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Eye of the Beholder III: Assault on Myth Drannor

From PCGamingWiki, the wiki about fixing PC games

Not to be confused with Pool of Radiance: Ruins of Myth Drannor.

Eye of the Beholder III:
Assault on Myth Drannor
Eye of the Beholder III: Assault on Myth Drannor cover
Developers
Strategic Simulations Inc.
Publishers
Retail Strategic Simulations Inc.
Digital, former GOG.com
Digital, current SNEG
Engines
AESOP
Release dates
DOS 1991
Windows (DOSBox) August 20, 2015[1]
macOS (OS X) (DOSBox) August 20, 2015[1]
Linux (DOSBox) August 20, 2015[1]
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Point and select
Genres RPG
Themes Fantasy
Series Eye of the Beholder
Eye of the Beholder III: Assault on Myth Drannor on HowLongToBeat
Eye of the Beholder III: Assault on Myth Drannor on IGDB
Eye of the Beholder III: Assault on Myth Drannor on MobyGames
Eye of the Beholder III: Assault on Myth Drannor on Wikipedia
Eye of the Beholder
Subseries of Dungeons & Dragons
Eye of the Beholder 1991
Eye of the Beholder II: The Legend of Darkmoon 1991
Eye of the Beholder III: Assault on Myth Drannor 1993

Eye of the Beholder III: Assault on Myth Drannor is a singleplayer first-person RPG game in the Eye of the Beholder series.

Key points

Characters can be imported from Eye of the Beholder II: The Legend of Darkmoon (see Import characters).

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions for game series

Availability

Source DRM Notes Keys OS
Retail
Prompts for answers from manual, code wheel, etc.
Run in DOSBox.
DOS
GOG.com
DRM-free
Pre-packaged with DOSBox. Bundled with Eye of the Beholder and Eye of the Beholder II: The Legend of Darkmoon.
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Pre-packaged with DOSBox. Bundled with Eye of the Beholder and Eye of the Beholder II: The Legend of Darkmoon.
Windows
macOS (OS X)
Linux
The retail version prompts for copy protection answers from the manual. The GOG.com version will accept any answer.[2]

Essential improvements

Import characters

Characters can be imported from Eye of the Beholder II: The Legend of Darkmoon.
Copy save file[3]
  1. The first four characters will be imported. Rearrange the party in Eye of the Beholder II if needed.
  2. Copy the Eye of the Beholder II EOBDATA*.SAV file into the Eye of the Beholder III installation folder.
  3. Rename the copied save file to TRANSFER.SAV.
  4. Run Eye of the Beholder III and choose Summon the Heroes of Darkmoon from the main menu.

The All-Seeing Eye 3

The All-Seeing Eye 3 is a program for Windows that adds a limited automapping capability when playing the DOS version in DOSBox.

Game data

Configuration file(s) location

System Location
DOS <path-to-game>\SAVEGAME\
Windows <path-to-game> (mounted in DOSBox)[Note 1]
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
DOS <path-to-game>\SAVEGAME\
Windows <path-to-game> (mounted in DOSBox)[Note 1]
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Mouse acceleration
Mouse sensitivity
For DOSBox set in the DOSBox configuration file.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Controller types

Audio

Audio feature State Notes
Separate volume controls
On/off only.
Surround sound
Subtitles
Closed captions
Mute on focus lost
For DOSBox change the priority background value in the DOSBox configuration file.

Localizations

Language UI Audio Sub Notes
English
Russian
Fan translation, download

Other information

API

Technical specs Supported Notes
Direct3D 7, 9 GOG version only.
DOS video modes VGA

System requirements

DOS
Minimum Recommended
Operating system (OS) 3.3
Processor (CPU) 80386
System memory (RAM) 640 KB
Hard disk drive (HDD)
Video card (GPU) VGA
Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 7 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 7 compatible
Linux
Minimum Recommended
Operating system (OS) Ubuntu 16.04, Mint 18
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 7 compatible


Notes

  1. 1.0 1.1 1.2 1.3 1.4 1.5 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to <path-to-game>/cloud_saves/ even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves folder might be temporary files or other files that do not contain saves or settings).

References