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Difference between revisions of "Hexcells Infinite"

From PCGamingWiki, the wiki about fixing PC games
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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-05-25}}</ref>|build=4.6.1f1}}
+
{{Infobox game/row/engine|Unity|name=Unity 4|Former|ref=<ref>{{Refcheck|user=Vetle|date=2017-05-25}}</ref>|build=4.6.1f1}}
 +
{{Infobox game/row/engine|Unity|name=Unity 5|ref=<ref name="engineversion">{{Refcheck|user=Mastan|date=2020-08-21}}</ref>|build=5.6.3f1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|September 1, 2014}}
 
{{Infobox game/row/date|Windows|September 1, 2014}}
 
{{Infobox game/row/date|OS X|September 1, 2014}}
 
{{Infobox game/row/date|OS X|September 1, 2014}}
 
{{Infobox game/row/date|Linux|September 1, 2014}}
 
{{Infobox game/row/date|Linux|September 1, 2014}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Relaxed }}
 +
{{Infobox game/row/taxonomy/perspectives      | Flip screen, Top-down view }}
 +
{{Infobox game/row/taxonomy/controls          | Point and select }}
 +
{{Infobox game/row/taxonomy/genres            | Puzzle }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Abstract }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Hexcells }}
 
|steam appid  = 304410
 
|steam appid  = 304410
 
|gogcom id    =  
 
|gogcom id    =  
 +
|hltb        = 20970
 +
|igdb        = hexcells-infinite
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|mobygames    = hexcells-infinite
 +
|wikipedia    = Hexcells
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{series|Hexcells}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.matthewbrowngames.com/hexcellsinfinite.html Official site]
 
 
{{mm}} [https://steamcommunity.com/app/304410/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/304410/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Developer | http://www.matthewbrowngames.com/hexcellsinfinite.html | DRM-free | | | Windows, OS X, Linux}}
 
 
{{Availability/row| Humble | hexcells-complete-pack | DRM-free | Packaged with [[Hexcells]] and [[Hexcells Plus]]. | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Humble | hexcells-complete-pack | DRM-free | Packaged with [[Hexcells]] and [[Hexcells Plus]]. | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 304410 | Steam | | | Windows, OS X, Linux}}
 
{{Availability/row| Steam | 304410 | Steam | | | Windows, OS X, Linux}}
Line 33: Line 47:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|hkcu}}\SOFTWARE\Matthew Brown\Hexcells Infinite\}}
+
{{Game data/config|Windows|{{p|hkcu}}\SOFTWARE\Matthew Brown\Hexcells Infinite\|{{P|game}}\saves\options.txt}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
{{Game data/config|Linux|~/.config/unity3d/Matthew Brown/Hexcells Infinite/}}
+
{{Game data/config|Linux|{{P|xdgconfighome}}/unity3d/Matthew Brown/Hexcells Infinite/prefs|{{P|game}}/saves/options.txt}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|game}}\saves\}}
+
{{Game data/saves|Windows|{{p|game}}\saves\*.save}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
{{Game data/saves|Linux|{{p|game}}/saves/}}
+
{{Game data/saves|Linux|{{p|game}}/saves/*.save}}
 
}}
 
}}
 
{{XDG|false}}
 
{{XDG|false}}
Line 48: Line 62:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Image|Hexcells Infinite - Unity launcher.png|General settings.}}
+
{{Image|Hexcells Infinite - Unity launcher.png|External general settings.}}
{{Image|Hexcells Infinite - General.png|Games main menu. On left bottom from left: music and audio toggle, left/right click swap and blue hex highlight outlines.}}
+
{{Image|Hexcells Infinite - General.png|In-game general settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 67: Line 89:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Pillarboxed}} 16:9, side bars are filled with background color.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = n/a
 
|fov                        = n/a
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|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Enable windowed mode and use the {{code|-popupwindow}} [[Glossary:Command line arguments|parameter]].
+
|borderless windowed notes  =  
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = false
+
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = false
+
|upscaling                  = unknown
|vsync notes                = Always enabled.
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 +
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
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}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = Alternate buttons set in launcher, mouse button swap in game.
 
|key remap notes          = Alternate buttons set in launcher, mouse button swap in game.
Line 107: Line 132:
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
|touchscreen notes        =  
+
|touchscreen notes        = Mouse right-clicks are crucial to the gameplay.
 
|controller support        = false
 
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = false
+
|separate volume          = true
|separate volume notes    = Music mute or mute everything.
+
|separate volume notes    = Music, Sound
|surround sound          = unknown
+
|surround sound          = n/a
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = n/a
 
|subtitles                = n/a
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|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 7, 9
+
|direct3d versions      = 9, 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        = unknown
+
|opengl versions        = true
|opengl notes          =  
+
|opengl notes          = OS X and Linux only.
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = true
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= true
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
 
==Other information==
 
==Other information==
 
===[https://steamcommunity.com/app/304410/discussions/0/613936673556813085/ Custom levels]===
 
===[https://steamcommunity.com/app/304410/discussions/0/613936673556813085/ Custom levels]===
{{ii}} To load custom level in game, level needs to be copied onto clipboard, which makes {{code|load custom level}} in games main menu clickable.
+
{{ii}} As of version 2.0, there is now a menu for browsing custom levels posted on the [https://www.reddit.com/r/hexcellslevels/ /r/hexcellslevels] subreddit, accessible from a button on the main menu. If this button is pressed while a custom level is copied to the clipboard, that level will be loaded instead.
{{ii}} Creating custom levels can be done with [https://github.com/blaxpirit/sixcells Sixcells].
+
{{ii}} Creating custom levels can be done with [https://github.com/blaxpirit/sixcells SixCells]. Publishing custom levels on the [https://www.reddit.com/r/hexcellslevels/ /r/hexcellslevels] subreddit will add them to the game's built-in custom level browser.
  
 
==System requirements==
 
==System requirements==

Latest revision as of 13:58, 11 January 2023

Hexcells Infinite
Hexcells Infinite cover
Developers
Matthew Brown
Engines
Former Unity 4[Note 1]
Unity 5[Note 2]
Release dates
Windows September 1, 2014
macOS (OS X) September 1, 2014
Linux September 1, 2014
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Flip screen, Top-down view
Controls Point and select
Genres Puzzle
Art styles Abstract
Series Hexcells
Hexcells Infinite on HowLongToBeat
Hexcells Infinite on IGDB
Hexcells Infinite on MobyGames
Hexcells Infinite on Wikipedia
Hexcells
Hexcells 2013
Hexcells Plus 2013
Hexcells Infinite 2014

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
DRM-free
Packaged with Hexcells and Hexcells Plus.
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Matthew Brown\Hexcells Infinite\
<path-to-game>\saves\options.txt[Note 3]
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Matthew Brown/Hexcells Infinite/prefs
<path-to-game>/saves/options.txt

Save game data location

System Location
Windows <path-to-game>\saves\*.save[Note 3]
macOS (OS X)
Linux <path-to-game>/saves/*.save
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

External general settings.
External general settings.
In-game general settings.
In-game general settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed 16:9, side bars are filled with background color.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
Alternate buttons set in launcher, mouse button swap in game.
Mouse acceleration
OS cursor used.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Mouse right-clicks are crucial to the gameplay.
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Music, Sound
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL
OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Other information

Custom levels

As of version 2.0, there is now a menu for browsing custom levels posted on the /r/hexcellslevels subreddit, accessible from a button on the main menu. If this button is pressed while a custom level is copied to the clipboard, that level will be loaded instead.
Creating custom levels can be done with SixCells. Publishing custom levels on the /r/hexcellslevels subreddit will add them to the game's built-in custom level browser.

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Shader model 2.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.5
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Shader model 2.0 support
Linux
Minimum
Operating system (OS) Ubuntu 10.04
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Shader model 2.0 support


Notes

  1. Unity engine build: 4.6.1f1[1]
  2. Unity engine build: 5.6.3f1[2]
  3. 3.0 3.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Vetle on 2017-05-25
  2. Verified by User:Mastan on 2020-08-21