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Difference between revisions of "Wolfenstein: The New Order"

From PCGamingWiki, the wiki about fixing PC games
(→‎Issues fixed: Did not do any difference, so I'm removing.)
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===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
{{ii}} Tested up to 16x MSAA. Can drastically reduce performance and could cause some graphical issues with dept of field, shadows and screen-space reflections<ref name="advanced graphics settings">{{Refurl|url=https://steamcommunity.com/app/201810/discussions/0/540744474764885640/|title=Advanced Graphical Settings and Fixes, Revised|date=2022-08-22}}</ref>
+
{{ii}} Tested up to 16x MSAA. Can drastically reduce performance and could cause some graphical issues with depth of field, shadows and screen-space reflections<ref name="advanced graphics settings">{{Refurl|url=https://steamcommunity.com/app/201810/discussions/0/540744474764885640/|title=Advanced Graphical Settings and Fixes, Revised|date=2022-08-22}}</ref>
 
{{ii}} This has no effect on many edges in the game but will help reduce jaggies on geometry edges.<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=279190824|title=Enable built-in Antialiasing (MSAA)|date=July 19, 2018}}</ref>
 
{{ii}} This has no effect on many edges in the game but will help reduce jaggies on geometry edges.<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=279190824|title=Enable built-in Antialiasing (MSAA)|date=July 19, 2018}}</ref>
  

Revision as of 16:08, 22 January 2023

Wolfenstein: The New Order
Wolfenstein: The New Order cover
Developers
MachineGames
Publishers
Bethesda Softworks
Engines
id Tech 5
Release dates
Windows May 20, 2014
Reception
Metacritic 81
OpenCritic 81
IGDB 77
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS, Shooter
Series Wolfenstein
Wolfenstein: The New Order on HowLongToBeat
Wolfenstein: The New Order on IGDB
Wolfenstein: The New Order on MobyGames
Wolfenstein: The New Order on Wikipedia
Castle Wolfenstein 1981
Beyond Castle Wolfenstein 1984
Wolfenstein 3D 1992
Spear of Destiny 1992
Return to Castle Wolfenstein 2001
Wolfenstein: Enemy Territory 2003
Wolfenstein 2009
Wolfram (unofficial game) 2012
Wolfenstein: The New Order 2014
Wolfenstein: The Old Blood 2015
Wolfenstein II: The New Colossus 2017
Wolfenstein: Youngblood 2019
Wolfenstein: Cyberpilot 2019
RealRTCW (unofficial mod) 2020

Wolfenstein: The New Order is a singleplayer first-person FPS and shooter game in the Wolfenstein series.

General information

PC Report
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Steam Community Discussions (German Edition)

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
4 DVD's. Also released in a two-pack along with a digital code for The Old Blood.
Windows
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
[1]
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Users reported crashes shortly after release, which seem to have been patched a few weeks after launch.[2]
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Xbox Game Pass for PC
Windows
Steam
Icon overlay.png
Windows
Amazon.com (unavailable)
Icon overlay.png
Windows
Bethesda.net (unavailable)
Icon overlay.png
Windows

Version differences

The German Edition (aka LV Release) only includes the German language and has content differences (e.g. no swastikas).
The Panzerhund Edition does not include the game or any in-game extras.[3]

Essential improvements

Restore cache files

The texture cache folder is not created by the game, so you need to create it manually to make the cache functional.
This can fix some stuttering in the game.
Manually create texture cache folder[4]
  1. Go to %LOCALAPPDATA% and create a folder named MachineGames.
  2. Go into that folder and create a folder named Wolfenstein The New Order.
  3. The game will now correctly store the texture cache between sessions.

Notes

The game creates two files there, one of which is 1 GB in size. This file is not deleted after uninstalling the game and has to be deleted manually.
Normal Windows shortcuts do not work to relocate the MachineGames folder or the Wolfenstein The New Order folder to another drive.
If your Windows OS supports it, an NTFS junction point (mklink /J <link> <target>) will allow redirecting the folder to a different location.
Command line option +fs_cachepath "your_cache_path_here" will redirect the cache folder. Command cannot be inserted in console during running of the game. It has to be inserted as parameter for WolfNewOrder_x64.exe.
Slow HDD can prevent from achieving high FPS when texture cache is collected in this folder. Consider placing the cache (and the game itself) on an SSD.

Skip intro videos

Use +com_skipIntroVideo 1 command line argument[5]
Rename the video files
  1. Go to <path-to-game>\base\bink.
  2. Rename loadvideo_pc_xboxone.bik and menu_credits.bik.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\MachineGames\Wolfenstein The New Order\base\wolfConfig.cfg
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/201810/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\MachineGames\Wolfenstein The New Order\base\savegame\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/201810/pfx/[Note 1]

Save game cloud syncing

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Use Flawless Widescreen.[7]
Ultra-widescreen
Some U.I. elements (i.e. tutorial boxes) will improperly linger at the edges of the screen after being closed.
4K Ultra HD
Field of view (FOV)
From 80° to 100° horizontal. 4:3 base. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Listed as Fullscreen Windowed.
Anisotropic filtering (AF)
Always at 4x.[8]
Anti-aliasing (AA)
See Anti-aliasing (AA).
Vertical sync (Vsync)
See Vertical sync (Vsync).
60 FPS
Cutscenes are capped at 30 FPS.
120+ FPS
Frame rate is capped at 60 FPS. See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

id5 Tweaker increases the upper limit of the FOV to 200 and allows changing viewmodel FOV as well.
It is recommended to keep g_fov at a maximum of 120 for a wide field of view without fish-eye effect at 16:9 resolutions and hands_fovscale at 1.0 to avoid making the character hands and weapons disproportinate to the screen or broken in certain situations.
Adjust FOV values[9]
  1. Install id5 Tweaker. Does not work on the Epic Games version.
  2. Edit id5Tweaker.ini.
  3. Find ;g_fov 100 and ;hands_fovscale 1.0.
  4. Remove the semicolons and set the desired values.

Anti-aliasing (AA)

Tested up to 16x MSAA. Can drastically reduce performance and could cause some graphical issues with depth of field, shadows and screen-space reflections[10]
This has no effect on many edges in the game but will help reduce jaggies on geometry edges.[11]
Enable MSAA Anti-aliasing
  1. Install id5 Tweaker. Does not work on the Epic Games version.
  2. Edit id5Tweaker.ini.
  3. Find ;r_multisamples 2.
  4. Remove the semicolon and set the desired value.

Vertical sync (Vsync)

The in-game Vsync option may not work correctly if used in conjunction with G-sync, and/or if using the unofficial high frame rate mod.
Alternative Vsync[citation needed]
  1. Go to the Video Options menu, then set Vsync to Off.
  2. Open the console, and enter r_swapInterval 1

Notes

Slightly less intensive than the default Vsync setting.
Might cause the audio to desync during cutscenes.

High frame rate

Increase FPS cap[9]
  1. Install id5 Tweaker. Does not work on the Epic Games version.
  2. Edit id5Tweaker.ini.
  3. Find ;id5Tweaker_SetFpsLimit 140.
  4. Remove the semicolon and set the desired value.

Notes

Increasing the FPS cap causes some unintended side effects:
  • In the early game, there is a softlock with the bathroom mini cutscene at 120 FPS and above, reducing to 90 FPS fixes the issue.
  • In chapter two, the two drones that are released from the truck that crashes through the gate get ejected faster than normal and can get stuck in the ground, making them unkillable
  • Uneven frame-pacing on G-Sync and FreeSync enabled displays
  • Keyboard and mouse input may stop working after some cutscenes
  • The 'maxed out' ammo indicator may flash continuously
  • Possible physics bugs when killing some enemies
  • Possible stuttering during pre-rendered cutscenes
  • Sped up drones
  • The robot fought just before the final boss cannot be killed because its stunned animation is too fast
id5 Tweaker allows the uncapped framerate to be toggled on and off in-game (default key is the numpad "*").
Possible solution for Epic version[12]

Post-processing

Disable depth of field[5][9]
  1. Launch the game.
  2. Press Ctrl+~ to open the console.
  3. Enter cvaradd r_postprocessdofmode -1.
  4. Press Ctrl+~ again to close the console.

or

  1. Install id5 Tweaker. Does not work on the Epic Games version.
  2. Edit id5Tweaker.ini.
  3. Find ;r_postprocessdofmode -1 and remove the semicolon.
Disable all post process effects[9]
This disables the DOF effect as well as color grading and film grain.
  1. Install id5 Tweaker. Does not work on the Epic Games version.
  2. Edit id5Tweaker.ini.
  3. Find ;r_skippostprocess 1 and remove the semicolon.

Input

Some useful console commands would be listBinds, unbind in order to force certain keys to be unbound and unbindAll
In-game control settings.
In-game control settings.

Keyboard and mouse State Notes
Remapping
Certain keys such as E and J cannot be completely rebound (see Remapping to fix).
Mouse acceleration
Disabled by default.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Can be changed by editing .cfg.[citation needed]
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Rapidly changes button prompts

Remapping

Binding keys through the console[citation needed]
  1. Open the console with Ctrl+~ or Ctrl+\ or Ctrl+^.
  2. Use bind "key" "_action" in order to bind your keys.

Notes

Use listBinds in order to view a list of actions every key is set to.
Binding keys by editing configuration files[13]
  1. Go to the configuration file(s) location.
  2. Edit wolfConfig.cfg.
  3. Search/replace "hidden duplicate" bindings such as "_use"

Alternatively, and in case the above doesn't work, open the console (ctrl+`) and type:

bindset 4 <enter>
bind e "_moveforward" <enter>

Notes

This is useful for altering WSAD => EDSF layouts, as the action to exit the submarine (in the appropriate level) is bound to the "_use" action.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Master and dialogue.[5][14]
Surround sound
Up to 7.0.
Subtitles
None, foreign languages only, or always on.
Closed captions
Mute on focus lost
Royalty free audio
Lines spoken in the game utilize different languages with a subtitle available if a line is in foreign language.

Localizations

The German Edition only has German language.
Language UI Audio Sub Notes
English
Czech
Fan translation.
French
German
German Edition only.
Hungarian
Fan translation.
Italian
Japanese
Polish
Brazilian Portuguese
Fan translation, download.
Russian
Spanish

VR support

Issues fixed

Vertical sync disables itself intermittently

Force Vsync and triple buffering[9]
  1. Disable in-game vertical sync.
  2. Force Vsync. See Force Vsync for instructions.

"Wolfenstein is not responding" crash

The game may crash soon after starting when using outdated graphics card drivers.
Install recommended graphics card drivers[15][16]
  1. Update your graphics card drivers:
  2. Start the game again.

Game crashes to desktop on random intervals on AMD graphics cards

There is an issue where Catalyst AI causes the crashes. In older drivers this could be turned off in the software, but now it must be done manually.
Unknown if this issue has been fixed by AMD graphics driver updates.
Disable Catalyst AI[17]
  1. Go to %LOCALAPPDATA%\ATI\ACE.
  2. Back up Profiles.xml.
  3. Open Profiles.xml with a text editor.
  4. Search for the Catalyst AI entries and change the value to Disable. There are two entries in the file.
  5. Save the file and restart the computer.

Notes

If the game continues to crash, exit out of Raptr and AMD Gaming Evolved.

Displayed game exceeds range of visibility on the screen

Disable DPI scaling in Windows
  1. Go to display settings (RMB on desktop)
  2. In field "Change the size of text, apps and other items" set parameter to 100%
  3. Now game works/scales properly in QHD resolution.

Other information

API

Technical specs Supported Notes
OpenGL 3.2
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

Disable camera sway

Instructions[citation needed]
  1. Open the console.
  2. Enter cvaradd pm_nobob 1, to reset use -1

Notes

Aiming and crouching will be almost instant, feeling considerably odd.
Using the scope on the AR Marksman Rifle will no longer be possible as the sight seems to default to the laser ammo version - thus you will look straight at the scope mount.

Enable the console

Open the console with Ctrl+~ or Ctrl+\.

System requirements

Windows
Minimum
Operating system (OS) 7, 8
Processor (CPU) Intel Core i7
AMD equivalent
System memory (RAM) 4 GB
Hard disk drive (HDD) 50 GB
Video card (GPU) Nvidia GeForce GTX 460
AMD Radeon HD 6850
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References