Difference between revisions of "Martian Gothic: Unification"
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{{Infobox game/row/developer|Creative Reality}} | {{Infobox game/row/developer|Creative Reality}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|TalonSoft}} | + | {{Infobox game/row/publisher|TalonSoft|North America}} |
+ | {{Infobox game/row/publisher|Take-Two Interactive|Europe}} | ||
+ | {{Infobox game/row/publisher|Buka Entertainment|Russia}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 30, 2000}} | {{Infobox game/row/date|Windows|April 30, 2000}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | | ref= }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | | ref= }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Cinematic camera }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Adventure, Survival Horror}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi, Space, Horror}} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
+ | |mobygames = martian-gothic-unification | ||
|wikipedia = Martian Gothic: Unification | |wikipedia = Martian Gothic: Unification | ||
|winehq = 8675 | |winehq = 8675 | ||
+ | |license = commercial | ||
}} | }} | ||
Line 20: | Line 37: | ||
{{Availability/row| Retail | martian | DRM-free | | | Windows }} | {{Availability/row| Retail | martian | DRM-free | | | Windows }} | ||
}} | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===[https://www.patreon.com/user?u=44312848 Peixoto's patch]=== | ||
+ | * Forced resolution and 32 bit color depth | ||
+ | * Fixes the game not responding to gamepad input and adds better compatibility with Xinput gamepads | ||
+ | * Fixes a graphics glitch when you change characters | ||
+ | * Fixes gamma calibration not working | ||
+ | {{ii}} On the Peixoto patch utility's Martian Gothic page, you will also find links for other patches that are necessary to get the | ||
+ | game running. | ||
+ | {{--}} Causes extreme visual artifacts on certain systems. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|hkcu}}\SOFTWARE\Martian Gothic}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\}} |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 40: | Line 67: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch] to force the game to run at your monitor's native resolution. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch]. |
|4k ultra hd = false | |4k ultra hd = false | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 63: | Line 90: | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 79: | Line 108: | ||
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
|full controller = false | |full controller = false | ||
Line 91: | Line 120: | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |xinput controllers = hackable | ||
+ | |xinput controllers notes = Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch] to add support for XInput controllers. | ||
+ | |xbox prompts = false | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|button prompts = generic | |button prompts = generic | ||
|button prompts notes = | |button prompts notes = | ||
Line 97: | Line 148: | ||
|haptic feedback = false | |haptic feedback = false | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, sound. | |separate volume notes = Music, sound. | ||
Line 116: | Line 167: | ||
|eax support notes = | |eax support notes = | ||
}} | }} | ||
+ | |||
+ | {{ii}} Running game executable in compatibility mode could cause audio issues. | ||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = unknown | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | |||
+ | ===Matlock glitch vent duct=== | ||
+ | At Mai Lin's bedroom, Matlock (the woman), crawls inside a vent duct to go to another place, but when says "keep going, keep going, the hatch is down but she can pass through it anyway. The Trimorph follows her right through the closed hatch, catches up, and kills her. If this happen, the savegame will corrupt ALL the saves. The workaround below it dosen't work, even if the game is set in english from the beginning. | ||
+ | |||
+ | ====Workaround: DO NOT SAVE in the Mai Lin's bedroom.==== | ||
+ | |||
+ | ===Matlock gets up inside a vent duct=== | ||
+ | At Mai Lin's bedroom, Matlock (the woman), crawls inside a vent duct to go to another place, but when says "keep going, keep going", she gets up inside the vent and gets stuck in the "room". She can walk standing in the duct without following the 2D background and doesn't do the transitions to other rooms.<ref>{{Refurl|url=https://www.youtube.com/watch?v=IjWTOBcUwsA&t=774|title="Matlock gets up inside a vent duct" unresolved issue: Proof of the bug in a Spanish gameplay|date=March 22, 2021|user=LukasThyWalls|}}</ref> | ||
+ | |||
+ | Doing some research, although the game is fully patched, this bug appears when the game is in Spanish and Italian, but doesn't when the game is in English or French. Other languages are untested because the version tested only have these four languages. | ||
+ | |||
+ | ====Workaround: Put the game in English or French and revert back after the vent <ref>{{Refurl|url=https://www.youtube.com/watch?v=IjWTOBcUwsA&t=854|title="Matlock gets up inside a vent duct" unresolved issue: Proof of workaround changing the language.|date=March 22, 2021|user=LukasThyWalls|}}</ref>==== | ||
+ | |||
+ | 1. Save the game in the near save point. Exit the game. | ||
+ | |||
+ | 2. Change language to English (or French): | ||
+ | {{Fixbox|description=Create [MartianENG.reg] and add to registry|fix= | ||
+ | |||
+ | Windows Registry Editor Version 5.00 | ||
+ | |||
+ | [HKEY_CURRENT_USER\SOFTWARE\Martian Gothic] | ||
+ | |||
+ | "Language"="eng" | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Change "eng" to "fre" for French language if you prefer that. Either combination lack the bug. | ||
+ | |||
+ | }} | ||
+ | |||
+ | 3. Go through the vent and advance until the next save point. Save and exit the game. | ||
+ | |||
+ | 4. Revert back the language (Spanish or Italian): | ||
+ | {{Fixbox|description=Create [MartianSPA.reg] and add to registry|fix= | ||
+ | |||
+ | Windows Registry Editor Version 5.00 | ||
+ | |||
+ | [HKEY_CURRENT_USER\SOFTWARE\Martian Gothic] | ||
+ | |||
+ | "Language"="spa" | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Change "spa" to "ita" for Italian language. | ||
+ | }} | ||
+ | |||
+ | 5. Load your last game and continue. | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game not responding to gamepad input=== | ||
+ | {{Fixbox|description=Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch]|ref={{cn|date=November 2017}}}} | ||
+ | |||
+ | {{Fixbox|description=For Dinput gamepad use [https://github.com/elishacloud/dinputto8 dinputto8 (Direct Input Fix)]}} | ||
+ | |||
+ | ===Graphics glitch when changing characters=== | ||
+ | {{Fixbox|description=Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch]|ref={{cn|date=November 2017}}}} | ||
+ | |||
+ | ===Gamma calibration not working=== | ||
+ | {{Fixbox|description=Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch]|ref={{cn|date=November 2017}}}} | ||
+ | |||
+ | ===ADPCM codec not installed=== | ||
+ | {{Fixbox|description=Use [Create fix.reg] paste:|fix= | ||
+ | |||
+ | Windows Registry Editor Version 5.00 | ||
+ | |||
+ | [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\MediaResources\acm\msacm.msadpcm] | ||
+ | "Driver"="msadp32.acm" | ||
+ | |||
+ | Add to registry | ||
+ | }} | ||
+ | |||
+ | ===Game freezes randomly=== | ||
+ | {{Fixbox|description=See [[Microsoft Windows#Force CPU affinity|Force CPU affinity]] to run the game on one core|fix= | ||
+ | {{ii}} Recommended and tested<ref>{{Refurl|title=Complete walkthrough with issues in the firsts videos (without the fix) and without it in the lasts ones (with the fix)|url=https://www.youtube.com/playlist?list=PLFmDpEukK49d6NWjD2z7KIj84Ooc_B77U|date=April, 2021|user=LukasThyWalls|}}</ref> [http://www2.robpol86.com/guides/ImageCFG/ ImageCFG] to use it alongside with [[Martian Gothic: Unification#Peixoto's patch|Peixoto's patch]].}} | ||
+ | |||
+ | ===Ending video doesn't play and game crash=== | ||
+ | {{Fixbox|description=Change outro.bik from ''{{p|game}}\data'' with [https://community.pcgamingwiki.com/files/file/2173-outrobik-ending-video-fix-for-martian-gothic-unification/ this one]|fix= | ||
+ | {{ii}} Because seems the video can be corrupted but not for all versions, it can be tested using the last RAD Video Tools/Bink and Smacker (Actually Bink 2021.3/Smacker 4.2e) and trying to playing it. If its corrupted it should play with big greens and blues squares. Also MPC-HC doesn't play the video (only the audio) but VLC plays it normally.}} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = false | ||
+ | |vorpx modes = | ||
+ | |vorpx notes = Attempt with DGVoodoo2 2.6 and vorpx, retail game was crashing. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Line 144: | Line 358: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = QSound | ||
+ | |audio notes = 4.13 (QMDX.dll) | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = 1.0h | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Line 158: | Line 398: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 98 |
− | |minCPU = Pentium 2 266 MHz | + | |minCPU = Intel Pentium 2 266 MHz |
|minRAM = 32 MB | |minRAM = 32 MB | ||
|minHD = 450 MB | |minHD = 450 MB |
Revision as of 07:41, 9 May 2023
Developers | |
---|---|
Creative Reality | |
Publishers | |
North America | TalonSoft |
Europe | Take-Two Interactive |
Russia | Buka Entertainment |
Release dates | |
Windows | April 30, 2000 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Adventure, Survival horror |
Art styles | Realistic |
Themes | Sci-fi, Space, Horror |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Peixoto's patch
- Forced resolution and 32 bit color depth
- Fixes the game not responding to gamepad input and adds better compatibility with Xinput gamepads
- Fixes a graphics glitch when you change characters
- Fixes gamma calibration not working
- On the Peixoto patch utility's Martian Gothic page, you will also find links for other patches that are necessary to get the
game running.
- Causes extreme visual artifacts on certain systems.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Martian Gothic |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use Peixoto's patch to force the game to run at your monitor's native resolution. | ||
Multi-monitor | |||
Ultra-widescreen | Use Peixoto's patch. | ||
4K Ultra HD | Use Peixoto's patch. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Forced on. | ||
60 FPS and 120+ FPS | 30 fps lock. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Use Peixoto's patch to add support for XInput controllers. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
- Running game executable in compatibility mode could cause audio issues.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Issues unresolved
Matlock glitch vent duct
At Mai Lin's bedroom, Matlock (the woman), crawls inside a vent duct to go to another place, but when says "keep going, keep going, the hatch is down but she can pass through it anyway. The Trimorph follows her right through the closed hatch, catches up, and kills her. If this happen, the savegame will corrupt ALL the saves. The workaround below it dosen't work, even if the game is set in english from the beginning.
Workaround: DO NOT SAVE in the Mai Lin's bedroom.
Matlock gets up inside a vent duct
At Mai Lin's bedroom, Matlock (the woman), crawls inside a vent duct to go to another place, but when says "keep going, keep going", she gets up inside the vent and gets stuck in the "room". She can walk standing in the duct without following the 2D background and doesn't do the transitions to other rooms.[1]
Doing some research, although the game is fully patched, this bug appears when the game is in Spanish and Italian, but doesn't when the game is in English or French. Other languages are untested because the version tested only have these four languages.
Workaround: Put the game in English or French and revert back after the vent [2]
1. Save the game in the near save point. Exit the game.
2. Change language to English (or French):
Create [MartianENG.reg] and add to registry |
---|
Windows Registry Editor Version 5.00 [HKEY_CURRENT_USER\SOFTWARE\Martian Gothic] "Language"="eng" Notes
|
3. Go through the vent and advance until the next save point. Save and exit the game.
4. Revert back the language (Spanish or Italian):
Create [MartianSPA.reg] and add to registry |
---|
Windows Registry Editor Version 5.00 [HKEY_CURRENT_USER\SOFTWARE\Martian Gothic] "Language"="spa" Notes
|
5. Load your last game and continue.
Issues fixed
Game not responding to gamepad input
Use Peixoto's patch[citation needed] |
---|
For Dinput gamepad use dinputto8 (Direct Input Fix) |
---|
Graphics glitch when changing characters
Use Peixoto's patch[citation needed] |
---|
Gamma calibration not working
Use Peixoto's patch[citation needed] |
---|
ADPCM codec not installed
Use [Create fix.reg] paste: |
---|
Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\MediaResources\acm\msacm.msadpcm] "Driver"="msadp32.acm" Add to registry |
Game freezes randomly
See Force CPU affinity to run the game on one core |
---|
|
Ending video doesn't play and game crash
Change outro.bik from <path-to-game>\data with this one |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | Attempt with DGVoodoo2 2.6 and vorpx, retail game was crashing. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | QSound | 4.13 (QMDX.dll) |
Cutscenes | Bink Video | 1.0h |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98 | |
Processor (CPU) | Intel Pentium 2 266 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 450 MB | |
Video card (GPU) | 2 MB of VRAM DirectX 6.0 compatible |
|
Sound (audio device) | Sound Blaster or compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ "Matlock gets up inside a vent duct" unresolved issue: Proof of the bug in a Spanish gameplay - last accessed on March 22, 2021
- ↑ "Matlock gets up inside a vent duct" unresolved issue: Proof of workaround changing the language. - last accessed on March 22, 2021
- ↑ Complete walkthrough with issues in the firsts videos (without the fix) and without it in the lasts ones (with the fix) - last accessed on April, 2021