Difference between revisions of "The Bard's Tale IV: Director's Cut"
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{{Infobox game/row/taxonomy/perspectives | First-person }} | {{Infobox game/row/taxonomy/perspectives | First-person }} |
Revision as of 14:47, 4 February 2024
Developers | |
---|---|
inXile Entertainment | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | August 27, 2019 |
macOS (OS X) | August 27, 2019 |
Linux | August 27, 2019 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | First-person |
Controls | Multiple select, Point and select |
Genres | RPG |
Themes | Fantasy |
Series | The Bard's Tale |
The Bard's Tale IV: Director's Cut is an updated version of The Bard's Tale IV: Barrows Deep with more character customization options, new items, new enemies, revised UI, and a new expansion dungeon.[2] It was provided for free to owners of the original.[3]
General information
- Official support page
- Official wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC | |||
Steam | Deluxe Edition also available. |
Version differences
Standard Edition
- Includes the base game, Fire Horn in-game item, manual, guidebook, and code wheel.
Deluxe Edition
- Includes all Standard Edition content, The Bard's Tale Trilogy, the Kael's Axe, Red Boots, Bardic Brian Skin, and Bardic Brian Booty in-game items, hi-res map, hi-res wallpapers, novellas, art book, songbook, and soundtrack.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Xbox Game Pass for PC. |
Essential improvements
Skip intro videos
Delete or rename movie files[4] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BardsTale4DC\Saved\SaveGames\BT_Prefs.sav %LOCALAPPDATA%\BardsTale4DC\Saved\Config\WindowsNoEditor\ |
Microsoft Store | |
macOS (OS X) | |
Linux | $HOME/.config/Epic/BardsTale4DC/Saved/SaveGames/BT_Prefs.sav $HOME/.config/Epic/BardsTale4DC/Saved/Config/LinuxNoEditor |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BardsTale4DC\Saved\SaveGames\ |
Microsoft Store | |
macOS (OS X) | |
Linux | $HOME/.config/Epic/BardsTale4DC/Saved/SaveGames/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- scaling in gameplay and dialogues. HUD spans the screen. Cutscenes and menus are 16:9 pillarboxed.[5] See Field of view (FOV) to compensate for scaling. |
||
Ultra-widescreen | Gameplay is Vert-; cutscenes are 16:9 pillarboxed.[6] Increase FOV to compensate for scaling. |
||
4K Ultra HD | |||
Field of view (FOV) | 0 - 100% (60 - 120 Horizontal FOV). Does not apply to dialogues or character creation.[7] See Field of view (FOV) for higher FoV settings. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA, Temporal AA, or None. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | See also details on limiting framerate | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
- The in-game options menu allows for FOV settings between 60 and 120, with 80 as the default.
- Due to the use of Vert- scaling, the default FOV slider does not have comfortable options for multi-monitor setups.
Adjust the field of view (FOV) manually[5] |
---|
Notes
|
Limiting framerate
The game doesn't expose framerate limiting in the graphics settings, but it's doable manually by adding a setting to GameUserSettings.ini
under [/Game/Blueprints/BP_GameUserSettings.BP_GameUserSettings_C]
section. For example to cap it at 179 fps:
[/Game/Blueprints/BP_GameUserSettings.BP_GameUserSettings_C] ... FrameRateLimit=179
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Full controller support in-game, but a keyboard is required to fill in custom names for characters and save files.[8] | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Sound Effects, Ambient Sound, User Interface, Music, Voice Over | |
Surround sound | Stereo, 5.1, 7.1 | |
Subtitles | Subtitles, Combat Subtitles | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues unresolved
General issues and bugs
- See this list of known issues and bugs from inXile Entertainment.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | Intel Core i5-2500K | Intel Core i5-4590 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 29 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon HD 7970 | Nvidia GeForce GTX 970 AMD Radeon R9 290 |
- A 64-bit system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.13 | |
Processor (CPU) | Intel Core i5 3.7 GHz | Intel Core i7 3.8 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 60 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon HD 7970 | Nvidia GeForce GTX 1070 AMD Radeon Pro 580 |
- A 64-bit system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 18.04 | |
Processor (CPU) | Intel Core i5-2500K | Intel Core i5-4590 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 43 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon HD 7970 |
- A 64-bit system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.20.1.0[1]
References
- ↑ Verified by User:Mastan on 2022-09-25
- ↑ The Bard's Tale IV: Director's Cut - Standard Edition on GOG.com - last accessed on 2019-08-27
- "The Director’s Cut brings more character customization options, new items, new enemies, revised UI, and a free expansion dungeon."
- ↑ The Bard's Tale IV: Barrows Deep - Wikipedia - last accessed on 2019-08-27
- "Existing owners of the Windows version can upgrade their game to the Director's Cut version for free."
- ↑ Verified by User:Baronsmoki on 2019-08-27
- ↑ 5.0 5.1 Verified by User:Cptmold on 2019-08-29
- Tested with the GOG release at 5760x1080.
- ↑ Verified by User:Baronsmoki on 2019-08-28
- Tested at 2560x1080 custom resolution.
- ↑ Verified by User:Cptmold on 2019-08-29
- Verified using the
GameUserSettings.ini
file.
- Verified using the
- ↑ Verified by User:Cptmold on 2019-08-29
- Tested in GOG release with an Xbox One wired controller.