Tron: Evolution
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Developers | |
---|---|
Propaganda Games | |
Publishers | |
Disney Interactive Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | November 26, 2010 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Tron | |
---|---|
Subseries of Disney | |
Tron 2.0 | 2003 |
Tron: Evolution | 2010 |
TRON RUN/r | 2016 |
Tron: Identity | 2023 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 and SecuROM PA DRM. | |||
Amazon.com | SecuROM PA DRM. | |||
GamersGate | ||||
Steam | SecuROM DRM. |
- All versions require Games for Windows - LIVE DRM.[Note 1]
Essential improvements
Skip intro videos
Edit GridEngine.ini[citation needed] |
---|
Those are all the movies that occur before the title screen. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/315440/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Disney Interactive Studios\Tron Evolution\SaveData\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/315440/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video settings
Widescreen resolution
- Higher resolutions such as 1920x1080 are not listed in-game.
Edit GridEngine.ini[citation needed] |
---|
Notes
|
Field of view (FOV)
Edit GridInput.ini[1] |
---|
|
Windowed
Set Fullscreen mode in GridInput.ini |
---|
|
Anisotropic filtering (AF)
Edit GridEngine.ini[citation needed] |
---|
|
120+ FPS
Edit GridEngine.ini[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
- Online features require a Microsoft account (optional for offline play).
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 10 | Versus The game supports bots, but not in all game modes. |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | XP, Vista, 7 |
Processor (CPU) | 3.0 GHz | 3.0 GHz dual core |
System memory (RAM) | 2 GB | 2.5 GB |
Hard disk drive (HDD) | 6.5 GB | 6.5 GB |
Video card (GPU) | Nvidia GeForce 7600 AMD Radeon X1600 | Nvidia GeForce 8800GT AMD Radeon HD3870 |
Notes
- ↑ Games for Windows - LIVE DRM features: SSA activation, local profile support unknown.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/315440/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (315440) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.