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Difference between revisions of "Drunken Robot Pornography"

From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
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{{Save game cloud syncing
|discord               =  
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==Video settings==
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==Video==
 
{{Image|Drunken Robot Pornography - Settings.png|General settings.}}
 
{{Image|Drunken Robot Pornography - Settings.png|General settings.}}
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{{Video
 
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==Input settings==
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|separate volume notes    = Master, dialogue and music.
 
|separate volume notes    = Master, dialogue and music.

Revision as of 07:20, 28 September 2021

Drunken Robot Pornography
Drunken Robot Pornography cover
Developers
Dejobaan Games
Engines
Unity 4[Note 1]
Release dates
Windows February 19, 2014
Linux May 19, 2014
Drunken Robot Pornography on MobyGames

Key points

Also includes Inago Rage under <path-to-game>\Goodies\Inago Rage\

General information

Official website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
Linux
Steam
Icon overlay.png
Includes Inago Rage in <path-to-game>\Goodies\Inago Rage\
Windows
Linux
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\GameData\[Note 2]
HKEY_CURRENT_USER\Software\Dejobaan Games, LLC\Drunken Robot Pornography
Linux

Save game data location

System Location
Windows <path-to-game>\GameData\<user-id>\SaveGame.dejo[Note 2]
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Every blank is on, Every other blank is half and and off which enables 60 FPS cap.
Default uses last setting.
60 FPS and 120+ FPS
Requires VSync to be on. Otherwise capped at 60 FPS.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Zero deadzone used.
Full controller support
Menu navigation requires mouse, including pause menu.
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Same setting with mouse.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Through DirectInput. Constantly spinning camera if controller connected.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Master, dialogue and music.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Pause menu mutes the game.

Localizations

Language UI Audio Sub Notes
English

VR support

Other information

API

Executable 32-bit 64-bit Notes
Windows
Linux

System requirements

Windows
Minimum
Operating system (OS) Vista, 7, 8
Processor (CPU) 1.7 GHz Intel/AMD CPU
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support


Notes

  1. Unity engine build: 4.6.1f1[1]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Marioysikax on 2018-05-10