Difference between revisions of "Eye of the Beholder II: The Legend of Darkmoon"
From PCGamingWiki, the wiki about fixing PC games
m (→Input settings: updated template usage) |
Baronsmoki (talk | contribs) (Adding ScummVM key point and Kyra engine) |
||
Line 6: | Line 6: | ||
{{Infobox game/row/publisher|Strategic Simulations, Inc.}} | {{Infobox game/row/publisher|Strategic Simulations, Inc.}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Kyra|ref=<ref name="kyra">[http://wiki.scummvm.org/index.php/Kyra Kyra - ScummVM :: Wiki]</ref>}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|DOS|1991}} | {{Infobox game/row/date|DOS|1991}} | ||
Line 22: | Line 23: | ||
'''Key points''' | '''Key points''' | ||
{{++}} Characters can be imported from [[Eye of the Beholder]] (see [[#Import characters|Import characters]]). | {{++}} Characters can be imported from [[Eye of the Beholder]] (see [[#Import characters|Import characters]]). | ||
+ | {{++}} Can be run under [http://scummvm.org ScummVM] | ||
'''General information''' | '''General information''' |
Revision as of 08:23, 30 July 2018
Developers | |
---|---|
Westwood Associates | |
Publishers | |
Strategic Simulations, Inc. | |
Engines | |
Kyra[1] | |
Release dates | |
DOS | 1991 |
Windows | August 20, 2015[2] |
macOS (OS X) | August 20, 2015[2] |
Linux | August 20, 2015[2] |
Eye of the Beholder | |
---|---|
Subseries of Dungeons & Dragons | |
Eye of the Beholder | 1991 |
Eye of the Beholder II: The Legend of Darkmoon | 1991 |
Eye of the Beholder III: Assault on Myth Drannor | 1993 |
Key points
- Characters can be imported from Eye of the Beholder (see Import characters).
- Can be run under ScummVM
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Run in DOSBox. | |||
GOG.com | Pre-packaged with DOSBox. Bundled with Eye of the Beholder and Eye of the Beholder III: Assault on Myth Drannor. |
- The retail version prompts for copy protection answers from the manual. The GOG.com version has the copy protection cracked (type anything, then press ↵ Enter).[3]
Essential improvements
Import characters
- Characters can be imported from Eye of the Beholder.
Copy EOBDATA.SAV[4] |
---|
|
The All-Seeing Eye
- The All-Seeing Eye is a program for Windows that adds various optional features when playing the DOS version in DOSBox (automap, save backups, etc.)
Game data
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\EOBDATA*.SAV |
Windows | <path-to-game>\EOBDATA*.SAV[Note 1] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
-
EOBDATA*.SAV
contains both settings and save data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | EGA, MCGA, VGA |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 3.3 | |
Processor (CPU) | 80286 | |
System memory (RAM) | 640 KB | |
Hard disk drive (HDD) | ||
Video card (GPU) | EGA, MCGA, VGA |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).