Difference between revisions of "Shakedown: Hawaii"
From PCGamingWiki, the wiki about fixing PC games
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==Issues fixed== | ==Issues fixed== | ||
===Run the game at screen refresh rate=== | ===Run the game at screen refresh rate=== | ||
− | {{--}} Game only runs at 60 Hz with no option to change it. | + | {{--}} Game only runs at 60 Hz with no option to change it. |
{{Fixbox|description=Use [[Special K]] to force refresh rate|ref=<ref>{{Refcheck|user=Keith|date=2019-05-20|comment=}}</ref>|fix= | {{Fixbox|description=Use [[Special K]] to force refresh rate|ref=<ref>{{Refcheck|user=Keith|date=2019-05-20|comment=}}</ref>|fix= | ||
# Download [https://github.com/Kaldaien/SpecialK/releases Special K] (tested with 0.10.1). | # Download [https://github.com/Kaldaien/SpecialK/releases Special K] (tested with 0.10.1). | ||
− | # Copy <code>SpecialK32.dll</code> to | + | # Copy <code>SpecialK32.dll</code> to installation folder. |
# Rename it to <code>dinput8.dll</code>. | # Rename it to <code>dinput8.dll</code>. | ||
# Open and close the game. | # Open and close the game. | ||
Line 214: | Line 214: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 03:35, 29 May 2019
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Developers | |
---|---|
Vblank Entertainment | |
Release dates | |
Windows | May 7, 2019 |
Retro City Rampage | |
---|---|
Retro City Rampage | 2012 |
Shakedown: Hawaii | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/598730/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/598730/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Run the game at screen refresh rate
- Game only runs at 60 Hz with no option to change it.
Use Special K to force refresh rate[1] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 10 |
Processor (CPU) | 1.0 GHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | DirectX 9.0 compatible Shader model 2.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/598730/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (598730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Keith on 2019-05-20