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Hue

From PCGamingWiki, the wiki about fixing PC games
Revision as of 18:40, 2 December 2021 by Mastan (talk | contribs) (→‎API: Linux bitness, OGL)
Hue
Hue cover
Developers
Fiddlesticks Games
Publishers
Windows Curve Digital
OS X MacPlay
Engines
Unity 5[Note 1]
Release dates
Windows August 30, 2016
macOS (OS X) August 30, 2016
Linux August 30, 2016
Reception
Metacritic 79
OpenCritic 79
IGDB 78
Hue on HowLongToBeat
Hue on IGDB
Hue on MobyGames
Hue on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.
Windows
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Microsoft Store
Microsoft Store
Windows
Origin
Origin
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All Linux versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Fiddlesticks\Hue
Microsoft Store
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Fiddlesticks/Hue/prefs
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows HKEY_CURRENT_USER\Software\Fiddlesticks\Hue
Microsoft Store
Steam <Steam-folder>\userdata\<user-id>\383270\remote\cloudsave.bin
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Fiddlesticks/Hue/prefs

Save game cloud syncing

System Native Notes
Epic Games Launcher
Origin
Steam Cloud

Video

Video Settings
Video Settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Default setting. Exclusive fullscreen is not available.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
Different colored objects are signified by unique glyphs.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input Settings
Input Settings

Audio

Audio Settings
Audio Settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Accessed from video settings menu.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Fan-translation (Eternal Dream Arabization).
French
German
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Intel Core 2 Duo E4300 (2 * 1800) or equivalent
AMD Athlon 64 X2 5000+ (2 * 2600)
System memory (RAM) 2048 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) GeForce GT 610 (1024 MB) or equivalent
Radeon HD 6450 (512 MB) or equivalent
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9 and above
Processor (CPU) Intel Core 2 Duo E4300 (2 * 1800) or equivalent
AMD Athlon 64 X2 5000+ (2 * 2600)
System memory (RAM) 2048 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) GeForce GT 610 (1024 MB) or equivalent
Radeon HD 6450 (512 MB) or equivalent
Linux
Minimum Recommended
Operating system (OS) Mint 17.1/18 x86
Processor (CPU) Intel Core 2 Duo E4300 (2 * 1800) or equivalent
AMD Athlon 64 X2 5000+ (2 * 2600)
System memory (RAM) 2048 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) GeForce GT 610 (1024 MB) or equivalent
Radeon HD 6450 (512 MB) or equivalent


Notes

  1. Unity engine build: 5.3.6f1[1][2]

References

  1. Hue - Unity Connect - last accessed on 2018-05-18
  2. Verified by User:Baronsmoki on 2019-11-09