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Serious Sam Fusion 2017

From PCGamingWiki, the wiki about fixing PC games
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This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Serious Sam Fusion 2017
Serious Sam Fusion 2017 cover
Developers
Croteam
Publishers
Devolver Digital
Engines
Serious Engine 2017
Release dates
Windows Early access
macOS (OS X) Early access
Linux Early access
Taxonomy
Series Serious Sam
Serious Sam Fusion 2017 on MobyGames
Serious Sam: The First Encounter 2001
Serious Sam: The Second Encounter 2002
Serious Sam 2 2005
Serious Sam HD: The First Encounter 2009
Serious Sam HD: The Second Encounter 2010
Serious Sam Double D 2011
Serious Sam: The Random Encounter 2011
Serious Sam 3: BFE 2011
Serious Sam: The Greek Encounter 2012
Serious Sam: Kamikaze Attack! 2012
Serious Sam VR (series)
Serious Sam Fusion 2017 EA
Serious Sam's Bogus Detour 2017
Serious Sam Classics: Revolution 2019
Serious Sam 4 2020
Serious Sam: Siberian Mayhem 2022
Serious Sam: Tormental 2022

Key points

Compilation of the following Serious Sam games: Serious Sam HD: The First Encounter, Serious Sam HD: The Second Encounter, Serious Sam 3: BFE (with their respective DLC), Serious Sam VR: The First Encounter, Serious Sam VR: The Second Encounter and Serious Sam 3 VR: BFE.
Free for all owners of the respective originals.
The Serious 8 DLC (TSE) and the Bonus Content (BFE) are missing

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Flat support
Windows
macOS (OS X)
Linux
BFE Available to those who own Serious Sam 3: BFE
Windows
macOS (OS X)
Linux
Jewel of the Nile Available to those who own the Jewel of the Nile DLC (BFE)
Windows
macOS (OS X)
Linux
The First Encounter Available to those who own Serious Sam HD: The First Encounter
Windows
macOS (OS X)
Linux
The Second Encounter Available to those who own Serious Sam HD: The Second Encounter
Windows
macOS (OS X)
Linux
Legend of the Beast Available to those who own the Legend of the Beast DLC (TSE)
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

Console command men_bShowIntroCutscene[1]
  1. Run the game and open the console (~).
  2. Enter command men_bShowIntroCutscene=0

Game data

Configuration file(s) location

System Location
Steam <Steam-folder>/userdata/<user-id>/564310/local/
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Steam <Steam-folder>/userdata/<user-id>/564310/remote/SavedGames/
All games in Fusion share a common pool of save slots.
Autosaves and quicksaves from one game will overwrite those from other games when the autosave/quicksave limit is exceeded. Autosaves will overwrite quicksaves and vice versa.

Save game cloud syncing

System Native Notes
Steam Cloud
Approx. 477 MB available.

Video

General settings.
General settings.
Advanced settings.
Advanced settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
MSAA, FXAA, SSAA
Vertical sync (Vsync)
Triple Buffering also available.
60 FPS and 120+ FPS
Unlimited by default; several optional framerate caps are available. Main menu is capped at 66 FPS.
High dynamic range display (HDR)
See High dynamic range (HDR).
Three different options menus are present for CPU Settings, GPU Settings, and GPU Memory (VRAM) settings, as well as basic resolution settings.

High dynamic range (HDR)

Enable HDR output through in-game console[2]
  1. Start the game.
  2. Open game console using ~.
  3. Type gfx_bHDROutput=1 and press Enter.
  4. Type gfxRestart() and press Enter to apply changes.

Input

Input Settings.
Input Settings.

Mouse Acceleration

  • Latest version: (version 3.0.3 / 440323 as of 2022) The game defaults to raw input, which does not support mouse acceleration. In game this is shown in the mouse options by having the Mouse Acceleration option greyed out. You can turn off raw input, or make sure it's on by editing SeriousSam2017.ini
    • Change this line to toggle raw input (Change to = 0 to disable): inp_bRawInput = 1; _(version="2")
    • With Raw input off, mouse acceleration will still be disabled by default. Use this console command entry to enable: prj_bMouseAcceleration=1
      • Note: The game does save most console commands to the .ini, but not this one. It also seems to ignore it in startup scripts, so there is no way to save this functionality, you'll have to run the command again after every startup. Better to just keep on raw input if you want mouse acceleration disabled and the smoothest mouse look experience.
      • Also Note: The game is still a bit unstable on modern machines, if it crashes it tends to revert your .ini to "safe" settings, which includes reverting any changes like these. So if you want them to stick, set your SeriousSam2017.ini to read only so the game can't do this.


Audio

Audio Settings
Audio Settings
Text Language Settings
Text Language Settings

Audio feature State Notes
Separate volume controls
Surround sound
Works automatically on modern sound cards that support XAudio2 API. Also tested with OpenAL Soft.[3]
Subtitles
Closed captions
Mute on focus lost
EAX support
To use OpenAL Soft HRTF, set dsd_iSoftwareProcessing to 0 in SeriousSam2017.ini and follow this guide.[3][Note 1]

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Croatian
Czech
French
German
Italian
Japanese
Polish
1) menus,
2) subtitles or dub for TFE,
3) subtitles and dub for TSE.
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer settings.
Multiplayer settings.

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
Supports multiple keyboards and mice.
LAN play
Online play
16 Co-op, Versus
Crossplay: Compatible with Serious Sam VR: The First Encounter. SSVR TSE will be supported as well.

Connection types

VR support

Motion Sickness prevention settings.
Motion Sickness prevention settings.
Headsets State Notes
SteamVR
Oculus VR (LibOVR)
Windows Mixed Reality
Devices
Tracked motion controllers
Both Teleportation and Joystick movement can be used.
See Input for details.
Traditional controller
See Input for details.
Keyboard/Mouse
Tobii Eye Tracking
Play area
Seated
Standing
Room-scale

Other information

API

Technical specs Supported Notes
Direct3D 11.1, 12 D3D12 renderer is in beta and not fully tested.
OpenGL
Dropped in late 2018. Only available on previousversion beta branch.[5][6]
Metal support
Vulkan 1.1
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio XAudio2, DirectSound, OpenAL
Multiplayer Steamworks

Mods

Graphics

Bug fixes

Levels

Features

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-4590
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) AMD Radeon HD 5870
Nvidia GeForce GTX 480
1 GB of VRAM
DirectX 11 compatible
Other Non-VR version
64-bit OS is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7
Processor (CPU) Intel Core 2 Duo 2.2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GT 9600M/320M
AMD Radeon HD 4670
512 MB of VRAM
Intel integrated GPUs are not supported.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04
Processor (CPU) Dual-core 2.2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce 8600/9600GT
ATI/AMD Radeon HD2600/3600
512 MB of VRAM
Sound (audio device) OpenAL Compatible Sound Card
Other Non-VR version
64-bit OS is required.


Notes

  1. Disabling the software mixer to use OpenAL instead also disables reverb.[4]

References

  1. Intro movies need to be skippable - Steam Users' Forums (retrieved)
  2. https://steamcommunity.com/app/564310/discussions/0/1744480966997777193/
  3. 3.0 3.1 How To Get 3D Positional Audio (HRTF & Ambisonics) in Serious Sam Fusion 2017 - YouTube
  4. @Apocryph Wiki Master#3423 (I Drink Lava) on 3D Game Audio Discord server - last accessed on 2019-04-06
    "Just a heads up on Serious Sam Fusion 2017: disabling the Software Mixer to use OpenAL Soft's HRTF also seems to disable reverb. Parts that I know had reverb originally (like the opening platforming section in the 2nd Palenque level in TSE) were dry. I'll have to do more testing on this, but it's just something that's worth noting."
  5. https://steamcommunity.com/games/564310/announcements/detail/3398424857432930076
  6. https://steamcommunity.com/games/564310/announcements/detail/1723087600572782465