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Difference between revisions of "World War II Combat: Road to Berlin"

From PCGamingWiki, the wiki about fixing PC games
m
 
(45 intermediate revisions by 3 users not shown)
Line 2: Line 2:
 
|cover        = World War II Combat - Road to Berlin (PC Cover).png
 
|cover        = World War II Combat - Road to Berlin (PC Cover).png
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Zombie Studios|name=Direct Action Games}}
+
{{Infobox game/row/developer|Direct Action Games}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Groove Games}}
 
{{Infobox game/row/publisher|Groove Games}}
 +
{{Infobox game/row/publisher|City Interactive|Poland}}
 
{{Infobox game/row/publisher|1C Company|Russia}}
 
{{Infobox game/row/publisher|1C Company|Russia}}
 
|engines      =  
 
|engines      =  
Line 24: Line 25:
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 +
|official site= https://web.archive.org/web/20060717125659/http://www.groovegames.com/Games/WWIIcombat/index.php
 +
|hltb        = 22005
 +
|igdb        = world-war-ii-combat-road-to-berlin
 
|mobygames    = world-war-ii-combat-road-to-berlin
 
|mobygames    = world-war-ii-combat-road-to-berlin
 
|wikipedia    = World_War_II_Combat:_Road_to_Berlin
 
|wikipedia    = World_War_II_Combat:_Road_to_Berlin
Line 33: Line 37:
 
|introduction      =  
 
|introduction      =  
  
|release history  =  
+
|release history  = It was retrofitted by City Interactive as '''Battlestrike: Secret Weapons''' (in Europe) and '''Rajd na Berlin: Tajna Broń III Rzeszy''' (in Poland).
  
 
|current state    =  
 
|current state    =  
 
}}
 
}}
  
'''Key points'''
+
'''General information'''
{{--}} Suffers from poor performance on Windows 8/8.1/10/11, due to their bad DirectDraw emulation. See [[#Issues fixed|Issues fixed]].
+
{{mm}} [https://web.archive.org/web/20060717125659/http://www.groovegames.com/Games/WWIIcombat/index.php Official site] - retrieved with Wayback machine from July 17, 2006.
{{ii}} {{ii}} Retrofitted by City Interactive as '''Battlestrike: Secret Weapons''' (in Europe) and '''Rajd na Berlin: Tajna Broń III Rzeszy''' (in Poland).
 
  
 
==Availability==
 
==Availability==
Line 46: Line 49:
 
{{Availability/row| Retail |  | Disc | Simple disc check. |  | Windows }}
 
{{Availability/row| Retail |  | Disc | Simple disc check. |  | Windows }}
 
}}
 
}}
{{ii}} This game is not available digitally.
+
 
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-09}}</ref>|fix=
 +
# Go to {{folder|{{p|game}}/Movies/}}.
 +
# Delete or rename {{file|attract.wmv}}, {{file|direct_action_games.wmv}}, {{file|ESRB_online.wmv}}, {{file|groove.wmv}} and {{file|Title.wmv}}.
 +
}}
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|appdata}}\Groove Games\Berlin\*.ini}}
+
{{Game data/config|Windows|{{p|appdata}}\Groove Games\Berlin\*.ini|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}
 
}}
 
}}
 +
{{ii}} {{file|Berlin.ini}} contains general settings.
 +
{{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings.
 +
{{ii}} {{file|{{P|uid}}.ini}} contains profile settings.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
 +
{{Game data/saves|Windows|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}
 
}}
 
}}
  
 
==Video==
 
==Video==
 +
{{Image|WWII Combat Road to Berlin - Video Settings.png|Video Settings.}}
 
{{Video
 
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/world-war-ii-combat-road-berlin/en
 
|wsgf link                  = https://www.wsgf.org/dr/world-war-ii-combat-road-berlin/en
Line 67: Line 81:
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
 
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
 
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
+
|fov notes                  = 85° by default. See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            = Toggle with {{key|ALT|Enter}}. See [[#Windowed|Windowed]].
 
|windowed notes            = Toggle with {{key|ALT|Enter}}. See [[#Windowed|Windowed]].
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|anisotropic                = hackable
 
|anisotropic                = hackable
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
|antialiasing              = hackable
+
|antialiasing              = false
|antialiasing notes        = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].
+
|antialiasing notes        =
|upscaling                  =  
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
+
|vsync notes                = Off by default. To turn it on, see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]].
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 99: Line 113:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|description=Edit Berlin.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
+
{{ii}} Custom resolutions can be set manually. Note that in the first two options, the image is {{term|Vert-}}, and FOV should be increased to compensate for it.
 +
{{Fixbox|description=Set custom resolution in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-09-30}}</ref>|fix=
 +
# While in game, open the console with {{key|~}}.
 +
# Enter <code>setres XXXXxYYYY</code> (for example <code>setres 1920x1080</code>).
 +
}}
 +
 
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Go to the [[#Game data|configuration file(s) location]].
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.
 
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution.
 
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution.
  
 
'''Notes'''
 
'''Notes'''
{{--}} HUD is stretched.
 
 
{{--}} Some menu elements become cropped.
 
{{--}} Some menu elements become cropped.
{{--}} Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]].
+
}}
 +
 
 +
{{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/2699-world-war-ii-combat-road-to-berlin-widescreen-fix/ Widescreen Fix]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-15}}</ref>|fix=
 +
 
 +
'''Notes'''
 +
{{++}} Weapon and camera FOV are fixed both during gameplay and in-engine cutscenes.
 +
{{++}} Menu elements are no longer cropped.
 +
{{--}} HUD and menus are stretched.
 
}}
 
}}
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|description=Edit User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
+
{{--}} In both options, only the camera FOV is affected, not the weapon FOV.
 +
{{Fixbox|description=Set default FOV in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-09-30}}</ref>|fix=
 +
# While in game, open the console with {{key|~}}.
 +
# Type <code>fov x</code>, where <code>x</code> is the desired FOV.
 +
}}
 +
 
 +
{{Fixbox|description=Edit ini files|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Go to the [[#Game data|configuration file(s) location]].
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.
# Open {{file|User.ini}} and {{file|{{P|uid}}}}.ini (Username is inside {{folder|Profiles}} folder).
+
# Change the following lines to the desired values:
# Define FoV in following lines:
 
 
<pre>
 
<pre>
 
DesiredFOV=85.000000
 
DesiredFOV=85.000000
Line 123: Line 154:
  
 
'''Notes'''
 
'''Notes'''
{{ii}} To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use {{code|106}}. At 21:9 resolutions, use {{code|121}}.
 
 
{{--}} Game could start to randomly reset those values. If so, edit those values in {{file|{{p|game}}\System\DefUser.ini}} too.
 
{{--}} Game could start to randomly reset those values. If so, edit those values in {{file|{{p|game}}\System\DefUser.ini}} too.
{{--}} Weapon FOV stays the same.
 
 
}}
 
}}
  
 
===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
{{Fixbox|description=Modify window size and set to start as Windowed|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
+
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Go to the [[#Game data|configuration file(s) location]].
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.
# Open {{file|Berlin.ini}}
 
 
# Find the section <code>[WinDrv.WindowsClient]</code>.  
 
# Find the section <code>[WinDrv.WindowsClient]</code>.  
 
# In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width.
 
# In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width.
 
# In that section, find an entry <code>WindowedViewportY=</code> and set its value to your desired window height.
 
# In that section, find an entry <code>WindowedViewportY=</code> and set its value to your desired window height.
 
# Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode.  
 
# Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode.  
 +
}}
 +
 +
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 +
{{Fixbox|description=Use SRWE|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-24}}</ref>|fix=
 +
# Start the game in a window.
 +
# Download and run [https://github.com/dtgDTGdtg/SRWE/releases SRWE].
 +
# Attach the game process.
 +
# Enable '''Remove borders'''.
 +
# Enable '''Fake fullscreen'''.
 
}}
 
}}
  
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
{{Fixbox|description=Edit Berlin.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
+
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Go to the [[#Game data|configuration file(s) location]].
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.
 
# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16).
 
# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16).
}}
 
 
{{Fixbox|description=Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
 
}}
 
}}
  
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
{{Fixbox|description=Edit Berlin.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
+
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Go to the [[#Game data|configuration file(s) location]].
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.
 
# Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>.
 
# Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>.
}}
 
  
{{Fixbox|description=Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
+
'''Notes'''
 +
{{ii}} Vsync is broken on Windows versions above 7. See [[#Game's Vsync doesn't work on Windows 8/8.1/10/11|Game's Vsync doesn't work on Windows 8/8.1/10/11]] for a fix.
 
}}
 
}}
  
 
==Input==
 
==Input==
 +
{{Image|WWII Combat Road to Berlin - Control Settings (1).png|Control Settings (1)}}
 +
{{Image|WWII Combat Road to Berlin - Control Settings (2).png|Control Settings (2)}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = hackable
|acceleration option notes =  
+
|acceleration option notes = Enabled by default, see [[#Mouse acceleration|Mouse acceleration]] to disable it.
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Max of 10. For higher, see [[#Mouse sensitivity|Mouse sensitivity]].
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
Line 173: Line 209:
 
|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = false
+
|controller support        = hackable
|controller support notes  =  
+
|controller support notes  = Set <code>UseJoystick=True</code> in {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}} under <code>[WinDrv.WindowsClient]</code>.
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = hackable
|controller remap notes    =  
+
|controller remap notes    = Edit in {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.
|controller sensitivity    = unknown
+
|controller sensitivity    = hackable
|controller sensitivity notes=  
+
|controller sensitivity notes= Edit in {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = hackable
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Edit in {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
Line 221: Line 257:
 
|steam cursor detection    = unknown
 
|steam cursor detection    = unknown
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 +
}}
 +
 +
===[[Glossary:Mouse acceleration|Mouse acceleration]]===
 +
{{Fixbox|description=Edit ini files<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.
 +
# Change the line <code>MouseAccelThreshold=</code> to <code>0</code>.
 +
 +
'''Notes'''
 +
{{ii}} '''[Engine.PlayerInput]''' entries are created upon inverting mouse y-axis or adjusting sensitivity.
 +
}}
 +
 +
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
 +
{{ii}} '''[Engine.PlayerInput]''' entries are created upon inverting mouse y-axis or adjusting sensitivity.
 +
{{Fixbox|description=Set custom sensitivity in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-23}}</ref>|fix=
 +
# While in game, open the console with {{key|~}}.
 +
# Enter <code>setsensitivity x</code> (for example <code>setsensitivity 5</code>).
 +
}}
 +
 +
{{Fixbox|description=Edit ini files<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 +
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.
 +
# Change the line <code>MouseSensitivity=</code> to the desired value.
 +
}}
 +
 +
===Jerky/Uneven mouse movement===
 +
{{Fixbox|description=Edit ini files|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 +
<ol>
 +
<li>Launch the game at least once then close it.</li>
 +
<li>Open {{file|{{p|appdata}}\Groove Games\Berlin\Profiles\{{P|uid}}.ini}}.</li>
 +
<li>Go to the following lines and change <code>6</code> to <code>0.1</code>:</li>
 +
<pre>
 +
MouseX=Count bXAxis | Axis aMouseX Speed=6
 +
MouseY=Count bYAxis | Axis aMouseY Speed=6
 +
</pre>
 +
<li>Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to:</li>
 +
<ul>
 +
<li>{{code|0.008}} for 125 Hz polling rate</li>
 +
<li>{{code|0.004}} for 250 Hz polling rate</li>
 +
<li>{{code|0.002}} for 500 Hz polling rate</li>
 +
<li>{{code|0.001}} for 1000 Hz polling rate</li>
 +
</ul>
 +
<li>Change the line <code>MouseSensitivity=</code> to <code>50</code> (more or less, if needed to adjust).</li>
 +
<li>Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.</li>
 +
<li>Go to the <code>[D3DDrv.D3DRenderDevice]</code> section and change <code>ReduceMouseLag=</code> to False.</li>
 +
</ol>
 +
 +
'''Notes'''
 +
{{ii}} Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow.
 
}}
 
}}
  
 
==Audio==
 
==Audio==
 +
{{Image|WWII Combat Road to Berlin - Audio Settings.png|Audio Settings.}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music, Effects.
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] or [[Glossary:Sound card#Set up OpenAL|OpenAL]]. See [[#Surround sound|Surround sound]].
 
|subtitles                = false
 
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 236: Line 321:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        =  
+
|eax support notes        = EAX 3.
 
|royalty free audio        = unknown
 
|royalty free audio        = unknown
 
|royalty free audio notes  =  
 
|royalty free audio notes  =  
 +
}}
 +
 +
===[[Glossary:Surround sound|Surround sound]]===
 +
{{ii}} By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
 +
{{--}} Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
 +
 +
{{Fixbox|description=Restore surround sound<ref>{{Refcheck|user=AlphaYellow|date=2023-06-06}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.
 +
# Set <code>Use3DSound=True</code> and <code>UseDefaultDriver=False</code>, and save.
 
}}
 
}}
  
Line 250: Line 345:
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = false
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = true
 +
|lan play players    = 16
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  = 16
 +
|online play modes    =
 +
|online play notes    =
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}{{Network/Connections
 +
|matchmaking        =
 +
|matchmaking notes  =
 +
|p2p                =
 +
|p2p notes          =
 +
|dedicated          = true
 +
|dedicated notes    =
 +
|self-hosting      = true
 +
|self-hosting notes =
 +
|direct ip          = false
 +
|direct ip notes    =
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 
}}
 
}}
  
 
==Issues fixed==
 
==Issues fixed==
 +
===Game's Vsync doesn't work on Windows 8/8.1/10/11===
 +
{{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-02-01}}</ref>}}
 +
 +
{{Fixbox|description=Use crosire's d3d8to9 wrapper|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-02-01}}</ref>|fix=
 +
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 +
# Place it in {{folder|{{p|game}}\System}}.
 +
}}
 +
 
===Poor performance on Windows 8/8.1/10/11===
 
===Poor performance on Windows 8/8.1/10/11===
{{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].}}
+
{{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-02-01}}</ref>}}
  
===Jerky/Uneven mouse movement===
+
{{Fixbox|description=Use crosire's d3d8to9 wrapper|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-02-01}}</ref>|fix=
{{Fixbox|description=Edit User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-05-06}}</ref>|fix=
+
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 +
# Place it in {{folder|{{p|game}}\System}}.
 +
}}
 +
 
 +
===Run the game at screen refresh rate===
 +
{{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
 +
 
 +
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Go to the [[#Game data|configuration file(s) location]].
+
# Open {{file|{{p|appdata}}\Groove Games\Berlin\Berlin.ini}}.
# Open {{file|User.ini}} and {{file|{{P|uid}}}}.ini (Username is inside {{folder|Profiles}} folder).
+
# Find the line <code>DesiredRefreshRate=60</code>.
# Go to the following lines and change <code>6</code> to <code>0.5</code>:
+
# Change the value to set the monitor's refresh rate. For example, 120 or 144.
# <pre>MouseX=Count bXAxis | Axis aMouseX Speed=6</pre>_<pre>MouseY=Count bYAxis | Axis aMouseY Speed=6</pre>
+
 
# Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to:
+
'''Notes'''
#* {{code|0.008}} for 125Hz polling rate
+
{{ii}} Modifying any video options will undo the custom refresh rate.
#* {{code|0.002}} for 500Hz polling rate
 
#* {{code|0.001}} for 1000Hz polling rate
 
# Increase the mouse sensitivity in-game (If the maximum in-game sensitivity is too low (10), increase the <code>MouseSensitivity=</code> value in User.ini).
 
 
}}
 
}}
  
Line 274: Line 414:
 
{{API
 
{{API
 
|direct3d versions      = 8
 
|direct3d versions      = 8
|direct3d notes        =  
+
|direct3d notes        = Despite the official system requirements, the game uses Direct3D 8 for rendering.<ref>{{Refcheck|user=AlphaYellow|date=2024-02-01}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 311: Line 451:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = OpenAL
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
Line 319: Line 459:
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      =  
+
|multiplayer      = GameSpy
 
|multiplayer notes=  
 
|multiplayer notes=  
|anticheat        =  
+
|anticheat        = PunkBuster
 
|anticheat notes  =  
 
|anticheat notes  =  
 
}}
 
}}
Line 329: Line 469:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =
+
|minOS    = 98, ME, 2000, XP
|minCPU  =
+
|minCPU  = Intel Pentium III 1.0 GHz
|minRAM  =
+
|minRAM  = 256 MB
|minHD    =
+
|minHD    = 1 GB
|minVRAM  =
+
|minVRAM  = 64 MB
 +
|minGPU  = Nvidia GeForce 2 series
 +
|minGPU2  = AMD Radeon 7200 series
 +
|minDX    = 9
 +
|minaudio = 16-bit<br>DirectX 9 compatible
 +
|minother = Keyboard & Mouse<br>56 Kbps modem or faster for online play
  
|recCPU  =
+
|recOS    = XP
|recRAM  =
+
|recCPU  = Intel Pentium III 1.2 GHz
|recVRAM  =  
+
|recRAM  = 512 MB
 +
|recVRAM  = 128 MB
 +
|recHD    = 1 GB
 +
|recDX    = 9
 +
|recGPU  = Nvidia GeForce FX series
 +
|recGPU2  = AMD Radeon 9000 series
 +
|recaudio = 16-bit<br>DirectX 9 compatible
 +
|recother = Keyboard & Mouse<br>Broadband connection for online play
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 18:26, 6 April 2024

World War II Combat: Road to Berlin
World War II Combat: Road to Berlin cover
Developers
Direct Action Games
Publishers
Groove Games
Poland City Interactive
Russia 1C Company
Engines
Unreal Engine 2
Release dates
Windows January 24, 2006
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Europe, Historical, World War II
Series World War II (Groove Games series), Battlestrike
World War II Combat: Road to Berlin on HowLongToBeat
World War II Combat: Road to Berlin on IGDB
World War II Combat: Road to Berlin on MobyGames
World War II Combat: Road to Berlin on Wikipedia
World War II (Groove Games series)
World War II: Sniper - Call to Victory 2004
World War II Combat: Road to Berlin 2006
World War II Combat: Iwo Jima 2006

Warnings

GameSpy online services have been shut down (see Network for solutions).

World War II Combat: Road to Berlin is a singleplayer and multiplayer first-person action, FPS and shooter game in the World War II (Groove Games series) and Battlestrike series.

It was retrofitted by City Interactive as Battlestrike: Secret Weapons (in Europe) and Rajd na Berlin: Tajna Broń III Rzeszy (in Poland).

General information

Official site - retrieved with Wayback machine from July 17, 2006.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows

Essential improvements

Skip intro videos

Instructions[1]
  1. Go to <path-to-game>/Movies/.
  2. Delete or rename attract.wmv, direct_action_games.wmv, ESRB_online.wmv, groove.wmv and Title.wmv.

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Groove Games\Berlin\*.ini
%APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini
Berlin.ini contains general settings.
User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.
<user-id>.ini contains profile settings.

Save game data location

System Location
Windows %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini

Video

Video Settings.
Video Settings.

Widescreen resolution

Custom resolutions can be set manually. Note that in the first two options, the image is Vert-, and FOV should be increased to compensate for it.
Set custom resolution in-game[2]
  1. While in game, open the console with ~.
  2. Enter setres XXXXxYYYY (for example setres 1920x1080).
Edit ini file[3]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  3. Go to the [WinDrv.WindowsClient] section.
  4. Set FullscreenViewportX and FullscreenViewportY to the desired resolution.

Notes

Some menu elements become cropped.
Use the Widescreen Fix[4]

Notes

Weapon and camera FOV are fixed both during gameplay and in-engine cutscenes.
Menu elements are no longer cropped.
HUD and menus are stretched.

Field of view (FOV)

In both options, only the camera FOV is affected, not the weapon FOV.
Set default FOV in-game[5]
  1. While in game, open the console with ~.
  2. Type fov x, where x is the desired FOV.
Edit ini files[6]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
  3. Change the following lines to the desired values:
DesiredFOV=85.000000
DefaultFOV=85.000000

Notes

Game could start to randomly reset those values. If so, edit those values in <path-to-game>\System\DefUser.ini too.

Windowed

Edit ini file[7]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  3. Find the section [WinDrv.WindowsClient].
  4. In that section, find an entry WindowedViewportX= and set its value to your desired window width.
  5. In that section, find an entry WindowedViewportY= and set its value to your desired window height.
  6. Set StartupFullscreen= to False to start the game in windowed mode.

Borderless fullscreen windowed

Use SRWE[8]
  1. Start the game in a window.
  2. Download and run SRWE.
  3. Attach the game process.
  4. Enable Remove borders.
  5. Enable Fake fullscreen.

Anisotropic filtering (AF)

Edit ini file[9]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  3. Change the line LevelOfAnisotropy=1 to any value desired (between 1 and 16).

Vertical sync (Vsync)

Edit ini file[10]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  3. Change the line UseVSync=False to UseVSync=True.

Notes

Vsync is broken on Windows versions above 7. See Game's Vsync doesn't work on Windows 8/8.1/10/11 for a fix.

Input

Control Settings (1)
Control Settings (1)
Control Settings (2)
Control Settings (2)

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Enabled by default, see Mouse acceleration to disable it.
Mouse sensitivity
Max of 10. For higher, see Mouse sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Set UseJoystick=True in %APPDATA%\Groove Games\Berlin\Berlin.ini under [WinDrv.WindowsClient].
Full controller support
Controller remapping
Edit in %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
Controller sensitivity
Edit in %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
Controller Y-axis inversion
Edit in %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Mouse acceleration

Edit ini files[11]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
  3. Change the line MouseAccelThreshold= to 0.

Notes

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.

Mouse sensitivity

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.
Set custom sensitivity in-game[12]
  1. While in game, open the console with ~.
  2. Enter setsensitivity x (for example setsensitivity 5).
Edit ini files[13]
  1. Open %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
  2. Change the line MouseSensitivity= to the desired value.

Jerky/Uneven mouse movement

Edit ini files[14]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Profiles\<user-id>.ini.
  3. Go to the following lines and change 6 to 0.1:
  4. MouseX=Count bXAxis | Axis aMouseX Speed=6
    MouseY=Count bYAxis | Axis aMouseY Speed=6
    
  5. Change the line MouseSmoothingMode= to 1 and MouseSamplingTime= to:
    • 0.008 for 125 Hz polling rate
    • 0.004 for 250 Hz polling rate
    • 0.002 for 500 Hz polling rate
    • 0.001 for 1000 Hz polling rate
  6. Change the line MouseSensitivity= to 50 (more or less, if needed to adjust).
  7. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  8. Go to the [D3DDrv.D3DRenderDevice] section and change ReduceMouseLag= to False.

Notes

Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow.

Audio

Audio Settings.
Audio Settings.

Audio feature State Notes
Separate volume controls
Music, Effects.
Surround sound
Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3.
Royalty free audio

Surround sound

By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[15]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  3. Set Use3DSound=True and UseDefaultDriver=False, and save.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
16
Online play
16 GameSpy services have been shut down;[16] see GameSpy for workarounds.

Connection types

Type Native Notes
Dedicated
Self-hosting
Direct IP

Issues fixed

Game's Vsync doesn't work on Windows 8/8.1/10/11

Use dgVoodoo 2[17]
Use crosire's d3d8to9 wrapper[18]
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System.

Poor performance on Windows 8/8.1/10/11

Use dgVoodoo 2[19]
Use crosire's d3d8to9 wrapper[20]
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System.

Run the game at screen refresh rate

Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
Edit ini file[21]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\Berlin\Berlin.ini.
  3. Find the line DesiredRefreshRate=60.
  4. Change the value to set the monitor's refresh rate. For example, 120 or 144.

Notes

Modifying any video options will undo the custom refresh rate.

Other information

API

Technical specs Supported Notes
Direct3D 8 Despite the official system requirements, the game uses Direct3D 8 for rendering.[22]
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL
Multiplayer GameSpy
Anti-cheat PunkBuster

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce 2 series
AMD Radeon 7200 series
64 MB of VRAM
DirectX 9 compatible
Sound (audio device) 16-bit
DirectX 9 compatible
Other Keyboard & Mouse
56 Kbps modem or faster for online play


References

  1. Verified by User:AlphaYellow on 2023-06-09
  2. Verified by User:AlphaYellow on 2023-09-30
  3. Verified by User:AlphaYellow on 2023-06-05
  4. Verified by User:AlphaYellow on 2023-07-15
  5. Verified by User:AlphaYellow on 2023-09-30
  6. Verified by User:AlphaYellow on 2023-06-05
  7. Verified by User:AlphaYellow on 2023-06-05
  8. Verified by User:AlphaYellow on 2023-07-24
  9. Verified by User:AlphaYellow on 2023-06-05
  10. Verified by User:AlphaYellow on 2023-06-05
  11. Verified by User:AlphaYellow on 2023-06-05
  12. Verified by User:AlphaYellow on 2023-07-23
  13. Verified by User:AlphaYellow on 2023-06-05
  14. Verified by User:AlphaYellow on 2023-06-05
  15. Verified by User:AlphaYellow on 2023-06-06
  16. Pricing | GameSpy Technology
  17. Verified by User:AlphaYellow on 2024-02-01
  18. Verified by User:AlphaYellow on 2024-02-01
  19. Verified by User:AlphaYellow on 2024-02-01
  20. Verified by User:AlphaYellow on 2024-02-01
  21. Verified by User:AlphaYellow on 2023-06-05
  22. Verified by User:AlphaYellow on 2024-02-01