Difference between revisions of "Doom VFR"
From PCGamingWiki, the wiki about fixing PC games
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==Video settings== | ==Video settings== | ||
+ | {{Image|Doom VFR - General.png|General settings.}} | ||
+ | {{Image|Doom VFR - Graphics.png|Graphics settings.}} | ||
+ | {{Image|Doom VFR - Advanced graphics.png|Advanced graphics settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 83: | Line 86: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Opening the game in exclusive fullscreen forces the monitor into 1920x1080@60Hz mode. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 92: | Line 95: | ||
|fov = true | |fov = true | ||
|fov notes = Up to 180° per eye | |fov notes = Up to 180° per eye | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]], [[SMAA]] and [[TAA]] |
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
Line 136: | Line 139: | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |xinput controllers = | + | |xinput controllers = true |
− | |xinput controllers notes = | + | |xinput controllers notes = Start the game without motion controllers connected. |
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = false | |light bar support = false | ||
Line 152: | Line 155: | ||
|tracked motion controllers= true | |tracked motion controllers= true | ||
|tracked motion controllers notes= For smooth locomotion use [[#DOOM VFL|DOOM VFL]] | |tracked motion controllers notes= For smooth locomotion use [[#DOOM VFL|DOOM VFL]] | ||
− | |tracked motion prompts = | + | |tracked motion prompts = true |
− | |tracked motion prompts notes = | + | |tracked motion prompts notes = For Valve Index controllers, Vive instuctions and prompts are still used. |
|other controllers = unknown | |other controllers = unknown | ||
|other controllers notes = | |other controllers notes = | ||
Line 177: | Line 180: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Doom VFR - Motion cont settings.png|Motion controller input settings. | ||
+ | Doom VFR - Motion cont layout.png|Motion controller layout. | ||
+ | Doom VFR - Controller settings.png|Controller settings. | ||
+ | Doom VFR - Controller.png|Controller layout. | ||
+ | </gallery> | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|Doom VFR - Audio.png|Audio settings.}} | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, music, effects and voice. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = |
Revision as of 23:42, 19 December 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
id Software | |
Escalation Studios | |
Publishers | |
Bethesda Softworks | |
Engines | |
id Tech 6 | |
Release dates | |
Windows | December 1, 2017[1] |
Warnings
- This game requires a virtual reality headset (see VR support for details).
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Bethesda.net | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
DOOM VFL
- Adds free locomotion, touchpad movement, arm swing jumping and gun vibration on motion controllers.[2]
Add free and touchpad locomotion[3] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/650000/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/650000/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
- This game requires a virtual reality headset.
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | Added in SteamVR Beta 1512101170[4] | ||
Windows Mixed Reality |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i5-4590 AMD FX-8350 |
Intel Core i7-6700K AMD Ryzen 5 1600X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 17 GB | |
Video card (GPU) | Nvidia GeForce GTX 1070 AMD Radeon RX 480 | Nvidia GeForce GTX 1080 AMD Radeon RX Vega 64 |
- 64-bit operating system required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/650000/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (650000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.