Project Wingman
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Developers | |
---|---|
Sector D2 | |
Publishers | |
Sector D2 | |
Humble Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | December 1, 2020 |
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Humble Store | ||||
Microsoft Store | Xbox Game Pass for PC | |||
Steam |
- A demo is available from itch.io.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ProjectWingman\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/895870/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ProjectWingman\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/895870/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Native ultra-widescreen support. HUD is fixed to 16:9 | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA, SSAA via Resolution Scale. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Framerate can optionally be capped at 30, 60, or 144 FPS. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | All remappable axes can be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | All remappable axes can be inverted. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music, dialog, SFX, UI | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
- Dialogue and text languages can be set independently.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Japanese | ||||
Simplified Chinese | ||||
Latin American Spanish | ||||
Korean | ||||
Russian |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i5-2300 AMD FX-6350 |
Intel Core i7-8600K |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 16 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 Ti AMD Radeon R9 270 DirectX 11 compatible | Nvidia GeForce GTX 1070 Ti |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/895870/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (895870) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.