbox|description=Set custom sensitivity in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-23}}</ref>|fix=
 
# While in game, open the console with {{key|~}}.
 
# While in game, open the console with {{key|~}}.
Line 272: Line 277:
  
 
{{Fixbox|description=Edit ini files<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini files<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
# Open {{file|[[#Game data|User.ini]]}} and {{file|{{P|uid}}.ini}} (Username is inside {{folder|Profiles}} folder).
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.
 
# Change the line <code>MouseSensitivity=</code> to the desired value.
 
# Change the line <code>MouseSensitivity=</code> to the desired value.
 
}}
 
}}
Line 278: Line 283:
 
===Jerky/Uneven mouse movement===
 
===Jerky/Uneven mouse movement===
 
{{Fixbox|description=Edit ini files|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini files|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
# Launch the game at least once then close it.
+
<ol>
# Open {{file|[[#Game data|User.ini]]}} and {{file|{{P|uid}}.ini}} (Username is inside {{folder|Profiles}} folder).
+
<li>Launch the game at least once then close it.</li>
# Go to the following lines and change <code>6</code> to <code>0.1</code>:<br><pre><nowiki>MouseX=Count bXAxis | Axis aMouseX Speed=6</nowiki></pre><pre><nowiki>MouseY=Count bYAxis | Axis aMouseY Speed=6</nowiki></pre>
+
<li>Open {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.</li>
# Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to:
+
<li>Go to the following lines and change <code>6</code> to <code>0.1</code>:</li>
#* {{code|0.008}} for 125Hz polling rate
+
<pre>
#* {{code|0.002}} for 500Hz polling rate
+
MouseX=Count bXAxis | Axis aMouseX Speed=6
#* {{code|0.001}} for 1000Hz polling rate
+
MouseY=Count bYAxis | Axis aMouseY Speed=6
# Change the line <code>MouseSensitivity=</code> to <code>50</code> in {{file|[[#Game data|User.ini]]}} (more or less, if needed to adjust).
+
</pre>
# Open {{file|[[#Game data|Berlin.ini]]}}.
+
<li>Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to:</li>
# Go to the <code><nowiki>[D3DDrv.D3DRenderDevice]</nowiki></code> section and change <code>ReduceMouseLag=</code> to False.
+
<ul>
 +
<li>{{code|0.008}} for 125 Hz polling rate</li>
 +
<li>{{code|0.004}} for 250 Hz polling rate</li>
 +
<li>{{code|0.002}} for 500 Hz polling rate</li>
 +
<li>{{code|0.001}} for 1000 Hz polling rate</li>
 +
</ul>
 +
<li>Change the line <code>MouseSensitivity=</code> to <code>50</code> (more or less, if needed to adjust).</li>
 +
<li>Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.</li>
 +
<li>Go to the <code>[D3DDrv.D3DRenderDevice]</code> section and change <code>ReduceMouseLag=</code> to False.</li>
 +
</ol>
  
 
'''Notes'''
 
'''Notes'''
Line 318: Line 332:
 
{{Fixbox|description=Restore surround sound<ref>{{Refcheck|user=AlphaYellow|date=2023-06-06}}</ref>|fix=
 
{{Fixbox|description=Restore surround sound<ref>{{Refcheck|user=AlphaYellow|date=2023-06-06}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Berlin.ini]]}}.
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.
 
# Set <code>Use3DSound=True</code> and <code>UseDefaultDriver=False</code>, and save.
 
# Set <code>Use3DSound=True</code> and <code>UseDefaultDriver=False</code>, and save.
 
}}
 
}}
Line 368: Line 382:
 
==Issues fixed==
 
==Issues fixed==
 
===Game's Vsync doesn't work on Windows 8/8.1/10/11===
 
===Game's Vsync doesn't work on Windows 8/8.1/10/11===
{{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].}}
+
{{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-02-01}}</ref>}}
  
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
+
{{Fixbox|description=Use crosire's d3d8to9 wrapper|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-02-01}}</ref>|fix=
 
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 
# Place it in {{folder|{{p|game}}\System}}.
 
# Place it in {{folder|{{p|game}}\System}}.
Line 376: Line 390:
  
 
===Poor performance on Windows 8/8.1/10/11===
 
===Poor performance on Windows 8/8.1/10/11===
{{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].}}
+
{{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-02-01}}</ref>}}
  
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
+
{{Fixbox|description=Use crosire's d3d8to9 wrapper|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-02-01}}</ref>|fix=
 
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 
# Place it in {{folder|{{p|game}}\System}}.
 
# Place it in {{folder|{{p|game}}\System}}.
Line 384: Line 398:
  
 
===Run the game at screen refresh rate===
 
===Run the game at screen refresh rate===
{{--}} Maximum selectable refresh rate is 60&nbsp;Hz. This does not limit FPS, but may set your monitor's refresh rate to 100&nbsp;Hz, which may result in screen tearing on a 120&nbsp;Hz or 144&nbsp;Hz monitor.
+
{{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
  
 
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Berlin.ini]]}}.
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.
 
# Find the line <code>DesiredRefreshRate=60</code>.
 
# Find the line <code>DesiredRefreshRate=60</code>.
# Change the value to set your monitor's refresh rate. For example, 120 or 144.
+
# Change the value to set the monitor's refresh rate. For example, 120 or 144.
  
 
'''Notes'''
 
'''Notes'''
Line 400: Line 414:
 
{{API
 
{{API
 
|direct3d versions      = 8
 
|direct3d versions      = 8
|direct3d notes        =  
+
|direct3d notes        = Despite the official system requirements, the game uses Direct3D 8 for rendering.<ref>{{Refcheck|user=AlphaYellow|date=2024-02-01}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 456: Line 470:
  
 
|minOS    = 98, ME, 2000, XP
 
|minOS    = 98, ME, 2000, XP
|minCPU  = Intel Pentium III 1 GHz
+
|minCPU  = Intel Pentium III 1.0 GHz
 
|minRAM  = 256 MB
 
|minRAM  = 256 MB
 
|minHD    = 1 GB
 
|minHD    = 1 GB
|minGPU  = Nvidia GeForce 2
 
|minGPU2  = ATI Radeon 7200
 
 
|minVRAM  = 64 MB
 
|minVRAM  = 64 MB
|minaudio = 16-bit DirectX 9.0 compatible
+
|minGPU  = Nvidia GeForce 2 series
 +
|minGPU2  = AMD Radeon 7200 series
 +
|minDX    = 9
 +
|minaudio = 16-bit<br>DirectX 9 compatible
 +
|minother = Keyboard & Mouse<br>56 Kbps modem or faster for online play
  
|recCPU  =
+
|recOS    = XP
|recRAM  =
+
|recCPU  = Intel Pentium III 1.2 GHz
|recVRAM  =  
+
|recRAM  = 512 MB
 +
|recVRAM  = 128 MB
 +
|recHD    = 1 GB
 +
|recDX    = 9
 +
|recGPU  = Nvidia GeForce FX series
 +
|recGPU2  = AMD Radeon 9000 series
 +
|recaudio = 16-bit<br>DirectX 9 compatible
 +
|recother = Keyboard & Mouse<br>Broadband connection for online play
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 18:26, 6 April 2024

World War II Combat: Road to Berlin
World War II Combat: Road to Berlin cover
Developers
Direct Action Games
Publishers
Groove Games
Poland City Interactive
Russia 1C Company
Engines
Unreal Engine 2
Release dates
Windows January 24, 2006
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Europe, Historical, World War II
Series World War II (Groove Games series), Battlestrike
World War II Combat: Road to Berlin on HowLongToBeat
World War II Combat: Road to Berlin on IGDB
World War II Combat: Road to Berlin on MobyGames
World War II Combat: Road to Berlin on Wikipedia
World War II (Groove Games series)
World War II: Sniper - Call to Victory 2004
World War II Combat: Road to Berlin 2006
World War II Combat: Iwo Jima 2006

Warnings

GameSpy online services have been shut down (see Network for solutions).

World War II Combat: Road to Berlin is a singleplayer and multiplayer first-person action, FPS and shooter game in the World War II (Groove Games series) and Battlestrike series.

It was retrofitted by City Interactive as Battlestrike: Secret Weapons (in Europe) and Rajd na Berlin: Tajna Broń III Rzeszy (in Poland).

General information

Official site - retrieved with Wayback machine from July 17, 2006.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows

Essential improvements

Skip intro videos

Instructions[1]
  1. Go to <path-to-game>/Movies/.
  2. Delete or rename attract.wmv, direct_action_games.wmv, ESRB_online.wmv, groove.wmv and Title.wmv.

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Groove Games\Berlin\*.ini
%APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini
Berlin.ini contains general settings.
User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.
<user-id>.ini contains profile settings.

Save game data location

System Location
Windows %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini

Video

Video Settings.
Video Settings.

Widescreen resolution

Custom resolutions can be set manually. Note that in the first two options, the image is Vert-, and FOV should be increased to compensate for it.
Set custom resolution in-game[2]
  1. While in game, open the console with ~.
  2. Enter setres XXXXxYYYY (for example setres 1920x1080).
Edit ini file[3]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  3. Go to the [WinDrv.WindowsClient] section.
  4. Set FullscreenViewportX and FullscreenViewportY to the desired resolution.

Notes

Some menu elements become cropped.
Use the Widescreen Fix[4]

Notes

Weapon and camera FOV are fixed both during gameplay and in-engine cutscenes.
Menu elements are no longer cropped.
HUD and menus are stretched.

Field of view (FOV)

In both options, only the camera FOV is affected, not the weapon FOV.
Set default FOV in-game[5]
  1. While in game, open the console with ~.
  2. Type fov x, where x is the desired FOV.
Edit ini files[6]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
  3. Change the following lines to the desired values:
DesiredFOV=85.000000
DefaultFOV=85.000000

Notes

Game could start to randomly reset those values. If so, edit those values in <path-to-game>\System\DefUser.ini too.

Windowed

Edit ini file[7]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  3. Find the section [WinDrv.WindowsClient].
  4. In that section, find an entry WindowedViewportX= and set its value to your desired window width.
  5. In that section, find an entry WindowedViewportY= and set its value to your desired window height.
  6. Set StartupFullscreen= to False to start the game in windowed mode.

Borderless fullscreen windowed

Use SRWE[8]
  1. Start the game in a window.
  2. Download and run SRWE.
  3. Attach the game process.
  4. Enable Remove borders.
  5. Enable Fake fullscreen.

Anisotropic filtering (AF)

Edit ini file[9]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  3. Change the line LevelOfAnisotropy=1 to any value desired (between 1 and 16).

Vertical sync (Vsync)

Edit ini file[10]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  3. Change the line UseVSync=False to UseVSync=True.

Notes

Vsync is broken on Windows versions above 7. See Game's Vsync doesn't work on Windows 8/8.1/10/11 for a fix.

Input

Control Settings (1)
Control Settings (1)
Control Settings (2)
Control Settings (2)

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Enabled by default, see Mouse acceleration to disable it.
Mouse sensitivity
Max of 10. For higher, see Mouse sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Set UseJoystick=True in %APPDATA%\Groove Games\Berlin\Berlin.ini under [WinDrv.WindowsClient].
Full controller support
Controller remapping
Edit in %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
Controller sensitivity
Edit in %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
Controller Y-axis inversion
Edit in %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Mouse acceleration

Edit ini files[11]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
  3. Change the line MouseAccelThreshold= to 0.

Notes

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.

Mouse sensitivity

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.
Set custom sensitivity in-game[12]
  1. While in game, open the console with ~.
  2. Enter setsensitivity x (for example setsensitivity 5).
Edit ini files[13]
  1. Open %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
  2. Change the line MouseSensitivity= to the desired value.

Jerky/Uneven mouse movement

Edit ini files[14]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
  3. Go to the following lines and change 6 to 0.1:
  4. MouseX=Count bXAxis | Axis aMouseX Speed=6
    MouseY=Count bYAxis | Axis aMouseY Speed=6
    
  5. Change the line MouseSmoothingMode= to 1 and MouseSamplingTime= to:
    • 0.008 for 125 Hz polling rate
    • 0.004 for 250 Hz polling rate
    • 0.002 for 500 Hz polling rate
    • 0.001 for 1000 Hz polling rate
  6. Change the line MouseSensitivity= to 50 (more or less, if needed to adjust).
  7. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  8. Go to the [D3DDrv.D3DRenderDevice] section and change ReduceMouseLag= to False.

Notes

Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow.

Audio

Audio Settings.
Audio Settings.

Audio feature State Notes
Separate volume controls
Music, Effects.
Surround sound
Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3.
Royalty free audio

Surround sound

By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[15]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  3. Set Use3DSound=True and UseDefaultDriver=False, and save.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
16
Online play
16 GameSpy services have been shut down;[16] see GameSpy for workarounds.

Connection types

Type Native Notes
Dedicated
Self-hosting
Direct IP

Issues fixed

Game's Vsync doesn't work on Windows 8/8.1/10/11

Use dgVoodoo 2[17]
Use crosire's d3d8to9 wrapper[18]
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System.

Poor performance on Windows 8/8.1/10/11

Use dgVoodoo 2[19]
Use crosire's d3d8to9 wrapper[20]
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System.

Run the game at screen refresh rate

Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
Edit ini file[21]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  3. Find the line DesiredRefreshRate=60.
  4. Change the value to set the monitor's refresh rate. For example, 120 or 144.

Notes

Modifying any video options will undo the custom refresh rate.

Other information

API

Technical specs Supported Notes
Direct3D 8 Despite the official system requirements, the game uses Direct3D 8 for rendering.[22]
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL
Multiplayer GameSpy
Anti-cheat PunkBuster

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce 2 series
AMD Radeon 7200 series
64 MB of VRAM
DirectX 9 compatible
Sound (audio device) 16-bit
DirectX 9 compatible
Other Keyboard & Mouse
56 Kbps modem or faster for online play


References

  1. Verified by User:AlphaYellow on 2023-06-09
  2. Verified by User:AlphaYellow on 2023-09-30
  3. Verified by User:AlphaYellow on 2023-06-05
  4. Verified by User:AlphaYellow on 2023-07-15
  5. Verified by User:AlphaYellow on 2023-09-30
  6. Verified by User:AlphaYellow on 2023-06-05
  7. Verified by User:AlphaYellow on 2023-06-05
  8. Verified by User:AlphaYellow on 2023-07-24
  9. Verified by User:AlphaYellow on 2023-06-05
  10. Verified by User:AlphaYellow on 2023-06-05
  11. Verified by User:AlphaYellow on 2023-06-05
  12. Verified by User:AlphaYellow on 2023-07-23
  13. Verified by User:AlphaYellow on 2023-06-05
  14. Verified by User:AlphaYellow on 2023-06-05
  15. Verified by User:AlphaYellow on 2023-06-06
  16. Pricing | GameSpy Technology
  17. Verified by User:AlphaYellow on 2024-02-01
  18. Verified by User:AlphaYellow on 2024-02-01
  19. Verified by User:AlphaYellow on 2024-02-01
  20. Verified by User:AlphaYellow on 2024-02-01
  21. Verified by User:AlphaYellow on 2023-06-05
  22. Verified by User:AlphaYellow on 2024-02-01