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League of Legends

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Revision as of 05:58, 1 October 2017 by Aemony (talk | contribs) (→‎Issues fixed: Reworded 'League of Legends Help Center' a bit)
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Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
League of Legends
League of Legends cover
Developers
Riot Games
Release dates
Windows October 27, 2009
macOS (OS X) March 1, 2013
League of Legends guide on StrategyWiki
League of Legends on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

Key points

Free to play

General information

Official Website
Official Support
Official Forums (North America)
Unofficial Wiki
Unofficial Subreddit

Availability

Source DRM Notes Keys OS
Official website A League of Legends account is required to play. Accounts are region-bound,[1] however transfers are available for purchase.[2]
Windows
macOS (OS X)

Game data

Launcher options menu.
Launcher options menu.
In-game general settings.
In-game general settings.
In-game interface settings.
In-game interface settings.

Configuration file(s) location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/20590/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Input settings

In-game key map settings.
In-game key map settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Supported languages will vary from region to region. See Riot Games' support article for details.
Language UI Audio Sub Notes
English
Brazilian Portuguese
Czech
French
German
Greek
Hungarian
Italian
Japanese
Polish
Romanian
Russian
Spanish
Turkish

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
10 Versus, Co-op
3vs3, 5vs5. Custom lobbies available for 1-10 players.
Special events may provide unique game modes and team sizes (1v1, 2v2, 6v6).

Connection types

Type Native Notes
Matchmaking
Ranked mode only available at level 30 and 20 champions unlocked.[3]
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Only available for tournaments. Uses a pre-generated code instead of an IP address.

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 443, 2099, 5222, 5223, 8393-8400
UDP 5000-5500, 8088
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

League of Legends Help Center

Expansive official knowledge base covering everything from client & patcher issues, to in-game or login issues, and much more.
Constantly sees updates on a daily basis as the official support team adds or maintains the support articles.
Instructions

GPU Overheating

Running the game with uncapped frame rate and V-Sync disabled may lead to GPU overheating. Cap the frame rate or enable V-Sync to prevent this from happening.

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 1.5 OS X only.[4]
Shader Model support 2
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio Wwise

Troubleshooting Tools

Hextech Repair Tool

Official automated troubleshooting tool able to fix issues related to corrupt game data, connection problems, and firewall issues.
Capable of automatically submitting a ticket to Riot Support if the tool wasn't able to fix the issue experienced.
Supports both Windows and OS X.

Lag Report

Official tool for testing the network connection to the game servers of a region.
Browser-based, no download or install required.
Provides a comparison report for ISPs in the user's location.
Supported regions: North America, EU-West, EU-Nordic East

Network Log Reader

Official tool for diagnosing network logs and find the cause of connection issues experienced during play.
Supports both Windows and OS X.

System requirements

Official system requirements.
Windows
Minimum Recommended
Operating system (OS) XP (32-bit SP3 only[5])
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB (XP)
2 GB (Vista and newer)
Hard disk drive (HDD) 8 GB
Video card (GPU) DirectX 9.0c compatible
Shader model 2.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.5
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 8600M GT
ATI Radeon HD 2600

Notes

  1. Notes regarding Steam Play (Linux) data:

References

  1. Separate Servers - Riot Games Support - last accessed on 2017-10-01
    "An account created for a particular server will not be able to log into the website or the version of client made for the other servers."
  2. Account Transfer FAQ - Riot Games Support - last accessed on 2017-10-01
  3. PSA: You need 20 champions to play ranked now. - League of Legends Subreddit - last accessed on 2017-09-30
    "After the 10 bans release it says that you need 20 champions to play ranked now (as opposed to the previous 16)."
  4. A Trip Down The LoL Graphics Pipeline - last accessed on 2017-09-29
    "We use a comparable featureset from OpenGL 1.5 on OS X machines"
  5. Dropping Support for Windows XP Service Pack 2 - Riot Games Support - last accessed on 2017-09-30
    "Service Pack 2 is no longer compatible with the latest security protocols. This isn’t a change to League itself, but a required security update to the connection between players and our servers. The only versions of Windows compatible with the latest protocols are XP Service Pack 3 and above for 32-bit, and Vista and above for 64-bit."