No Man's Sky
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Hello Games | |
Release dates | |
Windows | August 12, 2016[1] |
macOS (OS X) | June 1, 2023 |
Reception | |
Metacritic | 61 |
OpenCritic | 72 |
IGDB | 74 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time, Persistent |
Perspectives | Third-person, First-person |
Controls | Direct control |
Genres | Action, Survival, Exploration, Open world |
Vehicles | Off-roading, Space flight |
Art styles | Realistic |
Themes | Space, Sci-fi |
No Man's Sky is a singleplayer and multiplayer third-person and first-person action, survival, exploration and open world game.
Key points
- Active modding community. See Mods.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere. Xbox Game Pass for PC | |||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Game does not contain any microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Binaries\SETTINGS\[Note 1] |
macOS (OS X) | |
Microsoft Store | %LOCALAPPDATA%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\LocalCache\Local\Microsoft\WritablePackageRoot\Binaries\SETTINGS |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/275850/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\HelloGames\NMS\ |
macOS (OS X) | |
Microsoft Store | %LOCALAPPDATA%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/275850/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud | Game saves sync across Xbox and PC if using the same Live account. |
Transfer a Gamepass save to Steam[2] |
---|
Note: This guide is not yet updated for the latest updates, like companions and expeditions.
|
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Up to 100 (arbitrary number, not actual FOV in degrees);[3] for higher values, see Field of View (FOV) or use this Extended FOV Changer. | ||
Windowed | |||
Borderless fullscreen windowed | Natively displays an option for Borderless Windowed Mode, but the option behaves similarly to Fullscreen. It seems to be setting itself to 'topmost' with a high Z-level, overriding other applications attempting to be topmost. Choosing Bordered and using a de-bordering app results in a more standard Borderless experience. | ||
Anisotropic filtering (AF) | Up to 16 samples. Forcing gives much better quality.[4] | ||
Anti-aliasing (AA) | FXAA, TAA, TAA+FXAA, TAA (Low), DLAA. TAA option was added in the Foundation Update.[5] DLAA option was added in the Sentinel Update.[6] | ||
High-fidelity upscaling | DLSS 2.0, FSR 2.0 DLSS option was added in the Prisms Update.[7] |
||
Vertical sync (Vsync) | Double buffered (On), triple buffered, or adaptive. | ||
60 FPS and 120+ FPS | There is a framerate limit slider that goes up to 240 FPS.[8] | ||
High dynamic range display (HDR) | HDR400, HDR600, or HDR1000[9] |
Field of view (FOV)
Instructions[10] |
---|
<Property name="FoVOnFoot" value="X.000000" /> <Property name="FoVInShip" value="X.000000" /> |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | In-game sliders appear to have little or no effect on mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Separate inversion options for walking and spaceflight | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Separate inversion options for walking and spaceflight |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Blue | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Tested on DualShock 4 V2. |
Tracked motion controllers | Oculus Touch, Valve Index, Vive Wand | |
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | Steam controller support was added in the Pathfinder Update.[11] | |
Official controller preset(s) | ||
Steam Controller button prompts | The Steam Input API's button prompt detection is used for both in-game and Steam's built-in button prompts, based on controller type. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | It doesn't mute when playing in multiplayer mode. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | Fan translation. | |||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 32 | Co-op |
Issues fixed
Lost Connection to Host
[12] |
---|
|
Heavy game stutter/stutter in general
|
Rename "mf_storage.hg" and "storage.hg".[13] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Vulkan | 1.0 | Replaced OpenGL 4.5 as part of the Beyond Update.[14] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Mods
- Many mods can be found at Video Game Mods and Nexus Mods.
- Mods almost always need to be updated by their creator after a major game update (Atlas Rises, NEXT, Beyond, etc.).
System requirements
Windows | ||
---|---|---|
Minimum[16] | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i3 AMD Phenom X3 |
Intel Core i5 Quad Core AMD Ryzen 3 1200 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 480 AMD Radeon HD 7870 2 GB of VRAM | Nvidia GeForce GTX 1060 AMD Radeon RX 480 4 GB of VRAM |
- A 64-bit operating system is required.
- Requires Vulkan 1.0 or higher
- Requires a processor supporting SSE2.[17]
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 12.3 | |
Processor (CPU) | Intel Core i5 | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | AMD Radeon Pro 570X |
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/275850/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (275850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Sean Murray on Twitter: "PC NMS release will now be global and will be August 12th worldwide. It's so important we get it right and make the best version we can" - last accessed on May 2023
- ↑ Reddit - last accessed on May 2023
- ↑ No Man's Sky | WSGF
- ↑ Verified by User:Primey on 14 August 2016
- ↑ Foundation Update Patch notes - last accessed on May 2023
- ↑ Sentinel Update Patch notes - last accessed on May 2023
- ↑ Prisms Update Patch notes - last accessed on May 2023
- ↑ Verified by User:Xharos on 2022-06-21
- ↑ BEYOND: INTRODUCING UPDATE 2.0 - last accessed on 09 April 2020
- ↑ Verified by User:Hawaii Beach on 2016-08-13
- ↑ Pathfinder Update Patch notes - last accessed on May 2023
- ↑ coop not working - last accessed on 2023-09-11
- ↑ Verified by User:Bowi on 2022-10-14
- ↑ Beyond Update - No Man's Sky - last accessed on 2019-08-14
- ↑ Havok Press Release - HAVOK CONGRATULATES ALL OF THE AWARD-NOMINATED DEVELOPERS AT E3 2015; MANY TOP TITLES UTILIZING HAVOK TECH, CONGRATULATIONS TO FALLOUT 4, UNCHARTED 4: A THIEF’S END, STAR WARS BATTLEFRONT AND MANY OTHERS - last accessed on 2016-07-28
- ↑ Microsoft Store
- ↑ Steam Community Discussion - Patch Notes - last accessed on 2016-08-20
- "The game code no longer relies on anything above SSE 2,
Havok Physics has also now created new libs for us to add Phenom support."
- "The game code no longer relies on anything above SSE 2,
Categories:
- Released games under active development
- Games in development
- Windows
- OS X
- One-time game purchase
- No microtransactions
- Singleplayer
- Multiplayer
- Real-time
- Persistent
- Third-person
- First-person
- Direct control
- Action
- Survival
- Exploration
- Open world
- Off-roading
- Space flight
- Realistic
- Space
- Sci-fi
- Games
- Invalid template usage (Input)
- GOG.com Enhancement Project