Difference between revisions of "ExZeus 2"
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+ | {{stub}} | ||
{{Infobox game | {{Infobox game | ||
|title = ExZeus 2 | |title = ExZeus 2 | ||
Line 106: | Line 107: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|ExZeus 2 - General settings.png|General settings.}} | ||
+ | {{Image|ExZeus 2 - Video settings.png|In-game video settings.}} | ||
+ | {{Image|ExZeus 2 - External video settings.png|External video settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
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|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = The 2017 re-release has two visual quality presets: "Low" and "High" ("Normal" and "Cool" respectively from the in-game Options menu). | |antialiasing notes = The 2017 re-release has two visual quality presets: "Low" and "High" ("Normal" and "Cool" respectively from the in-game Options menu). | ||
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Capped at 60 FPS. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = false | |color blind = false | ||
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==Input settings== | ==Input settings== | ||
− | {{Image|ExZeus 2 | + | {{Image|ExZeus 2 - Remapping.png|Key and controller remapping.}} |
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
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|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= Inverts vertical movement during flight sections, not camera or ground movement. | |invert controller y-axis notes= Inverts vertical movement during flight sections, not camera or ground movement. | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
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|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
|other controllers = unknown | |other controllers = unknown | ||
Line 190: | Line 194: | ||
|other button prompts notes= | |other button prompts notes= | ||
|button prompts = Xbox, generic | |button prompts = Xbox, generic | ||
− | |button prompts notes = Generic prompts in the 2014 version, Xbox and keyboard prompts in the 2017 version | + | |button prompts notes = Generic prompts in the 2014 version, Xbox and keyboard prompts in the 2017 version. Button prompts, however, do not reflect any changes made. |
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = false | |haptic feedback = false | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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==Audio settings== | ==Audio settings== | ||
+ | {{Image|ExZeus 2 - Audio settings.png|Audio settings.}} | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true |
Revision as of 14:04, 7 August 2021
Developers | |
---|---|
HyperDevbox | |
Publishers | |
Ziggurat Interactive | |
Engines | |
Unity | |
Release dates | |
Windows | June 16, 2014[1] |
Taxonomy | |
Monetization | Free-to-play |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person, Bird's-eye view |
Controls | Direct control |
Genres | Action, Arcade, Artillery, Brawler, Driving, Shooter |
Vehicles | Motorcycle, Off-roading, Robot |
Art styles | Stylized |
Themes | Sci-fi |
Series | ExZeus |
ExZeus | |
---|---|
ExZeus | 2003 |
ExZeus 2 | 2014 |
ExZeus: The Complete Collection | 2021 |
ExZeus 2 is an third-person arcade shooter game developed by HyperDevbox and published by Ziggurat Interactive. It is the second game in the ExZeus series and the direct sequel to ExZeus. and was developed using the Unity engine. It expands on the gameplay of its predecessor by incorporating elements of brawling, driving, and artillery shooting gameplay.
ExZeus 2, unlike its predecessor, was initially released for iOS and Android devices in 2012. The game was re-released on the Microsoft Store on June 16, 2014 for Windows 8 or later. The 2014 version, however, does not have rebindable keys and has limited video settings. Another PC version was released in 2017 through Amazon, itch.io, Game Jolt, Steam, and through the developer's website via Humble, which features some controller improvements, rebindable keys, some improved lighting effects, and can be played on Windows 7 or later, but the limited video settings are left unchanged. The 2017 version, however, was initially free-to-play as the game required paying for credits and players are given 3 three credits to play the game; the commercial v1.6 releases has removed the virtual credits system.
This game will be re-released as part of ExZeus: The Complete Collection.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | 2017 re-release. Sold via Humble widget. | |||
itch.io | 2017 re-release. | |||
Microsoft Store | 2014 version. | |||
Steam | 2017 re-release. | |||
Amazon.com (unavailable) | 2017 re-release. |
- Soundtrack is available for purchase from the composer's Bandcamp.
Monetization
Type | Notes |
---|---|
Free-to-play | Pre-v1.60 versions features an arcade-like credits system. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\HyperDevbox\ExZeus2 |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/668520/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\HyperDevbox\ExZeus2 |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/668520/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows |
System requirements
Microsoft Store version
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8 | |
Processor (CPU) | x86 architecture[2] | |
System memory (RAM) | ||
Hard disk drive (HDD) | 112 MB | |
Other | Compatible with all x86 Windows 8 and higher devices |
The 2017 re-release
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | Nvidia GeForce GTS 450 AMD Radeon HD 5750 DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (668520) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ "ExZeus2 now available for Windows 8." - HyperDevbox - last accessed on June 18, 2017
- ↑ The system requirements from the Microsoft Store page.