Difference between revisions of "Silent Hill 4: The Room"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= Use [http://community.pcgamingwiki.com/files/file/694-silent-hill-4-wrapper-by-nemesis/ Silent Hill 4: Wrapper by Nemesis]. | + | |widescreen resolution notes= Use [http://community.pcgamingwiki.com/files/file/694-silent-hill-4-wrapper-by-nemesis/ Silent Hill 4: Wrapper by Nemesis] or [https://thirteenag.github.io/wfp#sh4 Silent Hill 4 Widescreen Fix]. |
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|ultrawidescreen notes = | |ultrawidescreen notes = | ||
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− | |4k ultra hd notes = Use [http://community.pcgamingwiki.com/files/file/694-silent-hill-4-wrapper-by-nemesis/ Silent Hill 4: Wrapper by Nemesis]. | + | |4k ultra hd notes = Use [http://community.pcgamingwiki.com/files/file/694-silent-hill-4-wrapper-by-nemesis/ Silent Hill 4: Wrapper by Nemesis] or [https://thirteenag.github.io/wfp#sh4 Silent Hill 4 Widescreen Fix]. |
|fov = hackable | |fov = hackable | ||
|fov notes = Use [https://github.com/SuiMachine/Silent-Hill-4---Tool/releases sh4tool]. | |fov notes = Use [https://github.com/SuiMachine/Silent-Hill-4---Tool/releases sh4tool]. |
Revision as of 20:25, 9 May 2017
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | September 9, 2004 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- Frame rate is capped at 30 FPS, cutscenes at 15 FPS. See High frame rate.
- Widescreen resolutions are not supported. See Video settings.
- Only supports DirectInput for controllers, with no true analog support.
- Some of the hauntings from the console version are missing.
General information
Availability
Essential improvements
Silent Hill 4: Wrapper by Nemesis
A wrapper for the North American version which can:
- Disable cutscene letterboxing
- Change the 15 FPS cutscenes to 30 FPS
- Disable the blur in cutscenes (change all values to 0)
- Change the resolution
- Correct the FOV to widescreen
- Enable 60 FPS support. Has minor issues:
- Causes Henry to be unable to move in attack stance
- Cannot finish the game because of a game breaking bug during the final boss
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
- It is highly recommended to adjust the default brightness and contrast. Brightness = 4, Contrast = 8, all gamma 1.0 looks fine.
- It is highly recommended to set on realtime shadows in the game settings.
Windowed
Instructions |
---|
High frame rate
Instructions |
---|
Disable blur in cutscenes
Instructions |
---|
Input settings
Controller support
- A fix is required for the game to properly recognize XInput triggers and right analog stick when assigning controls.
Instructions |
---|
- XInput Plus replaces the
dinput8.dll
included in the Wrapper by Nemesis.
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | Only available in the European version. | |||
Japanese | ||||
Russian | ||||
Spanish | Only available in the European version. |
Issues unresolved
Poor cutscene shadows
- Shadows looks poor in many cutscenes and the player may want to disable them in the options.
Issues fixed
Game fails to run
- On some systems, even though you meet the requirements to play the game it won't run.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III - 1GHz AMD Athlon - 1GHz |
|
System memory (RAM) | 256MB | |
Hard disk drive (HDD) | 3GB | |
Video card (GPU) | Nvidia GeForce 3 Ti ATI Radeon 8500 DirectX 8.1 compatible |