Difference between revisions of "TowerFall Ascension"
m (updated template usage) |
Marioysikax (talk | contribs) (Filling things up to date.) |
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{{Infobox game/row/date|Linux|May 29, 2014}} | {{Infobox game/row/date|Linux|May 29, 2014}} | ||
|steam appid = 251470 | |steam appid = 251470 | ||
+ | |steam appid side = 337840 | ||
|gogcom page = towerfall_ascension, towerfall_ascension_dark_world | |gogcom page = towerfall_ascension, towerfall_ascension_dark_world | ||
|wikipedia = TowerFall | |wikipedia = TowerFall | ||
Line 20: | Line 21: | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [http://www.towerfall-game.com/ Official site] | ||
{{GOG.com links|towerfall_ascension|towerfall_ascension}} | {{GOG.com links|towerfall_ascension|towerfall_ascension}} | ||
{{mm}} [http://steamcommunity.com/app/251470/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/251470/discussions/ Steam Community Discussions] | ||
Line 25: | Line 27: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Official | http://www.towerfall-game.com/ | Steam | | | Windows, OS X, Linux }} | ||
{{Availability/row| GOG.com | towerfall_ascension | DRM-free | | | Windows, OS X, Linux }} | {{Availability/row| GOG.com | towerfall_ascension | DRM-free | | | Windows, OS X, Linux }} | ||
− | {{Availability/row| Humble | | + | {{Availability/row| Humble | towerfall-ascension | DRM-Free | | Steam | Windows, OS X, Linux }} |
{{Availability/row| Steam | 251470 | Steam | | | Windows, OS X, Linux }} | {{Availability/row| Steam | 251470 | Steam | | | Windows, OS X, Linux }} | ||
}} | }} | ||
Line 36: | Line 39: | ||
==Game data== | ==Game data== | ||
===Configuration file and save game data location=== | ===Configuration file and save game data location=== | ||
− | {{Game data| | + | {{Game data|<!-- FILE, NOT A FOLDER! --> |
{{Game data/row|Windows|{{P|game}}\tf_saveData}} | {{Game data/row|Windows|{{P|game}}\tf_saveData}} | ||
{{Game data/row|OS X|~/Library/Application Support/TowerFall/tf_saveData}} | {{Game data/row|OS X|~/Library/Application Support/TowerFall/tf_saveData}} | ||
Line 56: | Line 59: | ||
==Video settings== | ==Video settings== | ||
− | {{Image|TowerFall Ascension - | + | {{Image|TowerFall Ascension - General.png|General settings.}} |
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 81: | Line 84: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
Line 92: | Line 95: | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|TowerFall Ascension - Input.png|General settings.}} | ||
+ | {{Image|TowerFall Ascension - Rebinding.png|Keyboard rebinding.}} | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = All controllers prioritized over keyboard. |
|acceleration option = n/a | |acceleration option = n/a | ||
− | |acceleration option notes = | + | |acceleration option notes = Only keyboard used in game. |
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
Line 104: | Line 109: | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = XInput and DirectInput.<br/>Ability to disable DirectInput controllers. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
|controller remap = hackable | |controller remap = hackable | ||
|controller remap notes = See [[Engine:FNA#About XNA Joystick Support]]. | |controller remap notes = See [[Engine:FNA#About XNA Joystick Support]]. | ||
− | |controller sensitivity = | + | |controller sensitivity = n/a |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Digital movement. |
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
Line 116: | Line 121: | ||
|touchscreen notes = | |touchscreen notes = | ||
|button prompts = xbox, dualshock, nintendo, generic | |button prompts = xbox, dualshock, nintendo, generic | ||
− | |button prompts notes = | + | |button prompts notes = With unknown controllers defaults to Xbox buttons. |
|controller hotplug = true | |controller hotplug = true | ||
− | |controller hotplug notes = | + | |controller hotplug notes = XInput and DirectInput. |
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = | + | |haptic feedback notes = XInput only. |
|light bar support = true | |light bar support = true | ||
|light bar support notes = Linux only.<ref>{{Refcheck|user=Soeb|date=2015-12-01}}</ref> | |light bar support notes = Linux only.<ref>{{Refcheck|user=Soeb|date=2015-12-01}}</ref> | ||
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|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = SharpDX | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
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|minGPU = Intel HD 4400 | |minGPU = Intel HD 4400 | ||
|minDX = 10 | |minDX = 10 | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.6.8 | ||
+ | |minCPU = Intel Core i3 M380 | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 400 MB | ||
+ | |minGPU = 2.1 with ARB extensions acceptable | ||
+ | |minOGL = 3.0 | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |||
+ | |minOS = | ||
+ | |minCPU = Intel Core i3 M380 | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 400 MB | ||
+ | |minGPU = 2.1 with ARB extensions acceptable | ||
+ | |minOGL = 3.0 | ||
+ | |minother = glibc 2.15+. S3TC support is NOT required. | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 23:27, 9 May 2016
Developers | |
---|---|
Matt Makes Games | |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | March 11, 2014 |
macOS (OS X) | May 29, 2014 |
Linux | May 29, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Dark World Expansion |
Game data
Configuration file and save game data location
System | Location |
---|
- This game follows the XDG Base Directory Specification on Linux.
- For Steam Cloud saves on OS X/Linux,
tf_saveData
is stored in both the appropriate game save directory in addition to the game install directory. The newest file between the two is given higher priority.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Controller Icon Support
TowerFall Ascension provides the ability to display proper button icons for recognized controller hardware. The following files will be found in the same location as the save data, and can be edited by the user.
GamepadIcon_Config.xml
Use this file to map a button list name to a series of sprites that will be used for the button icons. For example, the name "XB360" is bound to the icons in "xb360/" within the game's texture atlas. The list name can be whatever you like, as you will be using this in the next file.
GamepadName_Config.xml
Use this file to map a GUID to a button list name from the previous file and a readable controller name, which will be displayed at the character select screen. For the GUID, refer to the docs at Engine:FNA#About GUIDs.
DualShock 4 Light Bar
TowerFall for Linux supports the DualShock 4 light bar. The light bar will sync with the player's current archer color.
To access this feature, refer to the FNA user documentation.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Interface | SharpDX |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista | |
Processor (CPU) | Intel Core i3 M380 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | Intel HD 4400 DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core i3 M380 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 2.1 with ARB extensions acceptable OpenGL 3.0 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel Core i3 M380 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 2.1 with ARB extensions acceptable OpenGL 3.0 compatible |
|
Other | glibc 2.15+. S3TC support is NOT required. |