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Difference between revisions of "Evil West"

From PCGamingWiki, the wiki about fixing PC games
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Evil West cover.jpg
 
|cover        = Evil West cover.jpg
Line 7: Line 6:
 
{{Infobox game/row/publisher|Focus Entertainment}}
 
{{Infobox game/row/publisher|Focus Entertainment}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Unreal Engine 4}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|September 20, 2022}}
+
{{Infobox game/row/date|Windows|November 22, 2022}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|link|rating}}
+
{{Infobox game/row/reception|Metacritic|evil-west|73}}
{{Infobox game/row/reception|OpenCritic|link|rating}}
+
{{Infobox game/row/reception|OpenCritic|13378/evil-west|74}}
{{Infobox game/row/reception|IGDB|link|rating}}
+
{{Infobox game/row/reception|IGDB|evil-west|72}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Action, Shooter }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Realistic }}
{{Infobox game/row/taxonomy/themes            | Western, Supernatural, North America }}
+
{{Infobox game/row/taxonomy/themes            | North America, Supernatural, Western }}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 1065310
 
|steam appid  = 1065310
|steam appid side =  
+
|steam appid side = 1997840
|gogcom id    =  
+
|gogcom id    = 1636740686
|gogcom id side =  
+
|gogcom id side = 2012256665
|official site=  
+
|official site= https://www.focus-entmt.com/en/games/evil-west
|hltb        =  
+
|hltb        = 85970
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
|mobygames    =  
+
|mobygames    = 195289
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|wikipedia    = Evil West
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
Line 41: Line 41:
  
 
{{Introduction
 
{{Introduction
|introduction      =  
+
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:third-person}} {{Glossary:action}} {{Glossary:shooter}} developed by [[Company:Flying Wild Hog|Flying Wild Hog]] and published by [[Company:Focus Entertainment|Focus Entertainment]]. It is set in an alternate history version of the American frontier where vampire hunter agents fight {{Glossary:supernatural}} creatures.
  
|release history  =  
+
|release history  = The game was announced on December 10, 2020 at the {{W|The Game Awards 2020|Game Awards 2020}} and was released on November 22, 2022 via Steam.
  
 
|current state    =
 
|current state    =
 
}}
 
}}
 +
 +
'''General information'''
 +
{{GOG.com links|1636740686|evil_west}}
 +
{{mm}} [https://steamcommunity.com/app/1065310/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| GamersGate | evil-west | Steam |  |  | Windows }}
 +
{{Availability/row| Gamesplanet | 4890-1 | Steam |  |  | Windows }}
 +
{{Availability/row| GOG.com | evil_west | DRM-free | |  | Windows }}
 +
{{Availability/row| GMG | evil-west-pc | Steam |  |  | Windows }}
 +
{{Availability/row| Humble | evil-west | Steam |  |  | Windows }}
 +
{{Availability/row| Microsoft Store | 9PC49MD70881 | Microsoft Store | Included with {{store feature|Xbox Game Pass}} | | Windows }}
 
{{Availability/row| Steam | 1065310 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 1065310 | Steam |  |  | Windows }}
 +
}}
 +
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|dlc                    = The only DLC available is the pre-order bonus.
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
}}
 +
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = The game does not contain microtransactions.
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 +
}}
 +
 +
{{DLC|
 +
{{DLC/row| Wild Wild East Skin Pack | Pre-order bonus. | Windows }}
 
}}
 
}}
  
Line 56: Line 97:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|LOCALAPPDATA}}\HighMoon\Saved\Config\WindowsNoEditor\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|LOCALAPPDATA}}\HighMoon\Saved\SaveGames\{{p|uid}}\}}
 
}}
 
}}
  
Line 70: Line 111:
 
|epic games launcher      =  
 
|epic games launcher      =  
 
|epic games launcher notes =  
 
|epic games launcher notes =  
|gog galaxy                =  
+
|gog galaxy                = true
 
|gog galaxy notes          =  
 
|gog galaxy notes          =  
 
|origin                    =  
 
|origin                    =  
Line 78: Line 119:
 
|ubisoft connect          =  
 
|ubisoft connect          =  
 
|ubisoft connect notes    =  
 
|ubisoft connect notes    =  
|xbox cloud                =  
+
|xbox cloud                = true
 
|xbox cloud notes          =  
 
|xbox cloud notes          =  
 
}}
 
}}
  
 
==Video==
 
==Video==
 +
{{Image|Evil West - Video.png|General video settings}}
 +
{{Image|Evil West - Graphics.png|Graphics settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 89: Line 132:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = {{term|Vert-}} gameplay with cutscenes and menus centered on the main screen. Gameplay FOV can be manually adjusted via the dedicated slider. Alternatively, see [[#Ultra-widescreen|Ultra-widescreen]].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Vert-}} gameplay and {{term|pillarboxed}} cutscenes and menus. Gameplay FOV can be manually adjusted via the dedicated slider. Alternatively, see [[#Ultra-widescreen|Ultra-widescreen]].
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = true
|fov notes                  =  
+
|fov notes                  = FOV slider up to 120° added with patch 1.0.4.<ref>{{Refurl|url=https://steamcommunity.com/games/1065310/announcements/detail/3604598253754779475|title=Evil West - First Update (1.0.4)|date=17 May 2023}}</ref>
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Called '''Fullscreen window'''.
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = Scales with '''Textures''' setting.
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = [[TAA]], [[SSAA]] via '''Resolution scale''' setting.
|vsync                      = unknown
+
|upscaling                  = true
 +
|upscaling tech            = FSR 1.0, DLSS 2.3.11
 +
|upscaling notes            =  
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
 +
{{--}} Selecting a ultra-widescreen resolution in-game results in {{term|Vert-}} gameplay by default.
 +
{{Fixbox|description=Edit configuration file to change FOV scaling from horizontal to vertical|ref=<ref>{{Refcheck|user=Jigen123|date=2022-11-22|comment=}}</ref>|fix=
 +
# Navigate to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following at the end of the file and set it to read-only:</li>
 +
<pre>[/script/engine.localplayer]
 +
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre>
 
}}
 
}}
  
 
==Input==
 
==Input==
 +
{{Image|Evil West - Mouse.png|Mouse settings}}
 +
{{Image|Evil West - Controller.png|Controller settings}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Independent general and aim mode sensitivity sliders.
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = X-axis can also be inverted.
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
|controller remap notes    =  
+
|controller remap notes    = No remapping and no alternative layouts available. Buttons customization is limited to the ability to swap triggers, bumpers, sticks and directional buttons.
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Independent vertical, horizontal and aim mode sensitivity sliders.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= X-axis can also be inverted.
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
|dualshock 4 notes        =  
+
|dualshock 4 notes        = DualSense also supported.
|dualshock prompts        = unknown
+
|dualshock prompts        = true
|dualshock prompts notes  =  
+
|dualshock prompts notes  = DualSense button prompts also supported.<br>Require Steam Input to be disabled.
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = Wired
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
|haptic feedback notes    =  
+
|haptic feedback notes    = DualSense only has feedback when using Steam Input.<ref>{{Refcheck|user=Jigen123|date=2022-11-23|comment=If Steam Input is disabled then there's no vibration.}}</ref><ref>{{Refcheck|user=Panyamin|date=2023-01-15|comment=Devs seems aware of the issue with DualSense not having vibration without Steam Input [https://steamcommunity.com/app/1065310/discussions/0/3589960830779858114/#c3589960830781435048 See message in Steam Discussions].}}</ref>
|simultaneous input        = unknown
+
|simultaneous input        = false
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 184: Line 242:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
Evil West - Remapping 1.png|Remapping 1
 +
Evil West - Remapping 2.png|Remapping 2
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|Evil West - Audio.png|Audio settings}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Main, Music, Effects, Dialogue sliders.
|surround sound          = unknown
+
|surround sound          = always on
|surround sound notes    =  
+
|surround sound notes    = Up to 7.1 surround.
|subtitles                = unknown
+
|subtitles                = true
|subtitles notes          =  
+
|subtitles notes          = An option to scale subtitles up to 150% the original size is also available.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = true
 +
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 260: Line 325:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Japanese
 
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 325: Line 381:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          = unknown
+
|local play          = hackable
|local play players  =  
+
|local play players  = 2
|local play modes    =  
+
|local play modes    = Co-op
|local play notes    =  
+
|local play notes    = [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Use NucleusCoop]
|lan play            = unknown
+
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
|online play players  =  
+
|online play players  = 2
 
|online play modes    = Co-op
 
|online play modes    = Co-op
|online play notes    =  
+
|online play notes    = Only the host's progression is saved.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = true
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                =  
+
|p2p                = true
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          =  
+
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          =  
+
|direct ip          = false
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
Line 355: Line 411:
 
|upnp =  
 
|upnp =  
 
}}
 
}}
 +
 +
==Issues unresolved==
 +
===Shader compilation stutter===
 +
{{mm}} The game suffers from shader compilation related stutters, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.<ref>{{Refurl|url=https://www.youtube.com/watch?v=iL8zeG18igY|title=Evil West Stutter Unreal Engine 4 shader compilation stuttering issue as usual - YouTube|date=2023-09-08}}</ref><ref>{{Refcheck|user=Jigen123|date=2023-09-08}}</ref>
  
 
==Other information==
 
==Other information==
 +
{{Image|Evil West - General.png|General settings}}
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 381: Line 442:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
Line 389: Line 451:
 
|macos app notes        =  
 
|macos app notes        =  
 
|macos arm app          = unknown
 
|macos arm app          = unknown
|macos arm notes        =
 
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 398: Line 460:
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =  
+
|physics          = PhysX, NVIDIA GameWorks Blast
|physics notes    =  
+
|physics notes    = PhysX 3, Gameworks Blast for destruction physics.
|audio            =  
+
|audio            = FMOD, Vorbis, XAudio
|audio notes      =  
+
|audio notes      = XAudio 2.9
|interface        =  
+
|interface        = CEF3
 
|interface notes  =  
 
|interface notes  =  
 
|input            =  
 
|input            =  
Line 418: Line 480:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 10
|minCPU  =  
+
|minCPU  = Intel Core i5-2500K 3.3 GHz
|minRAM  =  
+
|minCPU2  = AMD FX-6300 3.5 GHz
|minHD    =  
+
|minRAM  = 8 GB
|minGPU  =  
+
|minHD    = 40 GB
 +
|minGPU  = Nvidia GeForce GTX 750 Ti
 +
|minGPU2  = AMD Radeon RX 460
 +
|minVRAM  = 4 GB
  
 
|recOS    =  
 
|recOS    =  
|recCPU  =  
+
|recCPU  = Intel Core i5-10505 3.2 GHz
|recRAM  =  
+
|recCPU2  = AMD Ryzen 5 1600 3.2 GHz
 +
|recRAM  = 16 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  =  
+
|recGPU  = Nvidia GeForce GTX 1060
|notes    =  
+
|recGPU2  = AMD Radeon RX 590
 +
|notes    = {{ii}} A 64-bit operating system is required. {{ii}} Minimum system requirements are for 1080p 30 FPS on '''Medium''' preset; recommended system requirements are for 1080p 60 FPS on '''Epic''' preset.
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 15:20, 28 March 2024

Evil West
Evil West cover
Developers
Flying Wild Hog
Publishers
Focus Entertainment
Engines
Unreal Engine 4
Release dates
Windows November 22, 2022
Reception
Metacritic 73
OpenCritic 74
IGDB 72
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Shooter
Art styles Realistic
Themes North America, Supernatural, Western
Evil West on HowLongToBeat
Evil West on IGDB
Evil West on MobyGames
Evil West on Wikipedia

Evil West is a third-person action shooter developed by Flying Wild Hog and published by Focus Entertainment. It is set in an alternate history version of the American frontier where vampire hunter agents fight supernatural creatures.

The game was announced on December 10, 2020 at the Game Awards 2020 and was released on November 22, 2022 via Steam.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Monetization

Type Notes
DLC The only DLC available is the pre-order bonus.
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

DLC and expansion packs

Name Notes
Wild Wild East Skin Pack Pre-order bonus.
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\HighMoon\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1065310/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\HighMoon\Saved\SaveGames\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1065310/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud

Video

General video settings
General video settings
Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Vert- gameplay with cutscenes and menus centered on the main screen. Gameplay FOV can be manually adjusted via the dedicated slider. Alternatively, see Ultra-widescreen.
Ultra-widescreen
Vert- gameplay and pillarboxed cutscenes and menus. Gameplay FOV can be manually adjusted via the dedicated slider. Alternatively, see Ultra-widescreen.
4K Ultra HD
Field of view (FOV)
FOV slider up to 120° added with patch 1.0.4.[1]
Windowed
Borderless fullscreen windowed
Called Fullscreen window.
Anisotropic filtering (AF)
Scales with Textures setting.
Anti-aliasing (AA)
TAA, SSAA via Resolution scale setting.
High-fidelity upscaling
FSR 1.0, DLSS 2.3
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Ultra-widescreen

Selecting a ultra-widescreen resolution in-game results in Vert- gameplay by default.
Edit configuration file to change FOV scaling from horizontal to vertical[2]
  1. Navigate to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following at the end of the file and set it to read-only:
[/script/engine.localplayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Input

Mouse settings
Mouse settings
Controller settings
Controller settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Independent general and aim mode sensitivity sliders.
Mouse input in menus
Mouse Y-axis inversion
X-axis can also be inverted.
Controller
Controller support
Full controller support
Controller remapping
No remapping and no alternative layouts available. Buttons customization is limited to the ability to swap triggers, bumpers, sticks and directional buttons.
Controller sensitivity
Independent vertical, horizontal and aim mode sensitivity sliders.
Controller Y-axis inversion
X-axis can also be inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualSense also supported.
PlayStation button prompts
DualSense button prompts also supported.
Require Steam Input to be disabled.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
DualSense only has feedback when using Steam Input.[3][4]
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Main, Music, Effects, Dialogue sliders.
Surround sound
Up to 7.1 surround.
Subtitles
An option to scale subtitles up to 150% the original size is also available.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Czech
French
German
Italian
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Use NucleusCoop
LAN play
Online play
2 Co-op
Only the host's progression is saved.

Connection types

Issues unresolved

Shader compilation stutter

The game suffers from shader compilation related stutters, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.[5][6]

Other information

General settings
General settings

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX, NVIDIA GameWorks Blast PhysX 3, Gameworks Blast for destruction physics.
Audio FMOD, Vorbis, XAudio XAudio 2.9
Interface Chromium Embedded Framework

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-2500K 3.3 GHz
AMD FX-6300 3.5 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti
AMD Radeon RX 460
4 GB of VRAM
A 64-bit operating system is required.
Minimum system requirements are for 1080p 30 FPS on Medium preset; recommended system requirements are for 1080p 60 FPS on Epic preset.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Evil West - First Update (1.0.4) - last accessed on 17 May 2023
  2. Verified by User:Jigen123 on 2022-11-22
  3. Verified by User:Jigen123 on 2022-11-23
    If Steam Input is disabled then there's no vibration.
  4. Verified by User:Panyamin on 2023-01-15
    Devs seems aware of the issue with DualSense not having vibration without Steam Input See message in Steam Discussions.
  5. Evil West Stutter Unreal Engine 4 shader compilation stuttering issue as usual - YouTube - last accessed on 2023-09-08
  6. Verified by User:Jigen123 on 2023-09-08