Difference between revisions of "The Ur-Quan Masters"
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Tafferwocky (talk | contribs) (Images galore) |
Tafferwocky (talk | contribs) (Resolution stuff) |
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= Maximum resolution of 1024x768 | + | |widescreen resolution notes= Maximum menu resolution of 1024x768. See [[#Widescreen resolution|Widescreen resolution]] |
− | |multimonitor = | + | |multimonitor = unknown |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = unknown |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]] |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]]. Game doesn't stretch to window size, but takes up a corner of the fullscreen window if using a resolution smaller than screen resolution. [[#Widescreen resolution|Widescreen resolution]] may fix this. |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 80: | Line 80: | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Edit config file}} | ||
+ | #Navigate to [[#Configuration file(s) location|the config files]] and open <code>uqm.cfg</code> | ||
+ | #Change reswidth and resheight to your chosen values | ||
+ | #Save the file | ||
}} | }} | ||
Revision as of 11:24, 29 October 2015
Developers | |
---|---|
The Ur-Quan Masters Team | |
Toys for Bob | |
Release dates | |
Windows | November 26, 2002 |
macOS (OS X) | March 3, 2003 |
Linux | November 26, 2002 |
Star Control | |
---|---|
Star Control | 1990 |
Star Control II | 1992 |
Star Control 3 | 1996 |
The Ur-Quan Masters | 2002 |
Star Control: Origins | 2018 |
Key points
- Free and open-source rewrite of Star Control 2
- Does not require the original game
- Combines best features of 3DO and PC versions of the game, with improved compatibility and support for numerous platforms
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Game data
Configuration file(s) location
Save game data location
Video settings
Widescreen resolution
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | |
Processor (CPU) | Intel Pentium 200 MHz | Intel Pentium 450 MHz |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | TNT2, Voodoo3 | OpenGL compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.0 | |
Processor (CPU) | 200 MHz | 450 MHz |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | OpenGL compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Any distribution | |
Processor (CPU) | Intel Pentium 200 MHz | Intel Pentium 450 MHz |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | OpenGL compatible |
References
Categories:
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Local multiplayer games
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)