Difference between revisions of "Electronic Super Joy"
From PCGamingWiki, the wiki about fixing PC games
Line 70: | Line 70: | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = {{term|Pillarboxed}}. | + | |ultrawidescreen notes = {{term|Pillarboxed}} by default. See [[#Ultra-widescreen|Ultra-widescreen]] for a workaround. |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 94: | Line 94: | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
+ | {{Fixbox|description=Modify a game file to force {{term|hor+}} scaling|ref=<ref>{{Refcheck|user=Rose|date=2019-07-08|comment=}}</ref>|fix= | ||
+ | # Open <code>{{P|game}}\ElectronicSuperJoy_Data\Managed\Assembly-CSharp.dll</code> in a hex editor, such as [https://mh-nexus.de/en/hxd/ HxD]. | ||
+ | # Search for <code>39 8E E3 3F</code> | ||
+ | # Replace it with the desired aspect ratio converted to hex - e.g. <code>26 B4 17 40</code> for 2560x1080 or <code>8E E3 18 40</code> for 3440x1440. | ||
}} | }} | ||
Revision as of 21:04, 8 July 2019
Developers | |
---|---|
Michael Todd Games | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | August 23, 2013 |
macOS (OS X) | August 23, 2013 |
Linux | August 23, 2013 |
Electronic Super Joy | |
---|---|
Electronic Super Joy | 2013 |
Electronic Super Joy: Groove City | 2014 |
Electronic Super Joy 2 | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Bonus Content Pack! | Complete soundtrack, HD poster, bonus levels 'Thin Ice' and 'Treacherous Footing' | |
A Hot Sticky Mess |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Michael Todd Games\Electronic Super Joy\ |
macOS (OS X) | |
Linux | ~/.config/unity3d/Michael Todd Games/Electronic Super Joy/ |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>/userdata/<user-id>/244870/remote/esj.sav |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Ultra-widescreen
Modify a game file to force Hor+ scaling[2] |
---|
|
Input settings
General settings. From left: PG Mode, Timer, Video settings, Audio settings, Rebind controls, Reset control bindings and Clear progress.
Audio settings
- PG mode in settings disables erotic sound effects.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Intel Dual Core or Equivalent | Intel Core 2 Duo or Equivalent |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | OpenGL 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | OpenGL 512 MB of VRAM |
Notes
References
- ↑ Verified by User:Vetle on 2017-05-23
- ↑ Verified by User:Rose on 2019-07-08