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Difference between revisions of "Driver"

From PCGamingWiki, the wiki about fixing PC games
(If the game breaks in major way past 50 FPS (game speed increases) then that should be false not limited)
 
(6 intermediate revisions by 4 users not shown)
Line 6: Line 6:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|GT Interactive}}
 
{{Infobox game/row/publisher|GT Interactive}}
{{Infobox game/row/publisher|Infogrames|Mac OS}}
+
{{Infobox game/row/publisher|Infogrames|Re-releases and Mac OS}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
Line 15: Line 15:
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | Real-time}}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | Third-Person, First-Person}}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person, First-person }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Driving, Open World}}
+
{{Infobox game/row/taxonomy/genres            | Driving, Open World }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
{{Infobox game/row/taxonomy/vehicles          | automobile}}
+
{{Infobox game/row/taxonomy/vehicles          | Automobile }}
 
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/themes            | North America, Contemporary }}
 
{{Infobox game/row/taxonomy/themes            | North America, Contemporary }}
Line 28: Line 28:
 
|official site= https://web.archive.org/web/20010418143719/http://driver.gtgames.com/
 
|official site= https://web.archive.org/web/20010418143719/http://driver.gtgames.com/
 
|hltb        = 2886
 
|hltb        = 2886
 +
|igdb        = driver
 
|lutris      = driver
 
|lutris      = driver
 
|strategywiki = Driver
 
|strategywiki = Driver
|mobygames    = driver
+
|mobygames    = 309
 
|wikipedia    = Driver (video game)
 
|wikipedia    = Driver (video game)
 
|winehq      = 8118
 
|winehq      = 8118
Line 55: Line 56:
 
==Essential improvements==
 
==Essential improvements==
 
===FMVs without the game disc===
 
===FMVs without the game disc===
{{Fixbox|description=Copy the {{file|FMVDATA|folder}} folder from the disc to {{file|{{P|game}}|folder}}|ref=<ref>{{Refcheck|user=Averygoodperson|date=2022-03-11|comment=Comment (optional)}}</ref>|fix=
+
{{Fixbox|description=Copy {{folder|FMVDATA}} from the disc to {{folder|{{p|game}}}}|ref=<ref>{{Refcheck|user=Averygoodperson|date=2022-03-11|comment=Comment (optional)}}</ref>}}
}}
 
  
 
==Game data==
 
==Game data==
Line 81: Line 81:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= Use the [https://community.pcgamingwiki.com/files/file/2978-driver-widescreen-fix/ Widescreen Fix].
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = Use the [https://community.pcgamingwiki.com/files/file/2978-driver-widescreen-fix/ Widescreen Fix].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
+
|ultrawidescreen notes      = Use the [https://community.pcgamingwiki.com/files/file/2978-driver-widescreen-fix/ Widescreen Fix].
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
+
|4k ultra hd notes          = Use the [https://community.pcgamingwiki.com/files/file/2978-driver-widescreen-fix/ Widescreen Fix].
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
Line 98: Line 98:
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      =always on
+
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = false
 
|60 fps                    = false
|60 fps notes              = 10, 12, 16, 25, or 50 FPS caps with an option to turn it off. Game speed increases above 50 FPS in multiples with 50 FPS as a base (for example: runs at 1.2x speed when externally capped to 60 FPS)
+
|60 fps notes              = 10, 12, 16, 25, or 50 FPS caps with an option to turn it off. Game speed increases above 50 FPS in multiples with 50 FPS as a base (for example: runs at 1.2x speed when externally capped to 60 FPS).
|120 fps                    = limited
+
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
}}
 
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{Fixbox|description=Hed-edit the executable|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=k-d3767y3eU|title=Driver (1999) - Widescreen Tutorial (Every resolution) - YouTube|date=May 2023}}</ref>|fix=
 
# Open {{file|Game.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].
 
# Press {{key|Ctrl|F}} and set '''Datatype''' to '''Hex-values'''.
 
# Search for {{code|4006}} and click OK.
 
# Replace {{code|4006}} (width) and {{code|B004}} (height) with the desired resolution values according to [https://www.wsgf.org/article/common-hex-values here].
 
# If the value can not be changed due to no permission being granted, go to the Properties of the file and uncheck the Read-only box.
 
# Press {{key|F3}} and change {{code|4006}} to the same resolution width as before.
 
# Press {{key|Ctrl|F}} and search for {{code|40060000B004}}.
 
# Do the same as with the previous {{code|4006}} and {{code|B004}} values.
 
# Set the resolution to 1600x1200 in the configuration tool.
 
# If a configuration error appears, open {{file|Config.exe}} in a hex editor, search for {{code|4006}} and replace {{code|4006}} and {{code|B004}} as with the previous file.
 
 
}}
 
}}
  
Line 134: Line 120:
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
|acceleration option notes = Mouse isn't supported
+
|acceleration option notes = Mouse isn't supported.
 
|mouse sensitivity        = false
 
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
Line 141: Line 127:
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
Line 174: Line 160:
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
|haptic feedback notes    = Works only with DirectInput controllers
+
|haptic feedback notes    = Works only with DirectInput controllers.
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
Line 183: Line 169:
 
{{Audio
 
{{Audio
 
|separate volume          = limited
 
|separate volume          = limited
|separate volume notes    = Separate controls for sound effects and CD music; voice volume is controlled under effects volume; FMV audio is unaffected by volume settings
+
|separate volume notes    = Separate controls for sound effects and CD music; voice volume is controlled under effects volume; FMV audio is unaffected by volume settings.
 
|surround sound          = true
 
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
Line 193: Line 179:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        = EAX 1
+
|eax support notes        = EAX 1.0.
 
|royalty free audio        = unknown
 
|royalty free audio        = unknown
 
|royalty free audio notes  =  
 
|royalty free audio notes  =  
Line 250: Line 236:
 
{{Fixbox|description=Use dgVoodoo 2|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Use dgVoodoo 2|ref={{cn|date=July 2016}}|fix=
 
# Download newest [[dgVoodoo 2]].
 
# Download newest [[dgVoodoo 2]].
# Extract {{file|dgVoodooCpl.exe}} and the contents of the {{file|Glide|folder}} and {{file|MS\x86|folder}} subfolders to {{file|{{p|game}}|folder}}.
+
# Extract {{file|dgVoodooCpl.exe}} and the contents of the {{folder|Glide}} and {{folder|MS\x86\}} subfolders to {{folder|{{p|game}}}}.
 
# Go to '''DirectX''' tab and make sure that '''Disable and passthru to real DirectX''' is not checked.
 
# Go to '''DirectX''' tab and make sure that '''Disable and passthru to real DirectX''' is not checked.
 
# Select '''Virtual 3D Accelerated Card''' under Videocard and set its VRAM to '''64 MB'''.
 
# Select '''Virtual 3D Accelerated Card''' under Videocard and set its VRAM to '''64 MB'''.
 
# Click '''OK'''.
 
# Click '''OK'''.
 +
}}
 +
 +
===8-bit palettized textures option greyed out===
 +
{{--}} A bug in the original code meant this option can't be selected without this fix. See [https://www.youtube.com/watch?v=fHUquneKSak this video] for information on what this option does.
 +
 +
{{Fixbox|description=Use a hex editor|ref=<ref>{{Refurl|url=https://www.vogons.org/viewtopic.php?f=59&t=99404|title=Driver (1999) - 8bit palettized textures|date=March 2024}}</ref>|fix=
 +
# Open {{file|{{p|game}}\Game.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].
 +
# Press {{key|Ctrl|F}} and set '''Datatype''' to '''Hex-values'''.
 +
# Search for the byte pattern <code>0F 85 DA 00 00 00</code> and find the first instance of it, and change it to <code>0F 85 DF 00 00 00</code>, and save the change.
 +
# Repeat process with {{file|{{p|game}}\config.exe}}.
 +
# 8-Bit texture option in config.exe should now be selectable, with animated textures in-game.
 
}}
 
}}
  
 
===Music always turned off===
 
===Music always turned off===
Change the CD drive's label to {{file|D:|folder}} or use the [[#Music does not loop|Music does not loop]] solution below.
+
{{Fixbox|description=Change the CD drive's label to {{file|D:|folder}} or use the [[#Music does not loop|Music does not loop]] solution below|ref={{cn|date=2024-05-07}}}}
  
 
===Music does not loop===
 
===Music does not loop===
Line 265: Line 262:
 
# Rip the game CD-ROM's music. {{file|.ogg}} and {{file|.mp3}} codecs should be fully supported.
 
# Rip the game CD-ROM's music. {{file|.ogg}} and {{file|.mp3}} codecs should be fully supported.
 
# Extract [https://community.pcgamingwiki.com/files/file/107-patched-inmmdll/ patched _inmm.dll] and open its main folder.  
 
# Extract [https://community.pcgamingwiki.com/files/file/107-patched-inmmdll/ patched _inmm.dll] and open its main folder.  
# Go to {{file|{{p|game}}|folder}} and drag {{file|game.exe}} to {{file|_inmmconf.exe}} in Windows Explorer.
+
# Go to {{folder|{{p|game}}}} and drag {{file|Game.exe}} to {{file|_inmmconf.exe}} in Windows Explorer.
# Open <code>_inmmconf.exe</code> and set ''DirectShow'' player for default file type in the '''method''' tab
+
# Open <code>_inmmconf.exe</code> and set ''DirectShow'' player for default file type in the '''method''' tab.
 
# In the '''_inmm.ini''' tab, click "add" and select the ripped music files numbered track2 to track10.  
 
# In the '''_inmm.ini''' tab, click "add" and select the ripped music files numbered track2 to track10.  
# Press the save button and place it in the {{file|{{p|game}}|folder}} folder.
+
# Press the save button and place it in {{folder|{{p|game}}}}.
 
}}
 
}}
  
 
{{Fixbox|description=Alternate fix using Winamp|ref={{cn|date=October 2016}}|fix=
 
{{Fixbox|description=Alternate fix using Winamp|ref={{cn|date=October 2016}}|fix=
# Set {{file|game.exe}} and {{file|config.exe}} to run as administrator.
+
# Set {{file|Game.exe}} and {{file|config.exe}} to run as administrator.
 
# In [https://community.pcgamingwiki.com/files/file/107-patched-inmmdll/ patched _inmm.dll], set method as "Winamp" for wav/mp3/CDDA, Uder '''Player''', select Winamp, install [https://www.winamp.com/player/downloads/ Winamp] or [https://getwacup.com/ WACUP] and put the path of Winamp inside; other options remain unchecked.
 
# In [https://community.pcgamingwiki.com/files/file/107-patched-inmmdll/ patched _inmm.dll], set method as "Winamp" for wav/mp3/CDDA, Uder '''Player''', select Winamp, install [https://www.winamp.com/player/downloads/ Winamp] or [https://getwacup.com/ WACUP] and put the path of Winamp inside; other options remain unchecked.
# Patch {{file|game.exe}} with this new configuration by dragging {{file|game.exe}} to {{file|_inmmcnf.exe}}, then create a new '''_inmm.ini''' from {{file|_inmmcnf.exe}} (in the tab) by dragging and dropping the ripped music tracks.
+
# Patch {{file|Game.exe}} with this new configuration by dragging {{file|Game.exe}} to {{file|_inmmcnf.exe}}, then create a new '''_inmm.ini''' from {{file|_inmmcnf.exe}} (in the tab) by dragging and dropping the ripped music tracks.
# Put the new {{file|_inmm.ini}} to {{file|{{p|game}}|folder}}.
+
# Put the new {{file|_inmm.ini}} to {{folder|{{p|game}}}}.
 
}}
 
}}
  
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|vorpx                      = hackable
 
|vorpx                      = hackable
 
|vorpx modes                = 2D
 
|vorpx modes                = 2D
|vorpx notes                = Requires [[DgVoodoo 2|DGVoodoo2]], with vorpx DGVoodoo2 default profile.
+
|vorpx notes                = Requires [[dgVoodoo 2]], with vorpx's dgVoodoo 2 default profile.
 
|htc vive                    =  
 
|htc vive                    =  
 
|htc vive notes              =  
 
|htc vive notes              =  
Line 347: Line 344:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
|windows arm app        = unknown
+
|windows arm app        =  
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  = unknown
+
|mac os x powerpc app  =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
|macos arm app          = unknown
+
|macos arm app          =  
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
|linux arm app          = unknown
+
|linux arm app          =  
 
|linux executable notes =  
 
|linux executable notes =  
 
|mac os powerpc app    = true
 
|mac os powerpc app    = true
|mac os 68k app        = unknown
+
|mac os 68k app        = false
 
|mac os executable notes=  
 
|mac os executable notes=  
 
}}
 
}}

Latest revision as of 02:30, 7 May 2024

Driver
Driver cover
Developers
Reflections Interactive
Mac OS (Classic) MacSoft
Publishers
GT Interactive
Re-releases and Mac OS Infogrames
Release dates
Windows October 11, 1999
Mac OS (Classic) December 12, 2000
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person, First-person
Controls Direct control
Genres Driving, Open world
Vehicles Automobile
Themes North America, Contemporary
Series Driver
Driver on HowLongToBeat
Driver on IGDB
Driver guide on StrategyWiki
Driver on MobyGames
Driver on Wikipedia
Driver
Driver 1999
Driv3r 2005
Driver: Parallel Lines 2007
Driver: San Francisco 2011
REDRIVER 2 (unofficial port) 2020

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Driver is a singleplayer third-person and first-person driving and open world game in the Driver series.

General information

Driver Madness Modding Community

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc DRM[Note 1]
Windows
Retail
DRM details are not known
Mac OS
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Essential improvements

FMVs without the game disc

Copy FMVDATA from the disc to <path-to-game>[3]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\CONFIG.DAT[Note 2]
Mac OS (Classic)

Save game data location

System Location
Windows <path-to-game>\Saves\GAME*.BIN[Note 2]
Mac OS (Classic)

Video

configuration options.
configuration options.
in-game video settings.
in-game video settings.

Graphics feature State Notes
Widescreen resolution
Use the Widescreen Fix.
Multi-monitor
Use the Widescreen Fix.
Ultra-widescreen
Use the Widescreen Fix.
4K Ultra HD
Use the Widescreen Fix.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
10, 12, 16, 25, or 50 FPS caps with an option to turn it off. Game speed increases above 50 FPS in multiples with 50 FPS as a base (for example: runs at 1.2x speed when externally capped to 60 FPS).
High dynamic range display (HDR)

Input

in-game control settings.
in-game control settings.
redefine controls.
redefine controls.

Audio

in-game audio settings.
in-game audio settings.

Audio feature State Notes
Separate volume controls
Separate controls for sound effects and CD music; voice volume is controlled under effects volume; FMV audio is unaffected by volume settings.
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 1.0.
Royalty free audio
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.

Localizations

Language UI Audio Sub Notes
English
German
Italian
Polish
Only available in Polish retail copy. The FMVs have subtitles and the in-game voices are dubbed.
Russian
Compilation of unofficial translations – «7 Wolf, Наша Марка, Процедура 2000, City, Фаргус, Эксклюзив, FireCross, Golden Leon, Студия Оригинал, RGR Studio, Vector» and unknown translator), download. Review.
Spanish

Issues fixed

3D acceleration problems

Running the game with 3D acceleration turned on may cause crashes or graphics problems on some modern machines.
Use dgVoodoo 2[citation needed]
  1. Download newest dgVoodoo 2.
  2. Extract dgVoodooCpl.exe and the contents of the Glide and MS\x86\ subfolders to <path-to-game>.
  3. Go to DirectX tab and make sure that Disable and passthru to real DirectX is not checked.
  4. Select Virtual 3D Accelerated Card under Videocard and set its VRAM to 64 MB.
  5. Click OK.

8-bit palettized textures option greyed out

A bug in the original code meant this option can't be selected without this fix. See this video for information on what this option does.
Use a hex editor[4]
  1. Open <path-to-game>\Game.exe with a hex editor such as HxD.
  2. Press Ctrl+F and set Datatype to Hex-values.
  3. Search for the byte pattern 0F 85 DA 00 00 00 and find the first instance of it, and change it to 0F 85 DF 00 00 00, and save the change.
  4. Repeat process with <path-to-game>\config.exe.
  5. 8-Bit texture option in config.exe should now be selectable, with animated textures in-game.

Music always turned off

Change the CD drive's label to D: or use the Music does not loop solution below[citation needed]

Music does not loop

This is a known issue on Windows XP and later.
Possible fix[5]
  1. Rip the game CD-ROM's music. .ogg and .mp3 codecs should be fully supported.
  2. Extract patched _inmm.dll and open its main folder.
  3. Go to <path-to-game> and drag Game.exe to _inmmconf.exe in Windows Explorer.
  4. Open _inmmconf.exe and set DirectShow player for default file type in the method tab.
  5. In the _inmm.ini tab, click "add" and select the ripped music files numbered track2 to track10.
  6. Press the save button and place it in <path-to-game>.
Alternate fix using Winamp[citation needed]
  1. Set Game.exe and config.exe to run as administrator.
  2. In patched _inmm.dll, set method as "Winamp" for wav/mp3/CDDA, Uder Player, select Winamp, install Winamp or WACUP and put the path of Winamp inside; other options remain unchecked.
  3. Patch Game.exe with this new configuration by dragging Game.exe to _inmmcnf.exe, then create a new _inmm.ini from _inmmcnf.exe (in the tab) by dragging and dropping the ripped music tracks.
  4. Put the new _inmm.ini to <path-to-game>.

VR support

3D modes State Notes
vorpX
2D
Requires dgVoodoo 2, with vorpx's dgVoodoo 2 default profile.

Other information

API

Technical specs Supported Notes
Direct3D 6
Glide 2
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 233 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 80 MB
Video card (GPU) 3D Accelerator
4 MB of VRAM
Mac OS
Minimum
Operating system (OS) 8.6
Processor (CPU) PowerPC G3
System memory (RAM) 64 MB
Hard disk drive (HDD)
Video card (GPU) ATI Rage Pro


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References