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Difference between revisions of "Doom (1993)"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Source Ports: fixed Wikipedia link)
m (misc. fixes)
Line 39: Line 39:
  
 
==Versions==
 
==Versions==
===Source Ports===
+
===Source ports===
 
Since the release of the source code, several modified engines have emerged.
 
Since the release of the source code, several modified engines have emerged.
  
Line 84: Line 84:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= A source port is required. See [[#Source Ports|Source Ports]].
+
|widescreen resolution notes= A source port is required. See [[#Source ports|Source ports]].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = Using the GZDoom port. See [[#Multi-monitor|Multi-monitor]].
 
|multimonitor notes        = Using the GZDoom port. See [[#Multi-monitor|Multi-monitor]].
Line 94: Line 94:
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = A source port is required. See [[#Source Ports|Source Ports]].
+
|windowed notes            = A source port is required. See [[#Source ports|Source ports]].
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = A source port is required. See [[#Source Ports|Source Ports]].
+
|anisotropic notes          = A source port is required. See [[#Source ports|Source ports]].
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = A source port is required. See [[#Source Ports|Source Ports]].
+
|antialiasing notes        = A source port is required. See [[#Source ports|Source ports]].
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = A source port is required. See [[#Source Ports|Source Ports]].
+
|vsync notes                = A source port is required. See [[#Source ports|Source ports]].
 
|high frame rate            = unknown
 
|high frame rate            = unknown
 
|high frame rate notes      =  
 
|high frame rate notes      =  
Line 118: Line 118:
 
{{Input settings
 
{{Input settings
 
|key remap                = hackable
 
|key remap                = hackable
|key remap notes          = A source port is required. See [[#Source Ports|Source Ports]].
+
|key remap notes          = A source port is required. See [[#Source ports|Source ports]].
 
|acceleration option      = hackable
 
|acceleration option      = hackable
|acceleration option notes = A source port is required. See [[#Source Ports|Source Ports]].
+
|acceleration option notes = A source port is required. See [[#Source ports|Source ports]].
 
|mouse menu                = hackable
 
|mouse menu                = hackable
|mouse menu notes          = A source port is required. See [[#Source Ports|Source Ports]].
+
|mouse menu notes          = A source port is required. See [[#Source ports|Source ports]].
 
|invert mouse y-axis      = hackable
 
|invert mouse y-axis      = hackable
|invert mouse y-axis notes = A source port is required. See [[#Source Ports|Source Ports]].
+
|invert mouse y-axis notes = A source port is required. See [[#Source ports|Source ports]].
 
|controller support        = hackable
 
|controller support        = hackable
|controller support notes  = A source port is required. See [[#Source Ports|Source Ports]].
+
|controller support notes  = A source port is required. See [[#Source ports|Source ports]].
 
|full controller          = false
 
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = hackable
 
|controller remap          = hackable
|controller remap notes    = A source port is required. See [[#Source Ports|Source Ports]].
+
|controller remap notes    = A source port is required. See [[#Source ports|Source ports]].
 
|invert controller y-axis  = hackable
 
|invert controller y-axis  = hackable
|invert controller y-axis notes= A source port is required. See [[#Source Ports|Source Ports]].
+
|invert controller y-axis notes= A source port is required. See [[#Source ports|Source ports]].
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
Line 142: Line 142:
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = hackable
 
|surround sound          = hackable
|surround sound notes    = A source port is required. See [[#Source Ports|Source Ports]].
+
|surround sound notes    = A source port is required. See [[#Source ports|Source ports]].
 
|subtitles                = n/a
 
|subtitles                = n/a
 
|subtitles notes          = No spoken text.  
 
|subtitles notes          = No spoken text.  
Line 148: Line 148:
 
|closed captions notes    = Only pickups sounds have linked messages.
 
|closed captions notes    = Only pickups sounds have linked messages.
 
|mute on focus lost      = hackable
 
|mute on focus lost      = hackable
|mute on focus lost notes = A source port is required. See [[#Source Ports|Source Ports]].
+
|mute on focus lost notes = A source port is required. See [[#Source ports|Source ports]].
 
|eax support              = hackable
 
|eax support              = hackable
 
|eax support notes        = A3D 3.0 and EAX 2.0 can be used in the jDoom port<ref>[http://forums.newdoom.com/showthread.php?t=15212 JDoom + SBLive! + a3dapi.dll support file = INCREDIBLE! - New Doom Forums]</ref><ref>[https://web.archive.org/web/20020610014806/http://www.doomsdayhq.com/about.php About: The Doomsday Engine - Doomsday HQ (retrieved)]</ref> (A3D support discontinued since version 1.7.0)<ref>[https://web.archive.org/web/20021019021355/http://www.doomsdayhq.com/doc_history.php Doomsday Version History - Doomsday HQ (retrieved)]</ref><br />
 
|eax support notes        = A3D 3.0 and EAX 2.0 can be used in the jDoom port<ref>[http://forums.newdoom.com/showthread.php?t=15212 JDoom + SBLive! + a3dapi.dll support file = INCREDIBLE! - New Doom Forums]</ref><ref>[https://web.archive.org/web/20020610014806/http://www.doomsdayhq.com/about.php About: The Doomsday Engine - Doomsday HQ (retrieved)]</ref> (A3D support discontinued since version 1.7.0)<ref>[https://web.archive.org/web/20021019021355/http://www.doomsdayhq.com/doc_history.php Doomsday Version History - Doomsday HQ (retrieved)]</ref><br />

Revision as of 21:00, 28 October 2014

Doom (1993)
Doom (1993) cover
Developers
id Software
Publishers
id Software
GT Interactive
Engines
id Tech 1
Release dates
DOS December 10, 1993
Mac OS (Classic) December 10, 1993
Windows August 20, 1996
Doom (1993) on Wikipedia
Doom (1993) 1993
Doom II: Hell on Earth 1994
Final Doom 1996
DRL (unofficial game) 2002
Doom 3 2004
Doom 64 EX (unofficial port) 2008
Doom 3: BFG Edition 2012
Doom (2016) 2016
Doom VFR 2017
Doom I Enhanced 2020
Doom II Enhanced 2020
Doom Eternal 2020
Doom 64 2020

Key points

Runs on very low end hardware
The Doom engine was made open source in 1997, making the game very mod-friendly.

General information

Doom Wiki
Steam Community Discussions
Steam Users' Forums for game series

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Steam key for Ultimate Doom.
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
GamersGate
Icon overlay.png
Steam key for Ultimate Doom.
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Ultimate Doom (base game plus Episode IV: Thy Flesh Consumed).
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Retail
DRM-free
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
A shareware episode is also available (comes with the first episode "Knee-Deep in the Dead").
The shareware IWAD can be downloaded separately from the main release (to be used with source ports)

Versions

Source ports

Since the release of the source code, several modified engines have emerged.

You can view a more exhaustive list on Wikipedia or a set of comparison tables on DoomWiki.org. The history of various source ports is examined on Doomworld.

Content

A freely redistributable replacement of DOOM-like assets is available at Freedoom, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.

Game data

Configuration file and save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game options menu.

Template:Video settings

Multi-monitor

ZDoom seeks to support multiple monitors out of the box since version 2.5.0. Widescreen Gaming Forum discusses multimonitor set ups with GZDoom.

Field of view (FOV)

Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
4
Online play
4
A source port is recommended for online play as it adds modern networking support and simplifies the process of finding games. Most major source ports (like Zandronum) also increase the max player limit (for Zandronum, the limit is 64)

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Requires source port.
Self-hosting
Direct IP
Possible in source ports.

Issues fixed

Game does not run in DOSBox (Steam)

Instructions

Doom95 doesn't start on Windows 7

Instructions
Issue #1(DPLAY.DLL Error):Download DPLAY.DLL and extract it to DOOM95 folder
Issue #2(Wrong Colours Fix):Open Desktop Resolution(Right-Click Desktop),then Advanced Settings and leave the windows opened;now run the game.

System requirements

DOS
Minimum Recommended
Operating system (OS) MS-DOS 6.2
Processor (CPU) Intel 386 Processor
System memory (RAM) 4 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) VGA graphics card

Notes

  1. Notes regarding Steam Play (Linux) data:

References