Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Sand Land

From PCGamingWiki, the wiki about fixing PC games
Revision as of 06:39, 24 March 2024 by Yuuyatails (talk | contribs) (Added info based on the demo.)
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Sand Land
Sand Land cover
Developers
ILCA
Publishers
Bandai Namco Entertainment
Engines
Unreal Engine 4
Release dates
Windows April 26, 2024
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Open world, ARPG
Art styles Anime
Themes Fantasy
Sand Land on HowLongToBeat
Sand Land on IGDB
Sand Land guide on StrategyWiki
Sand Land on Wikipedia

Sand Land is an upcoming singleplayer ARPG game developed by ILCA and set to be published by Bandai Namco Entertainment. It is based on the manga series of the same name by the late Akira Toriyama, and like its ONA adaptation, it expanded upon the original manga and added the new Angelic Heroes arc penned by Toriyama himself.

It is set to be released on April 26, 2024.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Deluxe Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition also available.
Windows

Demo/free trial

A demo is available from the Steam store page.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

No microtransactions information; you can edit this page to add it.

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1979440/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1979440/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Labelled as Window.
Borderless fullscreen windowed
Labelled as Borderless Window.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Set between Off, Low, Medium and High.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Can be limit to either 30 fps, 60 fps, 120 fps or No limit with the Frame Limit option.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Color blind mode
Protanopia, Deuteranopia and Tritanopia.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Keyboard and mouse State Notes
Remapping
Move camera is hard-coded to mouse, while pause is hard-coded to Esc key.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Labelled as Camera Up/Down.
Controller
Controller support
Full controller support
Controller remapping
Certain actions, such as moving, move camera, use ally skills, zoom in/out, pause menu, item menu and capsule menu cannot be changed.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Via Steam Input API.[1]
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense, DualSense Edge
Via Steam Input API.[1]
PlayStation button prompts
DualShock and DualSense prompts.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
Generic/other controllers
Switch Pro Controller and generic controllers are supported via Steam Input API.[1]
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Official controller preset(s)
Steam Controller button prompts

Audio

Audio feature State Notes
Separate volume controls
Separate volume sliders for Master Volume, BGM Volume, SE Volume and Voice Volume.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Spanish
Latin American Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-9400F
AMD Ryzen 5 2400G
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 1060
AMD Radeon RX 590
DirectX 12 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. 1.0 1.1 1.2 Verified by User:Yuuyatails on 2024-03-24
    Checked the demo and found out that it use the Steamworks SDK and have Steam Input enabled by the developer.